Wild Woods cover
Wild Woods screenshot
Genre: Hack and slash/Beat 'em up, Indie

Wild Woods

DevLog September 2024

Hey fellow adventurers, ๐Ÿ‘‹

Who is still counting the days until October 14th, also known as the day when the updated Wild Woods demo will be available? ๐Ÿ˜ฒ


What is happening right now



Tokyo Games Show (09/28 + 09/29)



Our publisher Daedalic is exhibiting at the Tokyo Games Show this weekend. And of course, they have Wild Woods with them (German Pavilion in Hall 3). Our colleagues and local helpers will be happy to answer your questions and pass on your feedback.


What has happened since last time



Finding and fixing bugs ๐Ÿž



As often mentioned, playtesting and bug fixing is a constant task for us. Mostly, they are annoying, because we need to reproduce and fix them. However, some of them make a funny picture.
See this cat applying for a job as a ballet dancer ๐Ÿ‘ฏ



Preparing for Steam Next



In addition to updating the demo, there are also organizational tasks involved in such an event. We had to submit materials, talk about marketing, meet tons of deadlines, and so on.


What happens next



  • Further preparation for Steam Next



Have a great weekend! โ˜€๏ธ๐Ÿ˜บ

DevLog August 2024

Meow, ๐Ÿˆ

it's time for a brand new Monthly Dev Log! ๐Ÿ‘


PAX West (30/08 - 02/09)๐ŸŽฎ



You can meet our publisher Daedalic in Seattle this weekend. At their booth, you can play Wild Woods. If you have feedback, our colleagues are happy to bring it back to us after the con. We'd love to hear your thoughts on some of the new features ๐Ÿฅฐ๐Ÿค—


What has happened since last time



Emote System๐Ÿ’ฌ



We finished the emote wheel by adding some cute graphics and fine-tuning the mechanics. The wheel now has 5 emotes to communicate with other players. For example, to remind them to take care of the fire ๐Ÿ”ฅ๐Ÿชต
And for more realistic cat-like communication (and because so many of you asked us to ๐Ÿ˜‰), the wheel also includes the MEOW button ๐Ÿ˜ฒ๐Ÿฅณ๐Ÿ’ฏ



Player Upgradesโฌ†๏ธ๐Ÿ˜บ



We have completed 3 more player upgrades you can receive as a reward after an ambush, or purchase from the merchant or at the campfire. To avoid spoilers, weโ€™ll keep them a secret๐Ÿคซ Stay curious!

Fire Elaboration๐Ÿ”ฅ



Some changes had to be made to the fire. This includes some technical improvements and new visual effects โœจ



Performance Improvements๐Ÿ’ฏ



We finally found one of the most persistent and annoying bugs. Most importantly, we were able to fix it! ๐Ÿ› ๏ธ๐Ÿž As a result, we have a better performance of Wild Woods.



What happens next aka a list of events we'll be attending




  • We'll be at the Tokyo Game Show from 26/09 to 29/09. This will be our first time in Japan! ๐Ÿคฉ
  • A new Wild Woods Demo will be available during the Steam Next Festival (14/10 - 21/10) ๐Ÿ˜ฒ๐Ÿฅณ


With all that said, we wish you a nice weekend! ๐Ÿค—

DevLog July 2024

Hello everyone, ๐Ÿ‘‹

We hope you are all doing well!
Since it's the end of the month, we wanted to update you on the current state of development ๐Ÿฅฐ


What happened since the last time



New visual effectsโœจ



The second biome is still in the polishing phase, this month we added new visual effects, among other things. For example: Geysers. When taking on the second boss, you should try to avoid them๐Ÿƒโ€โ™€๏ธ๐ŸŒŠ This will make the fight even harder!

More path options for the second biome๐Ÿพ



In addition to the visual effects, we're adding more modules. Therefore, there are more options on how the second biome can be composed when loading. As a result, the variety of different runs increases ๐Ÿ’ฏ

Roof Top Turret๐Ÿ”๐Ÿ”ฅ



We started working on a new set of wagon upgrades. To get additional support for defending against all enemies, you can buy a turret that goes on top of the wagon. As soon as enemies come within range, the turret will fire at them. Sounds pretty helpful? โš”๏ธ๐Ÿฐ

Shoutout to Osmotic Studios๐Ÿ“ฃ



Weโ€™re saying goodbye to our friends at Osmotic Studios ๐Ÿค— It's time for them to get back to their own awesome projects (you should definitely check out their games on Steam). We're grateful for their help over the past few months! ๐Ÿ™๐Ÿงก
Unfortunately, this also means that we're back to having only three developers working on Wild Woods. Therefore, the development of Wild Woods will slow down again.


