Wizardry Squared cover
Wizardry Squared screenshot
Genre: Adventure

Wizardry Squared

Wizardry Square is now and forever only $0.99

Wizardry Squared is not only $0.99 please enjoy and welcome.

The Great Square Must Die

Wizardry Squared v10 - The Great Square Must Die!



Going live 16 February 2024 - Noon EST

New Features



  • The Great Square Must Die Competition!
  • 4 New Enemy Types - melee and ranged.
  • 2 New Defensive Spells for quick button-tap protection
  • 8 Spell Puzzles rewarding valuable Spell Books for completion
  • 11 New Achievements
  • World to World Gate is now in the Camp
  • Change your wizard's color!
  • Voiced Spells - Wizard speaks the spell when drawn. (optional)
  • Streamer Thank you Flair Items available in-game for purchase Level 4-0.
  • v10 levels, level trees, and world structures are completely different from v9.
  • Menu Options - Voice ON/Off, Enter Contest, Controller Dead-zone for Aiming support


Update Notes



  • Numerous UI look and function updates!
  • Implemented Competition Tracking
  • Implemented reality code to procedural generation.
  • Main-Screen has been updated.
  • Adjusted vertical build to be flush with bottom, within left and right walls.
  • Adjusted difficulty scaling as world number increases.
  • Implemented world generation differences at higher worlds.
  • Added Streamer Items visually, Mask, Hat, and Book.
  • Added voiced spells to the game with on/off option in menu.
  • Loading screens added for all movements.
  • Modified end-game credits, leaderboards, messaging, and achievements.
  • Implemented new AI for melee and ranged attackers.
  • Dispersed Spell Puzzles in World 0 to help train new wizards in useful spell combinations.
  • Tutorial Updates - gear added, fewer words, control selection screen adjustments.
  • Cheat spells have been removed.


Bugs Fixed



  • Contagio now works correctly.
  • Create spells no longer function in spaces occupied by Bosses.
  • Sudden and unexpected double shots have been fixed.
  • Mismatched shaded/unsahded textures at tiers above -10.
  • Store Menus-Clicking on an item no longer makes scroll view jump.

Updates v 9.7 - Draw Angles, Bug Fixes, and Color Changes

Features and QOL Updates:




  • Adjusted the draw angles to make diagonal easier to register at the expense of making horizontal and vertical detection more explicit.
  • Made Hot and Cold pedestals for dungeon entrances detect blocks further away.
  • Added a wizard color-changing button to the game.
  • Added in-game tips to the camp.
  • Added explicit messaging to indicate a new world is available when the player acquires a World Seed.
  • "Detruu" is now significantly cheaper.
  • "Level Select" text added to main menu.
  • Clarified some spell descriptions and Rune descriptions.
  • Clarified some text in camp instructional walls.


Bug Fixes:



  • Fixed a bug where the puzzle button could come away from the button base and make the puzzle unsolvable.
  • Fixed a bug where downward force was being applied after jumping.
  • Added coded to clear up failed dungeon generations.

The Great Square Must Die!

Compete!


Players will be allowed the opportunity to compete.
Only those competing can win the $500 visa card displayed at the end of the credits.
Credits roll upon defeating the Great Square of World 10.
If you choose to compete you will be required to start a fresh new game.

The update will drop February 16th, 2024. The prize will remain until claimed.

v9.5 - Leaderboards Update

Leaderboards in Game!



A leaderboard has been added to the game. Make sure Steam is running and clicking the "leaders" button on the main menu will display the global leaders indicating the highest level a player has visited.

