New special recipe added to Alchemy Lab, Minor Prestige (unlocks after 6th prestige). All the recipe resets you could possibly want.
Z14 / SZ7 & Boss 3 item 2 added.
Z14 Bait + 2 Perks Bait has been added.
Z13 Slime Exp increased.
Color Blind Mode added for Alchemy Lab (and Slime Adventure).
Individual checkboxes for each dungeon when using auto dungeon.
Fix: No reincarnation challenge time is fixed.
Fix: Capt Morgue (Z13 slime) adventure bug fixed.
Fix: Slime juice appearing in wants before stage 275 cleared.
Update 0.0.77 (Slime lab) (28.04.19):
Slime Lab has been added (stage 360+ to buy the recipe, it require a lot of pet food so be sure you got high level perk on pet food).
Fix: Perk and exp buttons getting 'stuck' fixed hopefully.
--------------------------Hot fixes since 0.0.76--------------------------
Improved: Can now enter 1.23e6 or 1.23m style values in the mana input. Short scale only goes to decillion.\nq = quad, Q = quint, s = sextillion, S = Septillion.
Improved: Click and hold on perk purchases to buy multiple quickly.
Fix: Notifications no longer fade in, it always just looked like a 'glitch'.
Fix: Can not mix spam if you didn't have enough of the third color in a mix.
Fix: Alchemy lab tool tips (several small issues).
Fix: Slime bonus bonus now updates the total and not just the current value (no more 103%/100%).
Fix: Exp x5 Perk T3 Tooltip showing wrong price is fixed.
Update 0.0.76 (World Boss and stuff) (24.04.19):
World Boss 3 is here with the first item (Stage 350+ / Minion Level 201+ / Secret).
Achievements for Slime Adventure and Alchemy lab.
Lab displays the mix you are currently mixing.
Plenty of new Leaderboard data on kongregate has been added.
Slimes are apparently now from some fantasy world where people don't ask for things you can't give them anymore. (No more locked feature wants).
Bait 12 cost has been reduced in the Exp Shop (and overflow exp refunded).
New sort filters new bonuses in Adventure equipment.
A lot of Slime bonuses has been increased (from Z7+).
Gathering exp scale increased after level 5000 & 25000.
Added Slimes Adventure. This is unlocked after beating stage 275, you can send your Slimes on adventure (praise dan for the nice art).
Added Alchemy Lab Feature. While the Slimes are adventuring they will find differents colors that can be mixed into 500+ Recipes to gain differents bonuses affecting every part of the game (they aren't all unlocked right away).
Fishing skill maximum has been raised to 100 allowing you to catch more fish.
11 Bait added to the fishing, some can't be unlocked till future update for balance reason (they will unlock as people progress).
16 Fish added (1 or 2 can't be caught before next update) to go with the new skill limit and the differents bait.
22 Cooking recipe added (yes not less, some are hidden and need to be unlocked with a high fishing skill).
38 Perks (new kind of perks) added to the plaza shop with a cost scaling unlike the usual one.
9 Unique Perks related to Slimes / Slimes Adv / Alchemy Lab added.
2 normal Perks also...
3 Exp Misc purchase related to to Slimes / Slimes Adv / Alchemy Lab added.
1 Dungeon as reward for completing OPM2.
1 Generator after stage 350 is beat.
Blade Storm Challenge got new reward for completion 2,3,4 & 5.- Level 15 Training allows you to slowly change your slimes personality to be more aggressive or more tame.
Slimes now earn offline time that can be used with the Exp Injector, slimes gain their full experience and training experience.
Slimes wants are now more limited based on your progression. They still will want some things you have not unlocked yet.
2 Potions been added, 1 to increase the slimes exp, slimes adv exp & slimes juice and 1 to increase the perks earned when prestiging or with baby.
3 Items in the Soul shop related to the Slimes Adventure & Alchemy Lab.
2 Idlers also added related to Slimes Adventure & Alchemy Lab.
Soul Shop Slime Potion has been added into the Slimes Wants (the 5k flat potion has been removed and every unused one has been refunded.
Auto Conjuring can now turn on/off each conjuring individually by right clicking on any of them (red = off / green = on).
Auto Plaza is now twice as fast at least until you run out of mana.
Offline gathering was limited at 2 days, now it doesn't have a limit anymore.
Offline boss auto allow limit raised to 100 (50 previously).
Reincarnation bonus after doing TL3 are now correctly saved (also fixed a bug with the 4th bonus).
Fixed steam chat not notifying you of disconnections (hopefully).
Fixed the cooking recipe STR/DEF now should show OFF/DEF.
Fixed a display bug with Gold/s Exp/s not counting OPM/NRC reduction.
Fixed a display bug showing the wrong perk earned from prestige if you had bonuses.
Fixed the offline battlefield dungeon not working.
Fixed Bait 11 not showing Equipped when selected.
Fixed the Exp shop still showing Training Crossbow (it will now display the new Spell unlocked).
Fixed the Inventory width is now remembered.
Fixed the Inventory sort filter should now properly restore on loading.
Fixed a bug with the Stage Auto not going back to the proper stage when dying.
Update 0.0.73 (Changes & Fix) (30.03.19)
Exp Misc Drop & Rarity reworked so it's not a buff anymore but a permanent purchase.
Exp Shop Mana now has a new row of purchase (bigger number).
Auto Exp can now be used on every Cap / Refill / Power button.
Food income from the minion screen now refresh every 1s instead of 0.02s.
Drop & Rarity, Dungeons and Battlefield added into the number formatting (no more decimal displayed).
Reincarnation screen misalignement is fixed.
The event enter button was changed from x-mas to e-str.
After many request the Blindfis is back to a Blindfish...
Soulshop multiple buy limit are increased for Generator charge, speed and Drop / Rarity.
Soulshop multiple buy items also show Bought when maxxed (yes yes finally ^^).
Achievements Pet Food rework didn't work last time so now it should be good (i also reworked the Demons Created one).
More typos fixed.
Update 0.0.72 (Easter Event & Story) (27.03.19)
Xmas event is over and replaced by the Easter Event.
Story added up to Stage 50.
Pet Food Achievement target after 100 reworked.
Battlefield Hell Spirit Upgrade Wave HP & Timer Reset will now apply the reduction instantly (like Demonic essence upgrade do).
Lots of typos fixed.
Next feature is ready but still on test and will be added around 2nd week of April. (actually it might be 3 new feature at once :o).
Update 0.0.71 (New Gems) (20.03.19):
21 News Gems added.
More bugs & typos fixed.
Special steam on, chat has been updated to include the ability to block people who annoy you. Click the help button in chat for more details.
Update 0.0.70-(1 to 3) (Fix & Typos) (15.03.19):
Challenge time is back inside the challenge menu.
Stage auto wasn't refreshing after upgrading Temple it now should.
Max baby demons value wasn't saved and now it will.
Smithy & Armorer from town changed to Enchanter & Tailor.
Some fixes to confirmation on recycling slimes and achievements have been updated to show correct names.
The fancy on/off now affects the player and enemy health bars in training/town/demons/conjure screens.
Various fixes to progress bars (minion exp, void gather/battlefield, etc).
Cooking window slightly reworked so the bonus column is bigger & timer smaller.
Settings window reworked (to fit better).
Slimes level and wants are now seeded.
Fixed a few place where the old training name were left as well as challenge one.
Fixed a bug with the mana cap achievement for new player that was going negative.
Fixed the pet point perk from plaza shop not showing in the adv log.