Claim the free DLC in the in-game shop or via Steam Store.
Enjoy dynamic rides throughout the vast environments when you saddle the UTV without additional gameplay requirements. You can reach places behind the wheel; otherwise hard to access with a jeep. You can quickly get to hunting stands on time to watch or hunt your desired animal. You can enjoy beautiful vistas on top of the mountain and still get back to the lodge in a timely manner.
Riding UTV in the Way of the Hunter is fun and useful at the same time. This new vehicle can change how you plan your hunting adventures or explore the environment.
Drive safe!
Update 1.21 is live!
Update 1.21 is now live for all players, bringing rare fur variations, vehicle radio, new tasks, improvements and fixes, and more to Way of the Hunter.
(MP) Added: Host’s taxidermies appear in their multiplayer session
Added: Loading screen tips
Added: Additional objectives - 6 new tasks for Nez Perce Valley, 6 new tasks for Transylvania
Tweaked: Improved Main menu UI
Difficulty selection before starting new game
Difficulty selection in main menu
Tweaked: Improved character animations
Fixed: Greylag goose and Ross’s goose sometimes T-posing in killcam
Fixed: Missing teeth of animals in inspect
Fixed: Vehicle physics - Players able to flip car or throw it in the air with character
Fixed: Environmental issues - tree placed inside a rock, misplaced water texture
Fixed: Large animals sometimes didn’t fit in hunting overview
Fixed: Waterfowl getting stuck in loop flying between two near need zones
(MP) Partially fixed: Opening claim screen triggers respawn of dead animal bodies
(MP) Fixed: Players not seeing gamer tags in hunting map
(MP) Fixed: Clients not able to hear some animal cues (squeaking)
(MP) Fixed: Private areas behaving different for client and host
(MP) Fixed: Taxidermized animal from MP was not available in SP
Known issues:
A large number of active tracking markers may cause FPS drops
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
Introducing Hunter Log
We are introducing the Hunter Log!
Though our intention for it is to give you timely information and updates, we have just wrapped up a very eventful and exciting year. In other words - it's a good opportunity to paint with a slightly broader brush and summarize!
Enjoy this holiday season with Way of the Hunter at 25% off
Hey there, hunters!
This year's Winter Sale is here and we couldn't miss it. If you haven't played our game yet, if you'd like to get the Season Pass at a discount, or if you'd like to gift to a friend, now's your chance to get Way of the Hunter at 25% off:
From everyone at Nine Rocks Games and our partners at THQ Nordic, we wish you and yours a happy holiday season, perhaps with enough time to squeeze in a few hunts! Have a good one!
(Fix) Dev branch update 1.21 (build 88961)
Build no. 88961 of version 1.21 is now live on the Development branch.
(Development branch, Steam) Version 1.21 (Build: 88961) patch notes:
Fixed: News splash screen text
Fixed: Hares walking above ground
Tuned: Lighting of albino animals
Reverted: Firearm recoil increase
Before you opt into the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER to the stable version if you later choose to switch back. The patch will be pushed to the stable version and other platforms as soon as we have confirmed that it is indeed stable.
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
End of the year recap
Way of the Hunter has been out for almost four months and with 2023 here before you know it, we thought it was a good opportunity to recap.
We feel very fortunate to be home for such a passionate and positive community of hunters and we want to thank you for supporting us. Your feedback continues to play a big part in our vision for the game and we really do appreciate your voices. There is a lot more Way of the Hunter ahead and we cannot wait to tell (and show) you more in the near future. But enough talk, let's have a look at the recap, and do remind us if we missed any of your dream features!
Good hunting!
(Fix) Dev branch update 1.21 (build 88668)
Build no. 88668 of version 1.21 is now live on the Development branch.
(Development branch, Steam) Version 1.21 (Build: 88668) patch notes:
Fixed: Vehicle radio audio
Fixed: Transylvania tasks - activation issues, complete conditions, and descriptions
Fixed: Albino white-tailed deer with brown patches in taxidermy
Fixed: Patch notes typo
Before you opt into the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER to the stable version if you later choose to switch back. The patch will be pushed to the stable version and other platforms as soon as we have confirmed that it is indeed stable.
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
Dev branch update 1.21
Update 1.21 is now live on Development branch on Steam, bringing rare fur variations, vehicle radio, new tasks, improvements and fixes, and more to Way of the Hunter.
(Development branch, Steam) Version 1.21 patch notes:
(MP) Added: Host’s taxidermies appear in their multiplayer session
Added: Loading screen tips
Added: Additional objectives - 6 new tasks for Nez Perce Valley, 5 new tasks for Transylvania
Tweaked: Improved Main menu UI
Difficulty selection before starting new game
Difficulty selection in main menu
Tweaked: Improved character animations
Fixed: Greylag goose and Ross’s goose sometimes T-posing in killcam
Fixed: Missing teeth of animals in inspect
Fixed: Vehicle physics - Players able to flip car or throw it in the air with character
Fixed: Environmental issues - tree placed inside a rock, misplaced water texture
Fixed: Large animals sometimes didn’t fit in hunting overview
Fixed: Waterfowl getting stuck in loop flying between two near need zones
(MP) Partially fixed: Opening claim screen triggers respawn of dead animal bodies
(MP) Fixed: Players not seeing gamer tags in hunting map
(MP) Fixed: Clients not able to hear some animal cues (squeaking)
(MP) Fixed: Private areas behaving different for client and host
(MP) Fixed: Taxidermized animal from MP was not available in SP
Known issues:
A large number of active tracking markers may cause FPS drops
Before you opt into the development branch, please make sure that you back up your save file, as progress you make on the development branch WILL NOT CARRY OVER to the stable version if you later choose to switch back. The patch will be pushed to the stable version and other platforms as soon as we have confirmed that it is indeed stable.
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
(Fix) Update 1.20 (build 88370)
Build no. 88370 of version 1.20 is now live for all players addressing the issue with missing taxidermies in the Transylvania lodge. You should see some of your missing taxidermies return, while those that do not return can be mounted again. All players receive a reimbursement for mounting costs of 4000 in-game currency.
(PC) Version 1.20 (Build: 88370) patch notes:
Missing taxidermies reappear
Those that do not reappear can be mounted again
All players receive a reimbursement for mounting costs of 4000 in-game currency
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!
Thank you for your patience and good hunting!
(Fix) Dev branch update 1.20 (build 88370)
Build no. 88370 of version 1.20 is now live on the Development branch addressing the issue with missing taxidermies in the Transylvania lodge. You should see some of your missing taxidermies return, while those that do not return can be mounted again. All players receive a reimbursement for mounting costs of 4000 in-game currency.
(PC) Version 1.20 (Build: 88370) patch notes:
Missing taxidermies reappear
Those that do not reappear can be mounted again
All players receive a reimbursement for mounting costs of 4000 in-game currency
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).