Improvements


Added Volume Controls to the Escape Menu.
Added Right Stick Deadzone adjustment slide to the Escape Menu.
Added Tutorial Drawing Arrow Indicator toggle to the Escape Menu.
Added multiple fixes to the tutorial scene to better communicate the drawing mechanic.
Included an explicit input control selection at the beginning of the tutorial.
Added more music and sound effects to the game.
Improved stability of the tutorial.

v 9.2 - S.A.T.S

v 9.2


  • New Legendary Rune - SLOW - Found at the end of the tutorial.
  • Zoom with scroll wheel is now smooth and functions the same across all levels.
  • Picture Puzzles now scale in size with world numbers.
  • The map now shows the difficulty and the status of picture puzzles, portals, runes, and gates.
  • Bringing all the rune pieces of a Void World to the Runic Altar is greatly rewarded.
  • UI particle effects have been added for feedback and some feedback messages have been removed.
  • Fixed sound volume differences between the main menu and the game.
  • Eye movements have been added.
  • Exit Menu control maps have been enlarged for easier reading.
  • Level scaling of NPCs, bosses, and puzzles has been adjusted and capped.
  • Shading is now added to blocks during procedural construction.
  • Replaced currency words with symbols.
  • Spells now accurately reflect the cost to cast while crafting.
  • Added a "cage" to Void World above Uber Boss.
  • Reduced unnecessary player feedback.
  • Simplified rune symbols.








Now with Arts and Ambience!


  • New Secret Shops are Hidden in Dead-End Levels
  • Art Puzzles
  • New Textures and Decorations
  • Lighting and Ambience Improvements!






HotFix - Tutorial Signage and De-charging Information

Pressing the Charge/Decharge button will now also remove any stored spells.
Spell Drawings have been posted next to Flying Block tutorial to illustrate the importance of direction better while inscribing spells.

Tutorial and Camp Beautification Patch


  • Added a dialog to Rune Doors telling players what runes they are missing and where to find them.
  • Dungeons that fail to generate properly will now block off their entrances.
  • The tutorial was overhauled for readability, consistency, and atmosphere.
  • The camp was cleaned up for consistency, atmosphere, and messaging.
  • Adjusted Store UI buttons and look.
  • Fixed a UI glitch that tried to target non-existent scrollbar handle.


Major Update TODAY! - Wizardry Squared v 7.0 - Void and Vehemence


Explore the Void to find over 200 powerful runes, granting abilities and powerful new spells. Then head to the Arena and challenge a couch-mate to a Wizard's Duel!

Massive New Rune System




  • Equip new World and Void Runes to gain powers, modify spells, or enhance attributes.
  • Over 200 equipable Runes added to the game
  • Collect the pieces of World Runes to unlock doors to complete Worlds.
  • Find and open the ancient doors to the fragmented Void Worlds
  • Find the hermit and learn of the nature of the Void
  • Flush with that purple? Purchase Void Runes from the Hermit if you can find him!
  • Overcome the challenges within Void Worlds to collect Void Runes


Wizard Dueling Arena



Challenge your couch-mate to a Wizard's Duel!



  • Compete in a special Wizards Dueling Arena
  • Arena options include: Random/Static, Floor Is Lava, No/Walls, Destructible
  • No death penalty!
  • Spells do not cost square in the arena!


New Spells & Spell Types


14 New Spells have been added to the game.
Spells have been "classed"

Sequencing Spells


New Sequencing Spells of this type allow for delayed and repetitive actions of more complex spell combinations including permanent effects!

Legendary Spells


New Legendary spells, Fly, Stop Time and more are available through augmentation with World Runes


Updates


Many UI Updates - Spell Selection, Spell-Crafting, & Rune Selection.
New Boss Weapons and Defenses
Spell Selection/Crafting has been made easier
Rune Equipping UI has been added to the UI
New Dungeon Hazards and Puzzles
Ancient Doors to Void Worlds have been added to the game
Runic Gold Doors have been added to the game
Dungeon Museum added to the Camp
Wall of Runic Knowledge added to the Camp
Updated & Added Tutorial Videos to the Camp
Videos on Sequencing Spells, Dungeons, Gold Blocks, Puzzles and more
Many many Spell Bug fixes