What happens next



  • Finishing the Roof Top Turret, so far we have the game mechanics, but it still needs to be balanced and polished
  • Adding new player upgrades and challenges (this is something we will do from time to time, looking for upgrade/challenge ideas and then working on them. Feel free to share your ideas on our Discord)

We wish you a pawsome week! ๐Ÿ˜บ๐ŸŒž๐Ÿฆ๐ŸŽฎ

DevLog June 2024

Hello everyone, ๐Ÿ‘‹

we hope you're all doing well!๐Ÿ’š๐Ÿ˜บ

What has happened since the last time



Steam Achievements ๐ŸŽ–๏ธ


We've already implemented some achievements. When creating them, we tried to make sure that some were easy to achieve and some were more difficult to get.
Head over to Discord to share your catastic ideas for more Steam Achievements!

Reroll Token ๐Ÿ”


We added a new currency as you might have seen in Bรผrgermeisters Discord post: the reroll token
The reroll token is a reward, like coins or totems. Each token allows you to reroll the shop's selections of upgrades in the safe camp. You can use a reroll token for either player or wagon upgrades, and each reroll gives you three new options ๐Ÿ˜ฒ๐Ÿ”ฅ



Notification UI โ˜๏ธ


What happens if there is a tie at a crossroads? Rosie takes the lead! ๐Ÿ
Rosie's choice is then displayed in the bottom left corner of the screen. Of course, this notification UI will not only appear for (Rosie's) decisions at crossroads but also when you have purchased upgrades or received buffs.



Opening a Ko-Fi Account โ˜•


Over the past few months, some of you have asked if there is a way to support us financially. After some thought, we have decided that Ko-Fi makes the most sense at this time. If our next coffee should be on you, feel free to support us on Ko-Fi. Thank you for supporting us! ๐Ÿ™๐Ÿงก


What happens next



  • to make the wooden wagon even better: weโ€™re creating a new set of wagon upgrades
  • continuing the work on the second biome
  • adding new โœจ visual effects โœจ


Have a great weekend! ๐Ÿˆ๐Ÿ˜Š

DevLog May 2024

Hello to all of you,

aside from the boring business tasks ๐Ÿ˜ด, we have been having fun working on the following things:

What we're working on



Shrines



The effects you get as a reward for completing shrines are now a permanent buff. If you're lucky enough to solve one shrine type (e.g. bear, bird or squirrel) more than once, the buffs will add up new effects until the end of your run! ๐Ÿ˜ฒ

Totems



We've added new visual effects to the totems to better communicate their mechanics and - more importantly - make them prettier! โœจโœจ
As a refresher, the duck totem heals all players in its area of effect, the thunderbird totem deals damage to enemies, and the hamster totem transports resources your storage ๐Ÿฆ†โšก๐Ÿน

Difficulty System



This was one of the most upvoted requests during the playtest. In addition to that, we have also heard the desire for a difficulty system at PAX East (alot). After some brainstorming and reading all your feedback, we decided to implement three different difficulty levels: The one you know from the demo will serve as the "normal" mode. The easy mode will be for beginners or our younger audience. Last but not least: the hard mode for those who want to fight for their lives โš”๏ธ๐Ÿ›ก๏ธ

Second Biome๐ŸŒŠ



There is still some work to do in the second biome to make it even nicer. This includes polishing the boss as well as the game environment.

Tutorial



The tutorial has been updated to include the new mechanics. It now needs some translation work from our external language geniuses ๐Ÿ’ฌ


What happens next




  • as we added the difficulty system, the next step is setting up a first set of values to balance in the next tests
  • Add a notification UI that appears when you buy updates, get a buff or choose a direction at the crossroads
  • Continue polishing the second biome
  • Implement the first set of Steam Achievements (if you have more pawsome ideas, join our Discord to share them with us)


We wish you a relaxing weekend! ๐Ÿˆ๐Ÿ’š