We are excited and anxious to have you play Weird West and hope you will like the many things the game has to offer. We've been working very hard on this baby, for many years, with a small team of passionate experts in the immersive sim genre.
For Julien and I, our passion started with being fans of Ultima 7 and Ultima Underworld when we were kids; the immersive and simulation values we experienced back then as fascinated kids stayed with us to this day and forged our drive ever since. I created Arkane Studios in ‘99. Julien joined me shortly after and was a key member behind Arx Fatalis, Dark Messiah, all the way to Dishonored.
Weird West is our first attempt at a top-down immersive sim. It's a genre that hasn't really been attempted too often since immersive sims are traditionally in first person, but we believe the values translate well to the top-down angle, and it brings that comfortable nostalgic Ultima vibe that takes us back to our childhood. Because, ultimately, that's why we do the games we do; we want to give to the new generations what we received as kids: the gift of immersion. A world where players allow themselves to be whoever they want and invest themselves emotionally in the characters they meet and the places they explore.
Road to Weird West: Episode 5 - The Weird West Never Forgets
Hi all!
With the launch of Weird West just one week away we'd like to squeeze out one last video in the Road to Weird West video series! This one explores how player actions affect each character's relationship with locations and other characters. The Weird West never forgets...
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Weird West launches on March 31st, so don't miss your final chance to pre-order now and get your hands on Calamity, a dependable mule that provides a leg up at the beginning of your adventures by doubling your inventory size, allowing you to escape locations even if enemies are chasing you, and faster travel to avoid missing out on timed objectives.
Join us today, as creative Director Raf Colantonio and Lead System Designer Gael Giraudeau play through parts of Weird West's second journey featuring the Pigman in this deep look at their upcoming action RPG x immersive sim.
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And in case you missed it, check a look at Episode 4 of the Road to Weird West, published yesterday.
Weird West launches on March 31st, so pre-order now to get your hands on Calamity, a dependable mule that provides a leg up at the beginning of your adventures by doubling your inventory size, allowing you to escape locations even if enemies are chasing you, and faster travel to avoid missing out on timed objectives.
Road to Weird West: Ep. 4 - Frontier Laws of the Weird West
Hi everyone.
The new episode of Road to Weird West is available now, as WolfEye Studios creative director Raf Colantonio chats about the frontier laws of the Weird West, from interactions with the world's notorious lawmen to making allies and creating adversaries. Check it out below.
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Weird West launches on March 31st, so pre-order now to get your hands on Calamity, a dependable mule that provides a leg up at the beginning of your adventures by doubling your inventory size, allowing you to escape locations even if enemies are chasing you, and faster travel to avoid missing out on timed objectives.
The new episode of Road to Weird West just landed, and in this one, WolfEye Studios creative director Raf Colantonio chats about combat, stealth, and special abilities that await you in the West. Check it out below.
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Weird West launches on March 31st, so pre-order now to get your hands on Calamity, a dependable mule that provides a leg up at the beginning of your adventures by doubling your inventory size, allowing you to escape locations even if enemies are chasing you, and faster travel to avoid missing out on timed objectives.
Weird West is an impressively deep mix of action RPG and immersive sim which has the potential to deliver incredibly unique experiences, but also comes with a set of variables that can lead to unintended consequences. That's why we want to take some and launch the game on March 31, 2022. This will give us time to iron out some of the bothersome issues and accidental deadends, before delivering an experience you, the community, expect.
Thank you for your support and patience. It's almost there!
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Road to Weird West: Episode 2
Hi everyone. The Road to Weird West is back!
As the launch day is approaching, warm up your saddles and join WolfEye Studios creative director Raf Colantonio on a walkride through the elements of simulation in our upcoming action RPG x immersive sim.
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Weird West launches on January 11, so pre-order now to get your hands on Calamity, a dependable mule that provides a leg up at the beginning of your adventures by doubling your inventory size, allowing you to escape locations even if enemies are chasing you, and faster travel to avoid missing out on timed objectives.
Want to dive deeper into the Weird West? Check out a recent Six Shooters and Black Magic developer live stream with writers and narrative designers Erin Lee Firestine and Lucas Loredo.