We. The Revolution cover
We. The Revolution screenshot
Linux PC Mac PS4 XONE Switch Steam Gog
Genre: Point-and-click, Role-playing (RPG), Simulator, Strategy, Adventure, Indie

We. The Revolution

Winter Sale!

Indie of the Year Awards by Indie DB - We are nominated!



We are nominated for 2019 Indie of the Year Awards by Indie DB in the "Real Time Strategy" category!

It was a busy year for us, so nomination like this is a honor for us!

You can vote for us on https://www.indiedb.com/groups/2019-indie-of-the-year-awards/top100

Crossroads Inn - AVAILABLE NOW:)



Hi folks,

We have already informed you about Crossroads Inn game in one of our previous Steam announcements. This game, developed by friends of ours from Kraken Unleashed, in now available on Steam!

Crossroads Inn is a really cool management sim where you run your own fantasy tavern. So, if Fantasy and Beer (or alcohols in general:P) are your thing you should definitely check this one out! But the game is much more than that, not only you have a wide range of sim options here but Crossroads Inn offers cool RPG-inspired Campaign mode with pretty interesting plot as well. What’s not to love?:)

Here you can check the game: https://store.steampowered.com/app/867290/Crossroads_Inn/
Cheers!


Help Will Come Tomorrow - Another story-driven game from Klabater!



Hi Revolutionaries!

It's Lukas from Klabater! I'm thrilled to let you know about another epic story-driven adventure coming from Klabater in early 2020. We really think you might find it interesting if you enjoyed We. The Revolution!

In Help Will Come Tomorrow you will face a class struggle and try to survive in harsh Siberian frost, all delivered in a blend of resource management and survival mechanics mixed with really deep social relation system between characters! This time we move to the Siberian wilderness in Russia, just before the Great October Revolution started in 1917.

Watch the announcement ANNOUNCEMENT TRAILER

& wishlist the game on Steam:

https://store.steampowered.com/app/1119600/Help_Will_Come_Tomorrow/

In Klabater we are focusing more and more on developing and publishing story-driven games regardless of the genre. Be it a survival game or management sim, we want it to contain a compelling and touching story. We strongly believe story is what matters the most. Help Will Come Tomorrow is a beautiful addition to that philosophy. We think of this game as a “spiritual successor” to We. The Revolution, our latest successful game.

Another unique feature we try to smuggle;) in our games is a real historical background. It reflects our personal historical interests in Klabater - we love history and we want use it as a tool to tell immersive stories about the human condition. That was the case of We. The Revolution as well as with Help Will Come Tomorrow. This time we move to the Siberian wilderness in Russia, just before the Great October Revolution started.

Please find more info about the game below:

During the onset of the October Revolution in the uninhabitable Siberian wilderness, a group of passengers have survived the mysterious catastrophe of a Trans-Siberian railway train. They must endure in a harsh ice-clad climate until a rescue party arrives. Facing many dangers, their own weaknesses and, above all, their own prejudice, passengers from different social classes will have to unite and make decisions that often go against their beliefs. They will be constantly put to the test and will survive or the decisions will break them. How and if they survive and at what cost is up to the player.

The basic mechanics of Help Will Come Tomorrow focus on the survival of the characters (meeting their needs, gathering resources, expanding the camp, taking care of security, and exploring the surroundings), but players will quickly find out that in order to win, they’ll need to learn the personalities of the characters and work out relations between them, mitigating conflicts and taking care of morale. Players may choose to act selfish but cooperation is key to survival and keeping a clear conscience.

In Help Will Come Tomorrow you will:

  • Overcome class animosities between your party members in order to survive in an innovative class relations building system.
  • Manage scarce resources and stay alive in the frosty wilderness of Siberia before help arrives.
  • Guide 9 unique characters from different social origins and three different society classes
  • Discover the intimate stories and past of all the unique characters
  • Build and expand your own camp to increase the chances of survival
  • Face dynamically changing weather conditions and unforgiving Siberian wildlife
  • Experience an in-game event system based on characters’ relations and morale
  • Immerse yourself in a touching story set in 1917 pre-Bolshevik Imperial Russia


Help Will Come Tomorrow is scheduled for release Q1 2020 and will be available on PC, PlayStation 4, Xbox One and Nintendo Switch.

Update 1.3.0



We get a lot of feedback that you guys are constantly interested in new additions to the game. And as always, we're on duty! And this time we have something special for you:) Not just your usual patch, but really cool addition to the game.

