It's been 2.5 months since the release of "When I was young" and we are happy that during this time we have new reviews, and bugs, on the contrary, have disappeared!
Meanwhile, our team started working on a new game:
This project is a digitalization of the card wargame from the indie board game developer Loki in the setting of the alternative and post-apocalyptic Vietnam War ːRedStarː
US Marines and Vietnam partisans, welcome to Rock'n'roll: Card Wargame - a card wargame with interesting game mechanics and a unique visual style that will send you on a crazy alternative-historical trip through the chemical-drenched jungles of the Vietnam war. Take on the role of a commander of Vietnamese guerrillas or US armed forces and show your opponents what you're made of!
28 different cards: 12 units and 16 orders will make each game session in Rock'n'roll: Card Wargame unique and catchy.
Exciting mechanics of capturing strategic points on the battlefield, which is rarely seen in card games.
Each win will bring you points, which can be used to purchase customized items that allow you to collect a unique game set from the deck, dice, and playing field.
Author's graphics in the modern comics style, transmitting the unique setting of the game.
Rock and roll soundtrack that complements the game atmosphere.
25 achievements to achieve which you will need to show perseverance and ingenuity.
After each battle, your units will get experience, and over time you will be able to improve them into real hardened veterans.
In between online battles, you can try 2 story campaigns, both of which will tell a fascinating story of the conflict from different sides.
For already experienced players there also will be multiplayer modes: 1 vs 2, 2 vs 2.
So add the game to your wishlist and subscribe to news (Early Access release is scheduled for Q1 2021). See you in this damned jungle, commander!
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Bugfix update #1.06
Changelog
Fixes: - Fixed bug with dialogues in ch 6 lvl 2 (dialogue between Russell and м113 crew)
Another improvement: - Fixed some typos in the text in English
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
Message to our community: Hello everybody! Right now we are working on our next project (which will be anounced in September) but we are ready to fix any possible bugs you will find and describe in this topic https://steamcommunity.com/app/1059230/discussions/0/3356799628310475188/. When you write about bugs in rewievs/another discussions we don't have any notifications and can't start working on fixing. So please use special bug topic, thanks!
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Hotfix update #1.05
Changelog
Fixes: - Fixed bug with sniper shooting in ch 9 lvl 2
Possible fixes: - Fixed bug with undead VC commander in ch 6 lvl 2 (on the market)
Unfortunately we can't repeat that bug on our PCs and for now we can't be sure what we fixed them. So we will be grateful if you guys (thouse who got any of these bugs) check it and write us about any results. And please don't forget to restart the chapters fron the chapters menu overwise fix will not work. Thanks!
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
If you found a bug - please let us know and we will try to fix it. Thanks!
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Hotfix update #1.04
Changelog
Fixes: - Fixed bug with no object text changing in ch 4 lvl 2 on keyboard (village scene) - Fixed bug with no dialogues at the far left side of the village ch 4 lvl 2 (in rus language) - Fixed bug with no dialogues at the final scene of ch 9 lvl 2 (in rus language)
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
If you found a bug - please let us know and we will try to fix it. Thanks!
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Hotfix update #1.03
Changelog
Fixes: - Fixed bug with wrong interaction in ch 9 lvl 2 (final scene)
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
If you found a bug - please let us know and we will try to fix it. Thanks!
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WARNING!
Greetings everybody! If you played the game in the Early Access and have some saves from old version - don't continue game on old saves. Just go to the chapters menu and restart current chapter. Overwise your saves will load old code without last chapter and latest changes. Thanks!
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Hotfix update #1.02
Changelog
Fixes: - Fixed bug with dialogues in ch 4 lvl 2 (on rus language)
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
If you found a bug - please let us know and we will try to fix it. Thanks!
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Hotfix update #1.01
Changelog
Fixes: - Fixed bug with undead NVA officer in ch 9
(WARNING: to avoid this bug don't load last save. You have to restart current chapter from the chapters menu after load the update and reach the bug moment from the start of the chapter)
If you found a bug - please let us know and we will try to fix it. Thanks!
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Full Game Release Date
We are happy to announce that our game is ready for Full Release!!!
On the 10th of July you can play it in full version.
After months of polishing, implementing mechanics and adding some new feedback players features we are sure you would like it - now we have 87% positive reviews on the game page on Steam.
Besides the content which you have in Early Access, in the full game you will get:
Complete story (9 chapters instead of 8 available)
Added in-game collectibles at all levels
Enemies activate the melee system when the player approaches
[previewyoutube="2ORkdzsC5qI;full"]
Also with the full game you'll can buy OST and Artbook:
- Now the cursor position in the game is displayed with an inactive sight(when you using mouse control).
- When aiming in the active zone, the cursor turns red. Outside of it, it's still black. And the sight scope got bigger.(when controlling by the mouse).
- When you aiming, the sight scope got bigger and red. The line of sight became longer too.(when you using gamepad control).
(WARNING: To make the update works well - don't load last save, just go to the chapters menu and retart current chapter.
If you found a bug - please let us know and we will try to fix it. Thanks!
P.S. The 9th chapter is in the progress so stay turned and wait for the announcement!