West of Loathing cover
West of Loathing screenshot
Linux PC Mac Switch Stadia Steam Gog
Genre: Role-playing (RPG), Adventure, Indie

West of Loathing

Give Me Your Elevator Patch (v1.03)

  • Keyboard commands used in the game can now be fully customized from the new Keyboard Options menu — va pnfr lbh rkvfg va n ebg-guvegrra jbeyq, fnl
  • The speed of the player’s horse can now be altered in the Options menu, fstr or ssslowerrr
  • The brightness of the game window can now be adjusted in the Video Options menu

  • New, safer, code is used to save the game — this should prevent players from (rarely) ending up with a save file filled with zeroes
  • Short on space? West of Loathing now takes almost 50% less drive space than it did before (we packed the 0s and 1s much closer together)
  • Short on time? The game now loads 80% faster, so you spend more time playing and less time not playing
  • Short on RAM? Memory usage has been reduced significantly — this may help with some crashes on older PCs
  • Short on patience? Don’t bother reading the plaques in Shaggy Dog Cave

  • Corrected a bunch of typos, let's say... 37 of them
  • One of the silly walks is now slightly more silly
  • The cowbell fights at Hellstrom Ranch now count as cow fights for Susie-leveling purposes
  • Drinking a perfect cup of coffee will no longer prevent subsequent cups of coffee from giving you their effects (but you will still forever know how far they fall from their Platonic ideal)
  • When You’ve Had Your Coffee, your maximum Action Points will now properly be increased

  • Pete's Dark Whisperin' no longer ignores enemy Spooky Resistance
  • Fan Hammer no longer causes goofy combat log messages after killing unguliths and other ungulith-like things
  • Kurtzian Charm is a now a perk and on par with the other Kurtzian perks
  • Completing a certain quest no longer prevents the Chastity Pants from doing their chastity thing
  • Gary and the player will no longer speak for each other at the Alamo — don’t you forget it!

  • Created a Steam Controller profile: steam://controllerconfig/597220/1118485857 (Full, real controller support is still in the pipeline)
  • A bunch of small bug fixes that we forgot to write down (sorry!)

This patch took forever for a bunch of reasons too boring to elaborate on here. Thanks for your patience!

Patch Adams (v1.02)


  • Corrected a bunch (23) of miscellaneous typos
  • Changed a bunch of Riff's "woah"s and Zack's "whoah"s to "whoa"s – it's the children who are wrong
  • Going back to the title screen from the shooting gallery no longer makes the title screen stop working
  • Steam Cloud saving should now work better on OSX, instead of not working at all (choose the newest files if Steam gives you an option)
  • Activating the Steam overlay during a fade-out transition should no longer lock up your computer
  • Combat action buttons can no longer be uselessly selected while they are disabled
  • Tooltips now explain why some options are disabled on the main menu (it's not because they don't like you)

  • Fixed a mislabeled option in some very, very, very, very old code
  • Agave plants should no longer prick you – they're still sharp, but people just thought they were grass so now you have to imagine it in your head
  • The Glutton for Punishment perk now... works
  • Fan Hammer will now do the desirable things it did before we accidentally made it worse via a previous bugfix
  • Shootenanny will now apply poison and fire if celebrated with that sort of gun
  • The smoking gun will now correctly set stuff on fire when you shoot it
  • Status icons on certain enemies in combat have been flipped left to right
  • Cryoboves now correctly deal Cold damage instead of Spooky damage
  • A random encounter that used to pay out 0 Meat no longer challenges our notions of the existence of things

  • You can no longer crash the game by being too good at haggling with a certain goblin NPC
  • Helping exactly 20 people no longer does weird things to the end credits sequence
  • The Fort Memoriam tabletop war game now has sound effects
  • Murray's Curiosity and Bean is no longer falsely advertising the "Bean" part
  • Tweaked Barnaby Bob conversation to recognize if you've dealt with his mission already, and also he no longer kicks you out of the circus entirely if you annoy him (although he still will if you make him really mad)
  • Barnaby Bob's stance is now slightly more menacing, and he should no longer (rarely) double-up on his greeting to you

  • You can no longer get infinite packages from your kid brother in exchange for sending him a single postcard
  • Added a little nudge to the Ghostwood quest, if you're too persistent in trying to get the temporary pass to work
  • Added a missing player portrait in the abandoned clown camp when speaking to Alice
  • Alice should no longer talk to you at Ft. Alldead if Alice isn't traveling with you
  • The player will no longer speak in Susie's stead in a particular bandit encounter – Susie can speak for herself, thankyouverymuch

West of Loathing Soundtrack now available!

