- Hints now indicate when a building has no power. - The hint that explained pipe length now appears on the bottom left corner (like the camera controls) instead of using the usual hint window. - Pipes now change their opacity when they're too long. - There's a new visual indicator (similar to turret range) to show pipe length threshold.
Ver 1.01
Small changes on this patch:
- Camera control hints now stay on the screen until the player uses them. - Fixed a bug that caused warehouses to work even if not powered. - Adjusted the position of a few elements on the map. - Added more versions of the end text. - Fixed a small bug that would display a wrong cursor image on some occasions.
Get We Are The Baddies with the CosmOS9 Bundle!
We Are The Baddies is a minimalist city builder, you can get this game and 8 more experimental puzzles with the CosmOS9 Bundle.