We decided it would be unfair to leave our game where it currently is and forget about it. So, we gathered our entire experience, your feedback, and our willingness to make this world a bit better and prepared this enormous patch for you!
It makes grim “World of one” more friendly. We uprooted many things that distract you from the journey and ruin the atmosphere. We removed a huge number of unfair cases which lead to unpredictable deaths or long paths from a checkpoint. Also, we have fixed a bunch of technical issues. And we keep working hard on making our project better. We will be glad to see old and new players on our planets!
We redesigned the checkpoint system
Interactable and quest objects are highlighted
Improved our combat system. Now it is more engaging
Boss-battles improved
We’ve thrown away some clunky puzzles and changed the planets a bit
We improved stability and performance
Update v1.3.3
Small bug fixes
Chinese localisation fixes
Update v1.3.3
Small bug fixes
Chinese localisation fixes
Update v1.3.2
Merry Christmas and Happy New Year!
Minor fixes on all levels
Update v1.3.1
Fixed incorrect level state in the levels list menu
Update v1.3
Dear Friends,
We are glad to tell you about the release of a new version of the game. Plenty of exciting changes are waiting for you in this update. They will make your experience more comfortable and enhance your sense of immersion into the grim atmosphere of World of One.
Second boss fight is now more dynamic
The third boss is now capable of doing many cool things
Many details and decorations are added to bring more life into the world of the game
Secret level was added. Sometimes coming home is not fun
Secret ending is added
Checkpoint system is now more convenient
World of One is welcoming brave travellers and explorers.
We are looking forward to hearing your feedback, comments and wishes!
Update v1.2.6
Hints for story puzzles
Extended pickable items area
New elements at the level with guillotines
Minor combat system improvements
Update v1.2.5
Added an indicator of passing the level without deaths in the levels selection menu
Added recovering for destructible platforms at the level with dogs in cage
Removed administrator rights requirement at game launch
Fixed moon stuck at fifth level
Fixed invulnerable dog at the level with dogs in cage