-Added options for enabling Hunter and Witch outlines.
-Changed: Player outlines are now disabled by default.
-Changed: Spectator uses now the jump and crouch bindings for going up and down.
-Changed: Magic Dust is now more visible on brighter Maps.
-Fixed: A big performance issue on client when interacting with props.
-Fixed: Minor performance issues with outlining.
-Fixed: Resolution scale value should not be negative anymore in some cases.
-Fixed: Props had a possess outline, even though they were not possessable.
-Fixed: Smash animation is no longer played when no item is selected.
-Fixed: Some categories in the witch skin selection had no outline for selected items.
Hotfix 0.8.3.1
Updated to Unreal 4.20.1
Please report any new bugs!
-Added outlines for hunters and witches
-Added: Skins can now be randomized
-Added icons for the current key bindings to the HUD skill buttons
-Added a game option to disable help messages (press F1, game in progress, skill key bindings)
-Changed the Vacuum Trap slow from 30% to 25%
-Changed the Vacuum Trap mana drain from 25 to 20 Mana/sec
-Changed the Vacuum Trap range from 8 to 7m.
-Changed the Magic Blocker range from 6.5 to 8m.
-Changed: updated visuals for the Magic Dust
-Changed: some minor UI improvements
-Changed the outline color of:
-the target prop when it is possessable
-the decoy prop
-witches as props
-Changed: the rocket prop will now only launch upwards
-Changed: when crafting or smashing, the current item stays selected when it's still a valid choice.
-Fixed Fullscreen: Fullscreen will now be preserved after game restart, and should no longer crash the game on exit
-Fixed: the Magic Blocker won't push the witch as a prop when she tries to spawn a Decoy inside of the Magic Blocker area.
-Fixed upscaling of items in player icon selection
-Fixed: spectators in Mobification are no longer able to see witches
-Fixed: spring pads no longer disappear when hit by a potato.
-Fixed: locked skills are no longer selectable.
-Fixed: motion blur setting now loads correct value in settings screen.
Patch 0.8.3
Important:
We did some changes to the controller layout, please reset your controls to default in the input settings to get the new mappings!
More Skill reworks, yay!
This time we reworked the ‘Magic Blocker’, the ‘Vacuum Trap’ and ‘Possess’.
Magic Blocker:
-Complete skill revamp
-It will now create a blocking zone for the Witches (if a Witch still touches the zone somehow, she will not be able to cast magic)
-It is no longer a guided Projectile
-Updated Visuals and Audio
Vacuum Trap:
-The radius got increased from 5 m to 8 m
-The slow debuff is reduced from 60% to 30%
-It now drains 25 Mana/sec.
-The duration got increased form 1 sec. to 2 sec.
-Increased cooldown from 6 seconds to 8 seconds.
-Updated Visuals and Audio
Possess:
-Mana cost now scales with the distance to the targeted prop
-There is a message when the player tries to possess through a wall
-Visuals are now slightly less obvious for Hunters
Info: Some skills are still work in progress.
More work done on the UI overhaul, everything should be navigable with controllers.
-Added more tooltips.
-Added a delay before tooltips open.
-Added a tooltip open and close animation.
-Added confirmation dialogs when applying settings.
-Added confirmation dialog when changing fullscreen mode and/or resolution.
-Changed the main menu layout a bit.
-Changed the layout of the key binding list.
-Changed: Various visual improvements.
-Changed: Reworked Hunter and Witch Skin Selection screens.
-Changed: It’s now possible to rotate the character in Hunter and Witch Skin preview with mouse and controller.
-Changed: Unified grid buttons in skin selection, cauldron, smash bench, prop collection and other places.
-Changed: Combined ‘Patchnotes’ and ‘What’s New’ screens.
-Changed: Overhaul of the F1 ingame help screen. It will now dynamically show unique key bindings.
Additionally:
-Added Traditional Chinese Localization
-Added Romanian Localization
-Added 11 color variations (mostly black) of common and uncommon items
-Added: Prop Stabilize will now toggle by default on controllers.
-Added: Ambient and User Interface volume sliders.
-Added: New prop layout for ‘Twin Mask Theater’
-Changed: ‘Magic Dust’ is now obtainable by using the ‘Magic Blocker’, ‘Chicken’, ‘Vacuum Trap’ and ‘Mushroom’.
-Fixed: Witch will reflect correctly in the mirror in ‘Twin Mask Theater’
-Fixed: ‘Possess’ is now working in the ‘make up’ room in ‘Twin Mask Theater’
-Fixed: The 32bit version is working again
-Fixed: Visual C++ 2015 Redist is no longer required to play Witch It
-Fixed: ‘Morgaryll Strawberry Hat’ was wrongly handled as ‘common’, it’s now ‘very rare’ like intended
-Fixed: Crouching will now work properly when using ‘Hook’.
-Fixed: Ocean material surface normal miscalculation and tweaked the material a bit
-Fixed: It is not possible to duplicate props as witch anymore when using fast mouse clicks.
Hotfix 0.8.2.3
-Changed: Removed the 100ms ‘Potato’ throw delay and also adjusted animations to reflect this change. Also, reduced the gravity scale of the Potato from 0.3 to 0.2.
-Changed: Further improvements to controller UI.
-Fixed the infinite lasting ‘Mushroom’
-Fixed: Remaining ‘Confusion’ sound effect after the end of the match.
Hotfix 0.8.2.2
-Added prefered region into Quick Match menu.
-Changed the step size for mouse sensitivity from 0.5 to 0.1 to allow finer control.
-Changed: The player will now only join official servers which are 70% full at most in quick match.
-Changed: Increased the amount of official ‘Mobification’ servers.
-Fixed: Being confused by the ‘Mushroom’ never ends sometimes.
