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World of MiniMonsters

UPDATE #12 - REANIMATION POTIONS

This small update includes a new type of potion: Reanimation Potion. This potion allows you to use again a Minimonsters that fought in the previous battle.

I also include some small improvements

Changelog v.151



- A new type of potion has been added: Reanimation Potion.
- The final text of the minimonsters' farewell screen has been changed and its graphics have been changed a little bit.
- Minimonsters capture screen has been slightly changed.
- Now the game includes the basic Windows fonts used in the game in case the player does not have them.



- Thank you for reading -

UPADTE #11- GOODBYE, MY FRIENDS

This new update introduces a new mechanic and the energy points assigned to minimonsters at higher levels have been revised.

Also 6 new minimonsters have been added.

Here is the full changelog v1.5:

NEW MECHANICS
- Now when a land is passed, players must say goodbye to one of their minimosters (if they have 4 minimonsters). This may seem a bit harsh, but it is actually a mechanism to encourage the player to keep capturing new minimonsters in the next land, which, in case you don't know, have a higher level than the ones captured in the previous land.

IMPROVEMENTS
- When starting a new game, it is now guaranteed that the two initial minimonsters with which the player starts will be different (not the same).
- The potions menu can now be accessed from the pre-combat screen.
- Added the possibility to view the stats of the minimonsters that are going to fight, from the battlefield selection screen, by clicking on them.
- Information has been added to the buttons on the battlefield selection screen.
- Added information about the buttons in the opponent selection screen.
- Added the possibility to exit the instructions by pressing the ESC key.

ADDED
- Added new Minimonster: Void Turtle
- Added new Minimonster: Blue Frog
- Added new Minimonster: Armored Walker
- Added new Minimonster: Gray Wolf
- Added new Minimonster: Chubby Bunny
- Added new Minimonster: Gargoyle

CHANGES
- Revised and changed the amount of energy that minimonsters increase each time a land is passed.
- Wturtle can no longer be a starting minimonster. Its place is now taken by Plantrap.
- The number of coins required to pass the 'Troll Bridge' quest has been reduced from 6 to 4 (6 -> 4).
- Changed the delete saved file icon to a skull.
- Sand Scorpion minimonster image changed.

FIXES
- Corrected some adventure texts.


UPDATE #10 - SPIKED MINIMONSTERS

This new update includes a new game mechanic: Minimonsters with a new skill 'Spiked'.

Also included are 4 new minimonsters and 4 new top-level quests.

Here is the full changelog v1.4:

ADDED
- Added 4 new minimonsters with the 'Spiked' skill. (3 bronze and 1 gold)
- Added 4 new adventures (Level 3).
- Added skill icons for minimonsters in the battlefield selection panel.

CHANGES
- Changed the word 'Rainbow' in the element of some minimonsters to 'Rainb' to avoid the minimonster'ss characteristics boxes getting out of sync.
- Spiked Crab now has the special skill 'Spiked'.
- The explanatory message of the 'poison' skill has been modified and improved.
- The description of the skill 'Stoicism' is now better explained.
- The description of the skill 'Stun' is now better explained.

BUGSFIXES
- Fixed the size of an image of the MiniMonster 'Angry Turtle'.



THANK YOU FOR PLAYING!

Combat Enhancement

This is a small patch that improves combat speed and adds small improvements.

Changelog 1.35

IMPROVEMENTS
- The combat code has been refined and combat is now more agile. The computer takes less time to process commands.
- Some small improvements

CHANGES
- The Normal difficulty level now allows up to 20 defeats instead 12.

STEAM SUMMER SALES!

The Steam Summer Sales are here and with it comes discounts on all Lagartija Software games.

Check out these great discounts!

HEROES OF BOOK & PAPER 10% off!



WORLD OF PARANOIA 40% off!


WORLD OF MINIMONSTERS 66% off!


Thank you for playing!

UPDATE #9 - TIAMAT'S REIGN OF TERROR



Changelog 1.34

ADDED:
- Two new MiniMonsters: Yellow Puff and Elkii
- New Final Boss: Tiamat

IMPROVEMENTS:
- A small security code has been added to avoid the rare bug that on rare occasions an enemy would not spawn after defeating the previous minimonster (This could happen on high performance computers).
- Added code that prevented potential exploits by launching elementary blasts with the '3' key

CHANGES:
- The final boss, The Licht, has now Water element (not Fire)

UPDATE #9 - SMALL COMBAT IMPROVEMENT

This small optimisation update for combat allows combat to run more smoothly, as well as properly displaying some graphics that were not displayed when recording your own screen for streaming.

V.1.33

UPDATE #8 - RAINBOW ELEMENTAL



This update adds two new Minimonsters and contains a couple of small corrections in order to avoid confusion on some skills.

Changelog (v1.32):

ADD
- New MiniMonster: Rainbow Elemental
- New MiniMonster: Void Spider

BUGFIXES:
- MiniMonsters with Rainbow skill are now tagged with the Rainbow element to avoid confusion when questing.
- The text of the Void skill has been rewritten to make it less confusing.

UPDATE #7 - VOID MONSTERS

This new WOM update brings 7 new MiniMonsters (4 Bronze, 2 Silver, 1 Gold).

The game will be this week with a 66% discount for the Winter sales, so it's a good opportunity to try these new MiniMonsters in combat.



Changelog (v1.3):

ADD
- New Skill: Void
- New MiniMonster: Flowy
- New MiniMonster: Hornet
- New MiniMonster: Phoenix
- New MiniMonster: Treant
- New MiniMonster: Void Squirrel
- New MiniMonster: Void Fish
- New MiniMonster: Great Void

BUGFIXES:
- Fixed a text in the 'The wild Islands' quest that indicated you needed an AIR MiniMonster when it actually required a WATER MiniMonster.
- Fixed an issue where the special HEAL or POISON skill message was not displaying correctly when clicking on its button on the battle screen.
- Fixed an issue where deleting a MiniMonster would still show blast damage in its data.


UPDATE #6 - MIMIC MONSTERS

This new WOM update brings 4 new MiniMonsters (1 Bronze, 1 Silver, 2 Gold).

The game will be this week with a 40% discount for the Fall sales, so it's a good opportunity to try these new MiniMonsters in combat.



Changelog (v1.25):

ADD
- New MiniMonster: Flesh Mimic
- New MiniMonster: Large Mimic
- New MiniMonster: Chaos
- New MiniMonster: Litch Witch
- New Skill: Mimic

CHANGES
- The image for Plantrap has been changed.

BUGFIXES:
- Fixed a rare problem that could show the wrong MiniMonster skill in the capture screen.