Sorry guys, I made a mistake and uploaded a wrong build which caused a game not to run. Its fixed now! Have fun!
Patch
I just posted another patch.
fixes a bug with permits not updating the next day.
fixes a bug with customers never showing up to buy armory vehicles.
minor patch
Another patch,
- fixes issues with customers taking too long to come.
- fixes the issue with too many illegal buyers.
- SHOULD fix the issue with crashes.
- fixes issue where customers just won't show up for a long time. (separate problem compared to first).
- fixes the bug where customer would leave store at night and "leave" their wait timer. Now they remove it.
Tiny update
I added a feature "remember price". Game will now remember previous price you set on the item so you don't have to set it again. Although, it will reset once you close the game. I will improve this feature sometime later.
Achievements?
Would anybody care for achievements? I can add them, it shouldn't take long.
Vive Controls
Hello everyone,
To be honest I thought new controls would be better for both headsets, but looks like its still problematic for vive. Could somebody who uses vive give me a detailed explanation which part of the controls are bad? I am asking for someone's help because I don't have vive, so I can't really "test" but I would like to fix this issue asap.
Update "Massive" is now live.
Hello everyone,
From the first day of the release I collected all your feedback and I worked very hard on this game.
Update "Massive"
Brings new look in general,
new town,
new guns,
new vehicles,
new store,
new armory,
and etc.
Some gameplay balancing and minor changes in controls.
"Gun Factory" is included to this update.
Now you don't have to buy guns, you can just make them. (this is my first attempt at making a factory, so I may change it in the future)
You are now provided with a "taser gun" to knock down thieves.
Be careful, thieves look like any other customer however, they are not interested in paying at all. Once they get the gun they want to steal, they will literary run for it. The only way to stop them is by shooting them with taser gun.
Bug Fixes:
Fixed a bug where shelves were always red.
Fixed a bug which caused corruption of saved data
Fixed a bug where images of buyers wouldn't show on permit.
And many, many others. (I am sure there are many more still left).
I hope you all enjoy this new update. As always, if you like my work please follow me on twitter. @OdoohGames
Thank you all for support
Gun Factory is in development.
Just letting all know I haven't abandoned this project, still working. Progress will come, just a little slower than I expected.
If you like my work please follow me on twitter. @OdoohGames
Thank you all for support.
Control Changes
Hello Everyone,
I changed controls for shelf placement to fit both Headsets. Please read the new controls. If you happen to find new bugs, please report them in another thread. Thank you for your support and patience.
HTC VIVE Update
Hello Everyone,
I am aware HTC VIVE is going though some issues, I will work on it this weekend and fix it.
Also, huge thanks to my HTC Vive Testers for helping me.
Dalek1338,
Lord Dante,
Facunchos,
Aronik.
I am doing my best with updating asap. Please be patient with me.