We have worked on special "Arena mode" for We. The Revolution for some time. Thanks to this mode you will be able to delve into the times of the French Revolution again. We know that many of you enjoy the court cases the most! So, Arena mode will let you play just court cases without involving into family issues and strategical clashes on map of Paris.

You may try to resolve each case in a different way each time - of course you still need to worry about not being lynched or called a traitor. There are 44 cases overall solving which will let you earn points in the world ranking! So, you may compete not only with the game itself but also with other gamers!

Another huge addition is support for the Russian language! Comrades, your revolution begins today! We heard many of you asked for it and here it is, enjoy!

Vote for We. The Revolution!

Dear fans,

Our game was nominated in the Fan Favorite plebiscite during the Game Development World Championship.

Winning during GDWC will give us the opportunity to develop, so we can create better and better games for you!

We invite you to vote, which lasts until 30th of September!

https://thegdwc.com/

We. The Revolution Update 1.2.2



True revolutions are never over! Please find info about new WTR update below!

MAJOR CHANGES:
- Added game over after losing main district

MINOR CHANGES:
- Fixed a few text issues
- Fixed a few issues with intrigue progress bar
- Fixed an issue with dead mentor talking in some cases when he was already dead
- Fixed an issue with map control bar
- Updated a few animations
- Fixed a few issues with tutorial overlays
- Updated a few intrigues
- Updated enemies on map

We. The Revolution Update 1.2.1



Hi All,

Next batch of improvements, hope you will enjoy it! As you can see we won't stop until we satisfy all your needs, people:)

MAJOR CHANGES
- Added tactics modificator icons in Battles
- Added tactics detail view window in Battles


MINOR CHANGES
- Fixed a few text issues
- Fixed background in the physician’s tutorial
- Fixed description of the Bruno’s character
- Added missing home scenes to sequence
- Added additional information about units specifics on the map
- Updated a few cutscenes
- Updated a few animations
- Added animation of the swords on the map
- Fixed issue with "The last one will be the first" achievement
- Fixed a few issues with tutorials in battles
- Added map combat animations
- Added the physician tutorial on the map
- Fixed a few issues with music
- Improved visuals of the credits scene


We. The Revolution Update 1.2.0



Hi all,

Huge update just before the weekend!

MAJOR CHANGES
- Added a possibility to win the dice game with Bruno and save your son’s hands. Alternative cutscene, dialogues and family action included.
- Changed how intrigues score is displayed
- Improved and rebalanced achievements
- Added two new achievements

MINOR CHANGES
- Removed old dialogue from courthouse about the map
- Fixed a lot of text issues
- Changed jury sentence icons to reflect proper sentence (guillotine into prison)
- Fixed issues with blocked intrigues
- Updated visual effects on the map
- Fixed issue with blocker in notebook after player is signing protocol and get back to menu
- Added new background to the battles
- Improved minor details in gambling den
- Improved visuals of the main character in a few scenes
- Added a few alternative dialogues
- Added an alternative version of one of fabular cutscenes
- Improved a few details in battles
- Improved a few details in the map
- Improved a few animations
- Balanced intrigues


We. The Revolution Update 1.1.1



Nice and fresh update! Wonder what's inside?:)

MAJOR CHANGES
- Added the new notification with summary of player’s influence points at the start of a day
- Improved dice randomization system
- Added influence points view to Speeches system
- Added refresh rate info into the resolution settings

MINOR CHANGES
- Fixed minor issues with audio in events
- Fixed issue with trial summary focus
- Fixed a few issues with updated court characters
- Fixed issue with tutorial about passing to the next scene
- Fixed issue with persistent tutorials in the courthouse
- Fixed issues with tutorials texts
- Fixed issue with stacking characters at the courthouse
- Fixed a few missing events miniatures
- Fixed issue with missing guillotine scenes
- Fixed issue with double loading scene after force-clicking on next scene button
- Fixed issue with disappearing music between the king cases
- Added the missing seal sound effects in the quick cases and statue selection signature
- Fixed wrong relations in verdict view with locked verdict
- Fixed issue with visible refugees counter with value “0” after a battle
- Improved family characters at home scene
- Improved family actions scene UI
- Fixed issue with double scale of attack icon on the map
- Fixed a few issues with the map under war time
- Fixed issue with too long names in the French localization
- Fixed a few issues with notifications
- Updated a few UI elements in Intrigues
- Fixed a few typos
- Updated visuals of the desk items at courthouse
- Improved a few characters at the courthouse