West of Loathing's phenomenal soundtrack by the illustrious Ryan Ike is now available for purchase on Steam. Check out this track list:

#1 What In Tarnation
#2. West of Loathing (Main Theme)
#3. A Cave Is A Sideways Hole
#4. Better Luck Next Time, Pilgrim
#5. The Quick and the Undead (Spooky)
#6. Draw!
#7. Sit Fer A Spell
#8. The Sticks-For-Hands Rag
#9. El Vibrato Fanfare
#10. Newfangled Contraptions
#11. Dirtwater Jam Band
#12. Fastest Pointer-Finger in the West
#13. Misbehave (In This Cave)
#14. This Song Is Public Domain
#15. The Quick and the Undead (Scary)
#16. These Boots Were Made For Moseyin'
#17. Please Buy Our Game (Trailer)
#18. Panic! South of 'Frisco
#19. The Wild White Yonder
#20. Y'all Level Up, Now

Note: It's packaged as a piece of DLC, so you must own WoL in order to buy it.

100% of the profits from the soundtrack sales go to Ryan — support independent music by buying this album today!

Our very first patch (v1.01)


  • Corrected 11 typos (they were not funny)
  • An errant mention of “Christmas” is now the proper “Crimbo”
  • A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.
  • A rudimentary set of alternative keyboard layouts is now supported, accessible from the main menu. Custom arbitrary keybinding is in the works for a subsequent patch. (Thanks for your patience!)
  • Under Linux, locale info is now set to en-US at launch.
  • Fixed a few off-by-one errors on stat checks; we blame math for starting at 0
  • Some choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
  • Special handling has been added for the case where you don’t have permission to write to your own save directory

  • Maxed Menacing Moo messaging made more meaningful
  • The Ol’ One-Two-Three should now live up to its name by actually dealing damage three times
  • Dark Howdy now properly reduces your non-Mysticality stats
  • Goblin spores will no longer reduce enemy stats below 1
  • Navigating the high-level Mastery Cookery crafting menus will now be easier
  • Buffalo Buffalo Buffalo Bill’s attacks are now logged in Nerd Mode
  • Damage calculations and applied effects when shooting at enemies blocked by other enemies should be more sensical
  • Hornswogglin’ ticket-taker clowns will now display actual hornswogglin’

  • A couple random encounters with goblins will no longer reward “0 XP” rewards
  • Milliner bandits should no longer (rarely) become un-accusable
  • The ghost foremen at Jumbleneck Mine should no longer sometimes lock you into an infinite series of fights, each more horrible than the last
  • Fort Memoriam minatures now more accurately describe their capabilities
  • NPC "poker" players will no longer renege on their bets
  • Playing “poker” should now be far more consistent and sensical in general as well
  • A few hats should no longer show up in the final cutscene before you acquire them in-game

  • Buying the crazy horse should no longer sometimes give you the dark horse
  • Old military caps should now drop properly from fights in Fort Alldead
  • A perfect cup of coffee will now improve your life far more than a regular cup of coffee
  • Infernal leather boots no longer allow your Bull Stomps to set defeated enemies on fire
  • Newly-crafted infernal leather hats will now make your attacks set enemies on fire like it says they will
  • Ring of Inconspicuousness will no longer try to sometimes load a non-existent random encounter
  • Extra-venomous bullet oil is now properly craftable (assuming you have all the skills and ingredients)

Note: Typos, etc, on items are only fixed on NEW items created after the patch (Sorry)

Polygon review: 9/10

Some highlights from a glowing review in Polygon posted just hours ago:

"There’s no escaping West of Loathing’s relentless humor, but that humor is so warm and clever that it never gets old. The writing aims to subvert its own tropes at all times and in all ways, and there’s simply no way to see all the punchlines coming as a result."

'West of Loathing is a great Western game, and it isn’t even in color. It’s evocative of all the ambitions and moments that make a cowboy story worthwhile and engaging, while at the same time gently mocking the entire affair from start to finish."

"West of Loathing elicits this powerful emotional connection with stick figures. It bonds you to its world with nothing more than doodling and dialogue. There’s a pretty good turn-based adventure game there, under the hood, but West of Loathing’s many strengths are all personal: connections made between developer and player when you both laugh at the same time. Absurdism aside, there’s something fundamentally human and direct baked into the game’s whole design from aesthetic to script."