Waves 2: Notorious cover
Waves 2: Notorious screenshot
Linux PC Steam
Genre: Shooter, Indie, Arcade

Waves 2: Notorious

Alpha 2.1 Patch Notes - 04-02-2016

A quick maintenance patch to address some issues in GRID mode.


  • Hyperactive now has Objectives in GRID.
  • Hyperactive Combo & Score Objectives have been made easier.
  • Survival Objectives have been made easier in all GRID modes.
  • Loadout Editor UI has been updated to allow for additional Items in future updates.
  • To edit the Build Order in the Loadout Editor you now must press "Edit Build Order" to enter that editing mode.
  • Some Items have had their names changes. Their function remains unchanged however.

Alpha 2.0 Update LIVE!

Alpha 2.0 is now available.

This update includes many small changes but the major ones are listed below:

Arcade



  • Hyperactive Game mode Added


Enemies



  • Enemies now increase their Threat Level in response to the player gaining Levelling Up or time passing in a game.
  • Enemies at higher Threat Levels are much more durable and dangerous than before.
  • Chasing enemies now Accelerate up to a top speed the longer they are left alive preventing Kiting huge clouds of enemies forever.
  • Blobs can no longer be killed with a single Level 1 Bomb and are instead knocked away if they survive the blast.


Loadouts



  • Loadouts consists of 6 Items that can be upgraded as the player levels up.
  • The Loadout Editor screen lets you define how Items are upgraded as you play. The changes are then applied automatically during game play.
  • Only 1 Loadout can be saved at a time.


GRID



  • 3 New Objectives have been added to the GRID.
  • Hyperactive will appear in the GRID.
  • Completing a Node now only unlocks the Nodes on the corresponding sides of the Cube.


For more information on these changes check out the DevBlog here

Alpha 1.4 Patch Notes - 21-12-2015

A quick maintenance update. Last one I'm doing before Christmas unless a crash bug pops up.


  • Adrenaline no longer starts depleting before a Combo ends.
  • Slowmo ease in/out times now more accurate.
  • Triggers in Chase no longer disappear after 10 seconds.
  • Boomer Virus now has correct health (500 up from 200).
  • HUD Opacity slider added to Game Settings.
  • Player character now glows red when a Burst is ready.

Alpha 1.3 Patch Notes - 19-12-2015

Last update before the weekend. Full controller support is here as well as Borderless Windows!

Bugs Fixed:
* Able to glitch through some Arena Walls.
* Extra Lives not spawned in Survival.

UI:
* GRID View can now be navigated with the Controller.
* Fullscreen has been replaced with a Displaymode option.
* Borderless Window mode is now supported.

Alpha 1.2 Patch Addresses performance problems!

It's only 2 days since Waves² went into Early Access and I'm hopeful that the performance problems some of you experienced at launch will now be a thing of the past.

Alpha 1.1 introduced more graphics scaling options in the settings menu and now Alpha1.2 has some significant performance optimizations that (on my aging GTX560 Ti) should result in a significant boost to your framerate.

If you're still getting performance problems please stop by the Technical Issues forums and post your machine specs and as much detail as you can about them.

Alpha 1.2 Patch Notes - 18-12-2015

Optimization:

  • Performance should be much better in game.


UI:

  • If you are using a gamepad and not firing the aim cone will no longer be visible.
  • Changed font on News screen to fit more in :)


Alpha 1.1 Patch Notes - 17-12-2015

Bugs Fixed:

  • Crash when pressing Back on Controller at Main Menu.
  • Settings not being saved or applied on engine start.
  • Combo not increasing from kills resulting from enemy explosions.
  • Game starts up in VR mode when Oculus Rift is connected.
  • Voice Picker on Audio Settings always set to Jervis.
  • Trigger & Cube Explosion effects now match the size of the explosion.


UI:

  • Added graphics scaling options to Video settings.
  • Added Game options to disable Camera Shake and Glitch Effects.

Waves² - Early Access Now Available!

Welcome Alpha Testers!

Please. Be gentle.

Waves² has been in development for 4 months now. It's a totally different engine to the original game (Unreal 4) and there is at least another 6 months of development left ahead of us. I don't know about you but I'm very excited!

What you get in Alpha 01 as of 16-12-2015 are 4 Arcade game modes adapted from the original Waves and a new way to play called The GRID.

You can check out the DevBlog about Alpha 01 here and leave feedback and bug reports in the Steam forums.

There is an update planned every month with new features and gameplay. The first should be in January and contain more Arcade game modes as well as balance changes and some new core-gameplay systems.

For now I hope you enjoy the game and I look forwards to your feedback on the forums!