Hotfix 0.8.2.1
Changes to the Crafting System:
We changed the way special ingredients drop.
Before chances where:
60% ingredient
25% skin item
8% recipe
7% special ingredient
Now a drop works like:
60% ingredient
30% skin item
10% recipe
And a 20% chance to get a special ingredient in addition to the normal drop.
This way you will get a lot more special ingredients and also get more other drops.
To reflect the higher quantity of special ingredients received, we lowered their rarity to rare.
-Changed: Increased size of the green coconut prop.
-Changed maximum value for Motion Blur from 2.0 to 1.0.
-Fixed Motion Blur setting not saving and restoring correctly.
-Fixed: Game Mode selection for Custom Match now works properly again.
-Fixed: Opening wrong screen when changing state Ready/Unready very fast.
Patch 0.8.2
1. Due to the console port, we’re currently overhauling the UI to make it usable for controllers. Everything is work in progress, which means some stuff is working different than before and some things are not yet finished.
2. After collecting all your helpful feedback, we developed a plan for improving all the skills. Starting with the ‘Mushroom’ skill, we will one by one introduce updated and sometimes completely overhauled versions. As always, feel free to share your thoughts.
-Added 8 new Witch Hats (which can be crafted with Summer Shells).
-Added: Every map has ambient sounds now.
-Added: Recipes on Steam will now show the needed ingredients in the description.
-Added Portuguese localization.
-Changed: Overhauled the ‘Mushroom’ skill incl. balancing, visuals, audio.
-Changed: The Prop velocity is now transferred to the Witch rag doll.
-Fixed dark ‘Prop Collection’ on low video settings.
-Fixed: Spectators will no longer trigger jump pads.
-Fixed: Visible Hunter first person mesh in third person view.
Patch 0.8.1.1
-Fixed: Field of view is now correctly set when match starts.
-Fixed: Luaq forces first person view again and prevents toggle camera view.
-Fixed: Flames of candles are now correctly attached to the candle as client prop.
-Fixed loading and saving of selected witch skin, hunter skin and player icon.
Patch 0.8.1
The time for bonus drop rates for the ‘String’ (Theatre item ingredient) got extended until June 13. This means the ‘String’ will not only drop on ‘Twin Mask Theatre’, but also has a 20% additional drop chance on any map.
To celebrate the first Anniversary of Witch It we added “Legacy” witch & hunter items to certain level unlocks.
Crafting system update:
You provided us with some feedback regarding the crafting system. We decided on a couple of points to improve the experience and prevent frustration. Please keep the feedback coming!
-increased the number of ingredients that will drop
-Fingernails from 1 to 2-8
-Mouse Poop from 1 to 2-8
-Troll Eyes from 1 to 1-4
-Mandrake from 1 to 1-2
-added a small drop chance for 1 Crystallized Moonlight
-increased drop chance for recipes
-Recipes are now smashable (they drop 1 ingredient of their quality)
-increased the chance for getting at least 3 ingredients at the smash bench
To reduce the effectiveness of exploiting/ farm games:
-reduced the amount of Magic Dust a witch will drop to 1
-reduced the XP required to fill the cauldron from 300 to 250
(to compensate for the dust drop reduction)
-Added a First Person camera for the Witch and props default key is (T)
-Added functional saloon doors to Twin Mask Theatre
-Added French, Italian & Russian localization
-Added 1 new prop
-Added benchmark for graphic settings: When you start Witch It for the first time settings are determined and can be changed if wanted afterwards
-Changed: Reduced rocket prop amount to maximum of one per map
-Changed: Remastered visuals of the default potato projectile & default witch broom
-Changed: Optimized rendering performance of the main menu
-Changed: Optimized CPU performance in general
-Changed: Reduced the range of Vacuum Trap from 8 meters to 5 meters. Increased the slow from 40% to 60%.
-Fixed bounciness of the chicken.
-Fixed an issue that props were able to stick and climb the bounds of the maps
-Fixed various stuck spots on Twin Mask Theatre
-Fixed an issue that the witch died as sunshade in the water on Kula Kula Islands
-Fixed: Vacuum Trap doesn’t work anymore before the seeking phase has started
-Fixed: Tips where only shown in english and are localized now
-Fixed stretched map borders in Kula Kula Islands
-Fixed Witch hand position in some animations is now fitting with the corrected brooms
Patch 0.8.0
The Spring Fever event is over now.
-Added new Map Twin Mask Theatre
-Added more than 25 new, theatre-themed skin items
-Added recipe and special ingredient to craft theatre-themed items
-Added the option to show or hide password at the password mask
-Added turkish localization.
-Added hint for joining a running game.
-Changed: in ‘Hunt a Hag’ the Hunter has now the same air control as the Witch
-Changed: it is now only possible to target props in front of the Witch for transformation
-Changed: Very basic controller support in user interface, but it’s still work in progress.
-Changed Localization: Updated Chinese, it is fully supported now; Updated German
-Changed: ‘Magic Dust’ dropping from hunters will fall to the ground now.
-Changed: Removed “Time over!” text behind witches win message.
-Changed: Various teleporter improvements. It is now possible to use the teleporter with the spectator, chicken and Luaq. Also the camera will be rotated correctly when leaving the teleporter.
-Changed: Updated skill tooltips incl. short videos
-Fixed: wrong tonemapper (brighter picture) after applying video settings
-Fixed invisible hunter and witch in customization and ingame. Additionally, changes to skins and skill selection will be correctly saved now.
-Fixed: Sound slider shouldn’t break anymore after tabbing out of the game.
-Fixed: “Connection lost, please reconnect to steam” should not appear for some users anymore.
-Fixed: Player input will work again when being caught as witch while in the settings menu.