We have a huge update this week - players can now form alliances and there is a new PvE map and in-game event live right now.
Kingdoms
Players may swear allegiance to other players. When a Baroness/Baron acquires a bannerman, they become a Queen/King and the player who joined them becomes a Duchess/Duke. The result is a kingdom that might look like this:
There are several features that combine to complete the Kingdom system:
Bonuses granted by a liege’s capital are passed down to their bannermen (and their bannermen’s bannermen, etc)
Lieges may request resource tributes from their bannermen. The more resources a bannerman gathers the larger the tribute they are able to give. Tributes are free to the bannerman.
Armies in the same kingdom will not attack each other
Kingdoms win (or lose!) in-game events as a team.
While I test out the system, kingdoms are limited to a King/Queen and two Dukes. This will expand soon!
Marauders!
To playtest the kingdom system, we’re also launching a new region, Goldenfield's Reach which is under attack by increasingly powerful invaders. You’ll want to work with your kingdom to defend the central area of the region.
The next event will be PvP so get your kingdom organized and prepped!
Relaunch Playtest!
Hello friends!
We've been hard at work making big improvements to Windsor these past few months. A new playtest is launching right now. Windsor looks very different:
Some of the highlights
The UI is now better designed for Steam/PC/Mac.
Tons of new unit and building types.
Better control over the training of new units.
Players are no longer required to register to start playing.
Better control over building placement.
We're expecting this playtest to fill up so come grab a keep this weekend if you have a moment.
As always, you can find us talking bugs, strategy, and balance in Discord: https://discord.gg/JuY78Htrfj.
GLHF.
January PvE Event Update
Hi folks!
We have an event for you today which if all goes to plan should give the veteran players a run for their money and also be approachable for new folks joining in.
This event brings the launch of a new multi-region feature, which means at the start there will be two regions: an area for beginners and for the more grizzled among you, there’s The Western Wilds.
Within this region, there will be a brand new shiny PvE event (our first ever!). Here your kingdom will have to withstand 5 days of on-going attacks from marauders. You’ll compete against other kingdoms to defeat as many of those pesky marauders as possible within the time limit.
Don’t get too over-confident though, these armies will be stronger than player-controlled armies so prepare to be humbled (maybe, probably.)
At the end of the event, you’ll also get to tackle a new NPC mob! We plan to bring this to your roster in the future but for now we’re testing it out as an NPC.
Version 4116 - PvE is really PvE
- Fix bug which allowed players to fight in PvE area. - Fix barbarian spawns
New Game - Server Reset!
Hello Windsor Playtesters!
We've reset the server with a fresh map and kicked off another playtest. This test features a new metagame, new map, and unlimited slots.
You can give us feedback and join the conversation in Discord.
GLHF!
A bit of downtime
Greetings players! This Saturday we're going to have a few hours of downtime to make some upgrades. Once the updated patch is live, I'll post here.
Version 3822 - Bug fixes, leaderboard refresh.
- Economy panel now shows a warning if a building is not producing for some reason. - Fix bug that would sometimes refund costs to the wrong player when resource-producing building runs out. - Tweak the layout of the economy panel and show resources as 0 if the building is stalled - Refresh the leaderboard when it is opened
Version 3811 - Bugfixes for relocation, keeps, and alliances
Version 3811 - Bugfixes for relocation, keeps, and alliances - Relocate now properly highlights the buildings that will relocate - Relocate will now make sure proper destination keeps are selected - Manual updated to capture how bonuses passed to bannermen work - Player list now properly shows which bonus is passed down to bannermen - Retreating and relocating now update fog of war right away - Changing capitals can now happen immediately rather than having to wait one update
New Playtest Starting Now - Limited Slots Available
Hello Windsor Playtesters!
We've reset the server with a fresh map and kicked off another playtest.
This game will have limited spots for now. We are limiting the size of the map this round to allow players to engage in alliance vs. alliance combat.
You can give us feedback and join the conversation in Discord.
GLHF!
Version 3644 - Clarify keep quests
- Clarify that to complete the keep quests, players need to raze and then capture a non-starter keep (1 or 2 stars).