Winter and People cover
Winter and People screenshot
Genre: Strategy, Adventure, Indie

Winter and People

My New Game!

Hello.

I hope Winter and People has been, or is, enjoyable to play. Thank you for your purchases.

I want you to meet my game Mad Miner, on which I continue to work actively.

Mad Miner is a mining game that combines survival and sandbox genres.

You made excavations and discovered mines; It features a structure where you build torches, climb ladders and encounter traders in procedurally generated mines.





You can now test alpha versions for free and your feedback to me on itch.io.

I'm planning to switch to Steam by the summer with early access.

Stay well!

Coming Soon; "Remake" Update

Hello everyone from a new announcement of Winter and People!

I am not currently in early access and the game is not in its full version. I did this on purpose. But by the end of the year, I am rewriting and editing the game. I will say this version 1.0.

I redesign and code the graphics, the mechanics and the entire structure. For this reason, a new gameplay feeling and a new game will be waiting for you.

There will be no change in price. Therefore, you can add it to your wish list or take now advantage of the discount right now.

Good games!

- Samet Can ÜLKER

0.7.4.0 Update

Hello everyone from a new update of Winter and People!

- I know Winter and People is too challenging for new players. That's why I increased the quest time to 60 minutes for all cities. Now you can gather resources to the fullest and clash with your enemies.

I continue to develop it for you to have more fun and better times.

Good games!

- Samet Can ULKER

I'm Developing A New Game!

Hello everyone!

I'm excited to announce that I'm working on a new game.

In this new game, codenamed: Miner, I plan to combine mining and survival elements from a different perspective.

After humanity plunged the Earth into chaos, they had no choice but to live underground. When the atmosphere layer is completely destroyed by nuclear weapons; The earth's surface has completely turned into a desert by the scorching fire of the sun. In order to prevent the underground from turning into a desert, people started to create shelter cities by pulling a new layer to the ground. You are just one of the people in this world.

I know this story is exciting. I think the miner theme is overlooked and undervalued. But I also know that these people are working in conditions that many people in the world cannot work. Yes, mining is not as difficult at now. But in the past, this job was very diffucult with picks and hammers. And yes, me too interested with traditional mining.

You can follow the Mercimek Games Twitter to follow the miner project. From time to time, I will post about the latest developments there. If you are interested, you can come here.

Take care of yourselves!

- Samet Can ULKER

0.7.3.2 Bugfix Update

Hello everyone from a new update of Winter and People!

- Bugfix (Multi-build system that came in our 0.7.3.0 update had a bug that allowed us to get multiple builds to build at once).

- When you wanted to make a choice to build a new structure in the interface, it caused you to build the structure in your hand by mistake. You can no longer build the building when you hover over the building purchase section. You can first cancel the selected structure and then make a new selection.

We continue to develop it so that you have more fun and better times.

Good games!

Policy Update Announcement!



Hello everyone from a new announcement!



We'd like to let you know that we've started working on our next big update, the "Policy Update"!

So what are these policies?

- Policies are your decisions that make your work so much easier while building your city and make you stronger against your enemies!

- Thanks to the decisions you make, you will affect the happiness rate of your people, produce more or inflict more damage to your enemies.

- In this way, you will be really experienced in defending your city by setting up more strategies.

So what else does the "Policy Update" include?

- In this update you will deal with new enemies that you have never met before. Defeating your enemies on the plains can now be child's play for you. But will it be that easy to destroy your enemies living in these mountains?

- Of course, resisting your tough enemies will not be as easy as before. The leaders in the mountains designed two different new towers apart from the ones you knew before. With these new towers, your defenses will now be even more advanced. Hopefully it won't be too costly to produce them.

We continue to develop Winter and People. We care about your ideas and feedback, so we expect feedback from you. Please feel free to let us know your ideas and suggestions via our Steam or Discord community!

That's it for now from a new announcement!

Good games!

0.7.3.1 Bugfix Update

Hello everyone from a new update of Winter and People!

- Bugfix (The game would crashed if people in your people die and you choose one of the people who don't die or if you want to build a new house).

We learned about this bug thanks to our bug reporting channel in our Discord community. Thanks to our player who reported the bug!

We continue to develop it so that you have more fun and better times.

Good games!

0.7.3.0 Update

Hello everyone from a new update of Winter and People!

In this update, we made some system, logical and visual fixes and additions.

- To build a structure, you had to select it again each time. Now when you select a building, you can build it continuously until you stop building it.

- The sounds of the towers were becoming more and more disturbing as their numbers increased. But in this version you can hear them whenever you want. You won't hear their loud noises unless you put your camera in close mode and get close to them.

- The best way to tell when enemies are coming is to hear their footsteps. These crowded footsteps were repetitive. With a little tweaking, we were able to achieve a more realistic footstep sound.

- We noticed that the enemies were coming very fast and got some feedback. That's why we've made some changes to the duration of enemy raids. They won't come as fast as before!

- We know that many players have difficulty assigning their workers' occupations. In this version we have added an infobox that shows you how to assign workers to their jobs.

- You may have noticed that when you click on a hut to assign a profession, it sometimes doesn't detect it. We have stabilized this system and you can assign professions to your people very easily.

- You remember that when you click on a person's home and place of work, they say "my home" and "my work". We realized that it was very ugly and we completely redesigned it. From now on, his home or workplace will be self-revealing by flashing.

- The menu background is now replaced with in-game visuals. You may encounter images of cities randomly.

And that's all.

We continue to develop it so that you have more fun and better times.

Good games!

0.7.2.0 Update

Hello everyone from a new update of Winter and People!

In this update, we made some system and logical fixes.

- You know that there is a bar that shows the strength of trees or iron and coal mines. This bar doesn't drop to a certain level, so we weren't able to find out how much durability the resource we collected had left. We have corrected this and brought it to a level where you can easily follow it instantly.

- As in every game, you know that when you press the "Escape" key in Winter and People, a menu comes up. But we didn't want the game to stop when the menu came. After talking to our testers who tested the game, we thought this was necessary and now you can pause your game by pressing the "Escape" key. This way you can have time to take a break :)

- We fixed some minor bugs.

And that's all.

We continue to develop it so that you have more fun and better times.

Good games!

Update 0.7.1.0

Hello everyone from a new update of Winter and People!

As you know, Winter and People blends tower defense and city building mechanics. However, we did not think that the tower defense part was enough, so we added some changes and innovations.

- Now, when you kill your enemies, you can loot their last coins in their pockets. In this way, killing your enemies earns you money and finances you to build new towers.

- We know your enemies look tiny on your screen. So it was difficult to tell if they were damaged or not. Now your can see their soul burning. This increases the hit feeling of your turrets. Although not as much as DL2...

- You know the sniper turrets. The tower type with the farthest range. That's why they shoot slower. But their damage was the same as the rifle turrets. They now deal 2x more damage. Now using them is really impressive!

- You know you have to complete your missions. When you completed all your quests, it was impossible to understand if you didn't open the quest window. Now when all your quests are finished, you can hear a congratulatory voice even if you don't open the quest window. In this way, you do not need to constantly check.

- Do you remember the bullets and arrows? One emerges from the rifleman's tower and the other from the sniper's tower. But it was almost impossible to spot them. Now they leave a smoke behind which makes them really cool!

- Winter and People is a difficult game for beginners to understand. We know this, but we want the player to learn by living. We don't have a tutorial. But we help the player with the information on the interface. Now, if you are going to build for the first time, a helpful message box appears to welcome you. In this way, you can learn how to build or cancel.

And that's all.

We continue to develop it so that you have more fun and better times.

Good games!