Within Skerry cover
Within Skerry screenshot
Genre: Adventure, Indie

Within Skerry

Snafu is coming out tomorrow - March 8th!

It's finally that time again... Another TurnVex Horror Release!

Let me start off by saying this past month was an absolute nightmare - working a full-time job alongside completing Snafu with a very tight release schedule was absolutely wicked... But nonetheless, the job was done and I am quite happy with the results.

As I've already mentioned several times, Snafu is a very different type of horror game so I am very VERY curious to hear the opinions of you all when the game releases on Wednesday March 8th.

For whoever wants to know:

- Snafu has an estimated completion time of approximately 80-minutes. However, this could skyrocket to several hours depending on the level of detail you scower through!

-Snafu features full controller support (For the first time ever!! wow)

- And as always, 3 official endings with a horrible 0.5 bonus ending for those of you who really screw up...

I want to wish you all the best and I hope you give Snafu a chance alongside providing your opinion on the game - that would be greatly appreciated for future titles :)

cheers, everybody.



https://store.steampowered.com/app/2298080/Snafu/?curator_clanid=42243438

Snafu if fast approaching!

Hi all,

Just wanted to spread word that Snafu, my upcoming horror game is almost here!

Development is beginning to approach the final stages, and so far I can say that I am very happy with the direction of the game. It is a very different horror game, very unique, in my opinion.

After spending this whole long weekend working on and completing a castle of the game, I am a little more comfortable with the March 08 release date of the game.

Here is a little snippet of the inside during night time when its the spookiest...


There is not much else I have to say right now other than "get ready" for something entirely different!

cheers!

Stan. T

https://store.steampowered.com/app/2298080/Snafu/?curator_clanid=4777282&utm_source=SteamDB

Snafu - Upcoming Horror Release Coming Soon!

Apologies for the wait, I expected to have have this game's Store Page up in early January; however, work got a little busy, so I had to postpone it a bit. But that's besides the point!

I am happy to announce that my upcoming horror game (Snafu) store page is now active with a release date set to March 8th 2023.

First thing you will notice is that Snafu is a very different game from what I am used to making, very different indeed. However, an interesting game, nonetheless... It's important to try new things, once in a while. You will learn many new things :)

Check the page out and please provide your thoughts. I am interested to see what you all think of this upcoming release :)

Cheers, everybody.

Stan. T

Snafu Store Page:
https://store.steampowered.com/app/2298080/Snafu/?beta=1

Upcoming Horror Game

Hello, everyone, and happy holidays!

I wanted to let you all know that I am still alive and slowly working away on a new horror game. However, this time, I am creating something completely new and unique. There is not too much that I want to talk about this game, yet, however, I have provided some screenshots below (Pre-Alpha).

Please take a look and let me know what you think. As of right now, this horror game will be very unique and different from anything that I have ever done before, so I am very excited to get some feedback, especially once I setup a Steam Page sometime early January 2023. Until then, here are several screenshots depicting super early game play.

Please note, this will be a horror game, so don't let the looks fool you into thinking otherwise :)

Cheers, and once again, have an excellent holiday.

Stan. T

Summer End Sale!





Hello, Friends! I hope you are all doing well.

Summer is fast approaching its end, so lets soften the blow of the incoming winter with a sale!

From now until September 8th, enjoy a steep discount on all of my games.

As always, I want to wish you all an excellent remaining summer and hopefully a nice, safe coming winter.

Be safe, be well, everybody. And I will see you all, soon :)

cheers,

Stan. T

https://store.steampowered.com/app/1961300/Is_Simon_There/

https://store.steampowered.com/app/1871510/Within_Skerry/?curator_clanid=42243438

https://store.steampowered.com/app/1553320/Inside_Depth_6/?curator_clanid=42243438

https://store.steampowered.com/app/1197370/Suite_776/?curator_clanid=42243438

https://store.steampowered.com/app/603810/A_Girls_Fabric_Face/?curator_clanid=42243438



Within Skerry - Version 1.0.1 - Minor adjustments

Apologies for not pumping this update out sooner. As per many reviews and pieces of feedback I've received, a few minor adjustments have been made to the game in order to reduce some elements of "Pain".

Minor Adjustments Made:

- Reduced tile footstep volume by 33%.
- Reduced some walky-talky volume near the end of the game by over 75%
- Reduced other volumes to better blend in with the overall volume of the game (audio-wise)

- Reduced a few instances where the player's heartbeat would begin.
- Reduced a few instances where the player would begin to breathe.

- Reduced duration of first black-out by ~6 seconds

These are some very minor adjustments, but I hope they help improve the overall enjoyment of Within Skerry.

