Witchcrafty cover
Witchcrafty screenshot
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Genre: Platform, Adventure, Indie, Arcade

Witchcrafty

1.05 Patch

Hello! Today we have fixed a few bugs:


  • "Terror Peak" achievement. Fire Fields-stage has some bugged dialogs, that didnt start and so you could not get achievement. Now it fixed. If you didnt got that achievemen - you need to load any lvl after you came to the fire fields.
  • Some minor bugs with monsters

GAME UPDATE (AGAIN)

Hello there! General Keno.... Thank all of you, who played our demo! After getting your feedback we made some adjustments to the game, which will be included in full version. So, here is the major of them:


  • Now there is only one difficulty level. If wont be so frustrating as previous "normal" level. For example, you will get more hp at the beginning of the game
  • Flowing difficulty curve
  • Objects placement - there will be more mana fountains, herbs and potions on stages
  • We got a lot of feedback that current keyboard mapping is not very confortable. Unfortunately we cant do customizable controls right now so we changed keyboard mapping. Now its ZXCV instead of QERF
  • Animation fixes for witchy


DEMO UPDATE

Good news, everyone and thanks for your feedback! Demo just got major update So, here is patch note:

* fixed dsplay on different resolutions (like 3440x1440 and 1024x768)
* added mana fountain near the first magic stone - so you wont stuck if you spent all you mana
* fixed mushroom boss battle - more mushrooms added, but explosion hitboxes now more correct
* gerbera (evil plant, you know) wont shoot after destruction
* gerbera projectiles wont damage you after the actual explosion
* horizontal slime hitbox now dissappear after their death
* some witchy animation fixes (last but actually the most major update)

Release at 1st March 2022!

Hello, everyone!

We know that many of you have been following the game for a very long time - and we are very grateful for your patience. And now the Witchcrafty has got a release date - definitive and irrevocable - 1st March of 2022.

We really wanted to release the game in December, but realized that due to the rush we could miss a lot of important things.

The extra time will allow us to even better polish the game and do other things that we just didn't have time for in recent months (like advertising so that someone finally knows about the game).

We hope you will wait for the release as much as we do. Thank you for your attention ^ _ ^