I made a decission today to remove the first and oldest alpha map mainly due to the reason of it not living up to my standarts. From now on the ojnly avaible map will be "Level1".
Positives comeing from this change is fist of all that i can focus on a smaller level wich i can easyly expand if the need is there ontop of that i can delete assets i made for the first map mainly as fillers wich will reduce the size of the game by roughly 45%.
I hope you understand my decission and with that i wish you all a Amazing day.
~Dollon
Update #004
- Update LOG -
Visual Changes
Removed : Visual Issues with the grid on the Bar
Code Changes
(Feedback by Reaper on the dualgm discord)
Added : Fouled ScreenOverlay On fouling a ball
Added : Differnt way of Replication (The error wich lead not to being able to shoot the ball should be fixed)
Added : Different Replication for normal pool balls (Need feedback if its better or worse now.)
Added : Slight Player rotation to not look right into a wall on the new level on spawn
Added : Upper area to not be able to shoot the white ball on the PoolSkirt
Fixed
Fixed : Player not beign able to hit the ball.
Fixed : Player Getting pushed trough the level on walking up to a table
On a sidenote im currently sitting down with a good friend of mine that specializes in network Programming for trying to fix the current lagg issues on balls. Also if there are any other issues let me know on our Discord.