I am considering discontinuing sales. After 6 years of development, it is no longer possible to continue development. I am very sorry to all of you who have purchased.
Major reasons why development could not continue
1. Not getting the required inspiration
As those who have played the game from the beginning know, it is becoming increasingly difficult to create appealing works. This is because the flexible ideas necessary for design are no longer possible. Even if I continue to develop it further, I will not be able to create a style that outperforms other competing games. It will take many more years to complete, and even if it does, it doesn't make sense if players can't enjoy it.
2. Impossibility of completion
I overcomplicated the basic concept, which made adding content such as vehicles a lot of work. It will take many more years to have the content necessary to complete the game. Also, the design of the program is wrong, and it is expected that it will eventually fail before it is completed.
3. Already a de facto huge deficit
It must be said that the profit gained is small, and the I have invested a huge amount of time and effort into game development, which has already resulted in a huge deficit. It has not been established as a business at all, and it cannot be continued any more from a management point of view.
Update(v0.222)
・Improved the job order screen. The list is now sorted by distance, and jobs has over levels are marked with an X.
・Improved camera work. By increasing the field-of-view, operability during turning has been improved.
- Added a speed limiter. Improved usability with keyboards and joysticks by automatically limiting speed. It can also be disabled in options.
-Changed the color saturation of the screen.
- Fixed a bug with engine sound effects.
-Added a function to instantly recover the vehicle from a rollover. If you want to continue playing from an older version, you will have to assign a key from the options.
・The bivouac function has been changed to be operated from the main menu.
In addition, we are currently making a prototype of the map of the new method as follows. It will be applied in a later version.
Update(v0.221)
・Input hints added. ・Marker on consoles added. ・Scroll speed of file loading screen increased.
Update (v0.22)
1. Added difficulty selection. In order to express the machine-likeness, we implemented a thorough destruction depiction, but this made the game too difficult, so we made it possible to switch the destruction by difficulty level.
2. Added "TravelPoint" as a reward based on travel distance. These points can be redeemed mainly for secondary elements. At the moment, it is possible to purchase furniture and rooms for Construction features.
3. Added Construction function. Buildings have no function related to the progress of the game, but it is possible to display vehicles and screenshots.
4. Added photo mode. By default F11 will enter photo mode and F12 will save screenshots.
In addition, in the Construction function, there is a bug that the vehicles on display are displayed separately at a low probability. We also plan to fix bugs and confusing features in the next update.
Update (v0.21)
Released version 0.21.
*change points ・Add road noise sound effects. ・Add environmental sounds. ・Add a village to the starting point. ・Add loading screen. ・Add function to store vehicles when update. ・Add Codex (books in game) function. ・Fixed a bug that prevented switching between reverse and forward in some transmission modes. ・Fixed a bug that thumbnails become transparent when storing vehicles in storage. ・Fixed a bug that sometimes freezes when saving.
The next update was scheduled for the end of October, but due to the found of a fatal bug, it will be postponed for a week. We apologize for any inconvenience caused.
Current work
Currently, there are quite a lot of bugs compared to the general game. However, considering that the content of the game is lacking in charm, I plan to add more content first. Specifically, I am currently creating a new building. This will be added to the village at the start of the game, and I plan to make it a high-quality one that will allow you to learn about the culture and climate of the fictional world. I will also work on bugs, but they are not the top priority. Let me know what you think.
Fixed problem : could not boot from Steam
Fixed an issue where it could not be run from Steam. No game updates are required, but Steam may need to be restarted.
Bug : Can not boot from Steam launcher
As of v0.2 The game having an issue where the game cannot be launched from Steam. It seems that launcher is misconfigured and the can't find the executable (.exe file). We are currently working on a fix and expect to have the fix available by the end of the day. In addition, it seems that you can play if you start directly from the executable file.