Weirdlands cover
Weirdlands screenshot
Genre: Point-and-click, Role-playing (RPG), Adventure, Indie

Weirdlands

Patch 1.0.5

[p]1.0.5 - Extended Soundtrack And More Patch [/p][p][/p][p]While reviews of the game are extremely positive, the most common negative comment is lack of music throughout large parts of the game. This has been remedied with this patch. [/p][p][/p][p]- Updated the Island theme - heard throughout the island.[/p][p]- Added Sumerian theme - heard in Sumerian temples and shrines.[/p][p]- Added Hexus theme - heard in Hexus facilities.[/p][p]- Added Sanctuary theme - heard in the witches' sanctuary.[/p][p]- Added Town theme - heard in Port-Town.[/p][p]- Added Resistance theme - heard in the resistance headquarters.[/p][p]- Sound and music volume, tips and combat speed are now set and saved globally - they won't change when you start a new game or load a game. Since they're not loaded from your saves anymore, you will have to reset them the first time you run the game.[/p][p]- There's an auto order button now - basic attacks are set and executed automatically, to speed up simpler battles. It's either bumper on the controller, or F on the keyboard.[/p][p]- Despondent spirit (Hunter in the arena) has an interaction now in New Game+, if you found the relaxation chamber.[/p][p]- After you finish New Game+ there is now an end credits/thank-you note, followed by a short post credits scene.[/p][p]- The player character comments on the wasteland you can't enter outside of the clone laboratory now.[/p][p]- There are spirit vines in Delta vault now, so you can gain experipence before fighting Renée Bellox.[/p][p]- Added missing combat backgrounds for Hexus, forest and school atrium.[/p][p]- Fixed a bug where you wouldn't get the resistance quest line if you had Sid summoned when talking to Yonah for the first time.[/p][p]- Fixed a number of glitches, typos and bugs.[/p]

Quick Fix

For some reason, in certain situations combat speed is set to infinity. I haven't found the cause yet, but for now, if that happens, combat speed is reset back to 1x.

Patch 1.0.4

1.0.4 - Refinement Patch

We're finally at a point where most of the content I originally imagined (excluding the Tiny Kreechers card game, look forward to 1.1) is in the game. The following are the most visible changes.

- Updated some of the texts.
- Updated some of the combat animations and effect.
- Mephistopheles has a slightly different sprite now.
- The CEO is now robed and masked, up until your meeting. There are sporadic images and mentions of him before that.
- There is a cargo boat that ships golems from the factory now. It becomes permanently docked after the Administrator stops production, creating a path between the town and the factory's back entrance.
- Fixed a few issues with rewinding and skipping certain cutscenes.
- Fixed a bug with delivering blueprints to Chomsky, where your Keychain would be blanked in your inventory. Loading saves with that issue should fix it, giving you access to your keys back.

I have a few smaller patches similar to this one planned. Adding a few more music tracks is at the top of the list.

Thank you all for your continued support!

Quick Fixes

- Fixed a crash in the processing chambers.
- You now see all quests from the start in New Game+.

A Few Fixes

- Updated a few animations
- Fixed a bug with movement of Void Caster Programs in the inventory
- Fixed a bug with saving / loading the state of Jar item

Quick Fixes

- Even more issues with quests resolved.

I hope I've found them all. I am so sorry. I promise to work until all of them are squashed!

Quick Fixes

- Fixed a number of issues, mostly with dialogue and missing quests.

Quick Fix

- There were some issues with the finishing game achievements, that should be fixed now.

Patch 1.0.3

1.0.3 - Achievements Patch

The game now has Steam Achievements.

Most of the achievements are retroactive, you just have to load a save game where you achieved them to get them. There are a few exceptions:

- Finishing the game
- Finishing NG+ (obviously this isn't in the save, so you'll have to enter the Void again to get these)
- Entering the secret lab (you will probably get this, if you opened the chest or took the report, otherwise you'll have to reenter to get it)
- Entering the secret room at the temple (there is nothing that tracks if you've been there, so you'll have to reenter this one)

If you get a whole bunch at a time, you might have to restart Steam for it to update them all.

Happy achievement hunting!

Quick Fix

- There was a bug in New Game+ where Chomsky kept asking you to find out who made the portal, when he should already know.