Thank you, everybody.

Stan. T

Is Simon There? is now Live!

I am very happy to announce that Is Simon There? is now available on Steam.

As always, all feedback is greatly appreciated. If you play the game, please provide a review with your honest feedback. All feedback is used in the production of upcoming games.

And finally, as I said before, I will be taking some time off to research some new game mechanics / systems. I am hoping to begin creating some new content going forward.

Thank you very much, everybody. I genuinely hope you enjoy Is Simon There?!

Have a fantastic weekend.

Stan. T

https://store.steampowered.com/app/1961300/Is_Simon_There/

Is Simon There? is coming tomorrow!

Hello, everybody. I hope you are all doing very well.

I wanted to let you all know that my latest horror Is Simon There? will be releasing tomorrow at 10am PST / 11am Mountain time.

Is Simon There? will be slightly different from some of my more recent releases (i.e. Within Skerry and Inside Depth 6) in that it will focus primarily on creating an atmosphere for the player to dive into.

Is Simon There? will have fewer required puzzles (excluding optional puzzles) and fewer "aimless, eventless wandering". My goal is to tell a story while keeping you on the edge of your seat, while anticipating the next event to happen.

Of course, like my previous games, Is Simon There? will include 3 endings and 1 Easter Egg/ special ending. I've toned the difficulty of these optional puzzles down a little so that the vast majority of players can experience all the game has to offer without relying on too many guides.

AND finally, no more getting knocked-out black screens. Nothing but silky smooth progression, a dark story, a neat little Easter Egg, and a hand full of intuitive puzzles to keep you thinking, throughout the 40 minute long journey.

Once again, Is Simon There? will be releasing tomorrow (May 06, 2022). And as always, if you play the game, please leave an honest review. I would love to know what you enjoyed and disliked about the game.

Once Is Simon There? has been published, I will be spending some time researching new mechanics / systems to implement into new games (i.e. controller support, advanced AI, potential VR, etc)

Cheers, everybody!

Stan. T

https://store.steampowered.com/app/1961300/Is_Simon_There/

TurnVex Steam Home Page is Up!

Hello, everybody.

It has recently come to my attention that I could have a Steam Page displaying all my products, news, etc. A nice little convenient place for everything TurnVex! I love how it took me 5 years to figure this out.

Feel free to check it out and shoot me a follow if you want to keep updated with everything TurnVex (new releases, news, etc).

To visit the page, from any of my games, click on either the Publisher or Developer name and BOOM, you have entered new TurnVex territory.



Thank you, everybody. Please let me know if I am missing anything, or if there is anything I can add to the page to make this a little cooler.

CHEERS!

Stan. T

Is Simon There?

Is Simon There? is coming soon! (Steam Page now available). And to celebrate, lets pop some discounts on all my games!

Yes, Within Skerry literally just came out. Funny thing is, during the development of Within Skerry I had a wild idea I wanted to bring to light (Is Simon There?), so I began to slowly develop that game at the same time as Within Skerry.

Is Simon There? will be a fairly small game (Small map in comparison to Within Skerry) running at approximately 40-45min. Is Simon There? will also have much fewer puzzles and interactions than Within Skerry. The main focus with Is Simon There? is atmosphere and engulfing the player into the experience that the game will offer. Of course, there still will be puzzles and interactions - just not as many as Within Skerry offers.

So what will Is Simon There? offer!??

- A checkpoint. Yes you heard that correct - I built a game with a checkpoint. Crazy, right? However, there is only 1 checkpoint at the midpoint of the game, for all you fine people interested in achieving multiple endings.

- 3 endings. First ending focusing on the simple story ending. And the second ending being a completely different ending for the game (could consider it a completely different game altogether :o ). I got some inspiration from some new creepy pastas I wanted to include in this game, so ending 2 is made up of that. And ending 3 will be a little charming Easter Egg :)

- A nice graphical boost in comparison to my previous titles.

- A simple horror experience with a large focus on engulfing the player into its atmosphere. Minimal random puzzles to solve and minimal random interactions. Simple story and atmosphere focus, incoming...



I suppose that's all I have to say, for now. Please feel free to reach out if you have any questions. After Is Simon There? I plan to take it easy for a bit and do some research on new ideas, mechanics, etc. I plan to incorporate some new mechanics, going forward, such as: Controller support, weapons, a more intricate inventory system, etc. Of course, we will see what happens as time goes on :)

cheers, everybody. And happy gaming!

Stan. T

https://store.steampowered.com/app/1961300/Is_Simon_There/