As You know already, we released the upcoming update for public testing this week. There were no significant issues which would cause a delay, and now You can check all the new features if You activate the test version of the game on Steam.
You can hear news about markets making all-time highs these days quite often as greed and hunger for power drives them in our capitalistic world higher and higher. But we are proud of something else, and that is our own all-time high with Steam reviews.
We have an extended weekend ahead, but we will not miss the opportunity to spread the word about current stage of development. As we mentioned in the last report, we released the internal test version of the game already to get more people involved in the process of fixing critical or annoying bugs which are present in the game. We were already able to fix several causes of crashing.
Lot of progress was made in past weeks and we are almost ready to make the latest version available for internal testers. If everything goes well, they will be able to start their testing during this weekend, but even if it will be delayed, next week we will have more people testing new features.
Hello, We pushing just small fixes from test branch.
0.8.3.26
-Fixed problem when train production line have space but cannot place new train. In case you get this problem and not get fixed by new version, try get out trains with locomotive not the send train directly to depot from production line -Fixed issue when train is launched from depot, but for some reason is not launched, and one stops deleted from train -Warning about unelectrified railway not displayed for piece between bridge on one end and building on the other end -Fixed issue with not able copy ship and airplane schedule to brand new ship/airplane -Fixed problem about sometime when transporting cars from train production line, the train cannot enters fully to the depot -Sometime train waiting at chain signal not allowed enter the block in case his path not collide with the train in the block -Fixed issue when occasionally flat bed trucks have some rest of material loaded and this preventing the mechanisms transported on the flatbed to the constructions -Attempt to fix issue - crash when starting any game, especially when many mods subscribed -Attempt to fix issue - crash when starting random map -Fixed crash during load when using >> (load anyway icon) and missing building is a building producing the containers -Fixed crash at startup if no output audio device is available -Fixed crash at save or quit game problem when airplane is deleted after airplane take off
Report for the community #19
As the development progresses, we are closer to switching the upcoming update 0.8.4. to internal test branch to make it available for internal testers. It will probably be a matter of weeks to get there and then to public test branch.
We are going to show you something many of you are anticipating for a while. This new addition to the game will significantly change your logistics and improve your emergency systems.
Classic Monday update - test branch version released as stable, seems no critical issues appeared! You can enjoy the smooth terrain also on the test branch!
0.8.3.25
-Added smooth terrain tool -Fixed problem with black camera after using Eye icon on custom houses -Fixed one two more small issue with path check at chain signals - sometime was train allowed to pass even all exit signals was red -Fixed problem about there was possible to upgrade road/railway of a very tiny piece -Fixed occasional crash when adding stop from line window -Fixed occasional crash when building railway -Fixed minor problem in copy tool sometime it not copying building reliable -Fixed issue that electrical wires was not copied by copy tool -Fixed city hall statistics GUI problem in case clicked on more detail -Terrain editor fill with trees now have confirmation window -Fixed issue with electric poles - they get generated too close each other in case smaller piece of wire and those pieces ignoring collision above water or road -Building editor mode should now support the float numbers as floor height -Fixed double message in forklift garage in case no electricity -turned off heating for railway construction office and container facility -Fixed floating trees when doing terraforming with runways or taxiways -Fixed start date overwrite in UI to 1950 -Fixed inaccurate information about brand new trainset cost in the vehicle window -Decreased cost of low voltage wires