Wilderplace cover
Wilderplace screenshot
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Genre: Puzzle, Tactical, Adventure, Indie

Wilderplace

v1.2.2

Minor patch with a few bug fixes:


  • Fixed an animation issue at the start of the endgame
  • Fixed a crash that could happen at the start of the endgame for players on older versions of the game map.
  • Fixed an issue where players could get put onto an old version of the game map.

v1.2.1

Minor patch that includes a few performance fixes.

P.S. - Still a couple days left of the Cerebral Puzzle Showcase! Tons of amazing games are on sale.

v1.2.0

v1.1.0

Hey! This is the first post-release patch that introduces new content.


  • Adds a new monument near the edge of Dreamer's Grounds that unlocks fast travel.
  • Minor level and dialogue tweaks.

v1.0.15


  • Fixed an issue where in very specific circumstances players could be soft-locked on The Chromatic Grounds IX.
  • Removed the top exit on The Chromatic Grounds IX.

v1.0.14

Minor patch:


  • Tweak the grove The Chromatic Grounds IX so it is less likely that players will backtrack.
  • Slightly increase the scale of all assets.


Enjoy!

v1.0.12

More minor fixes:


  • Fixes a rare crash that could occur after seeing the ending cutscene.
  • In order for a grove to be marked as cleared, you now must reveal the monument in that grove if there is a monument. You may still exit groves with undiscovered monuments. The main consequence of this change is that upon reaching the exit of a grove win an undiscovered monument, the grove's position will not be saved and on restart, you will have the chance to play again from the start.

Monday, September 12th, 2022: v1.0.11

This release includes a handful of minor fixes:


  • Tweaked the color tinting on a few chapters.
  • Fixed a soft lock that could occur on The Gardener's Grounds VI.
  • Slightly adjusted The Chromatic Grounds VII to allow for more player improvisation.
  • Squiggle effect is no longer turned on by default.


I hope you are enjoying the game :)

Saturday, October 8th, 2022: v1.0.11

This release includes a handful of minor fixes:


  • Tweaked the color tinting on a few chapters.
  • Fixed a soft lock that could occur on The Gardener's Grounds VI.
  • Slightly adjusted The Chromatic Grounds VII to allow for more player improvisation.
  • Squiggle effect is no longer turned on by default.


I hope you are enjoying the game :)

Monday, September 12th, 2022: v1.0.9

This is our first post-launch patch! I'll be posting patch notes here from now on.


  • Fixed an issue with Sanctuary West that caused a soft lock if entering the level from above while level is not yet cleared.