The first thing is to thank you for all the support and love that we are receiving and that helps us to keep working to bring news and that you continue enjoying World Titans War.
That said, we are going to tell you what we are working on and what will come sooner rather than later.
We are adding military missions, each squad leader will have to communicate to his headquarters which mission his squad is going to carry out, choosing a mission from the list of available missions. War is no longer just about conquering, but also about communication, organization and logistics.
Each type of mission is described in detail below
https://youtu.be/iNAW4WRRIxI
Building camps
First step to make your army have respawn in each sector, store ammunition and resources to be used later, spawn vehicles on the battlefield, both trucks and tanks or for the commander to launch bombardments on the enemy lines.
Armory: Stores ammunition, resupplies the army, etc.
Military Workshop, as long as you have enough fuel stored, will allow you to spawn vehicles on the battlefield, both trucks and tanks.
Communication center, it is the center of the military camps, from which you can build the rest of the constructions, in addition, it will allow the commander to launch bombardments on the enemy lines.
Barracks, allows the respawn of all the soldiers of the army, in addition, you will have access to your personal chest, where you can see your belongings and rewards.
Create fortifications
Once the area is conquered by your army, the squad that chooses the mission will be able to build fortifications to prevent the enemy from advancing.
Fortify the flags that are under the control of your army, completing the fortification missions.
Collaborate with your squad to fortify areas faster.
You can also fortify areas by deciding where to build some of the available fortifications, such as sandbags.
Build the bunkers required by the fortification mission to help you and your army to defend the area by shooting at your enemies.
By completing fortification missions you will be able to access areas where you couldn't before.
Antenna configuration
When the entire sector is conquered by your army, you will be able to set up the radio antenna that will allow you to find enemy camps within the sector.
Soldier setting up an antenna and helping his army locate enemy camps.
Conquest of flags
Conquering flags is still essential to win the war, but now you will have to select the mission to get your reward.
Constructing roadblocks
As your army advances through the terrain, road control missions will be activated, building it will allow your NPC allies to have a better control of the area forcing the enemy to fight and open the barrier or destroy it.
Help your NPC allies defend the roads, and completing roadblock missions will slow down the enemy.
RANGES
We are implementing the ranks in the army, each army will have 15 different ranks, you will be able to ascend in rank by completing the different missions, eliminating the enemy soldiers and winning the war.
With each promotion, your military salary will increase, even depending on your rank you can unlock different weapons in some roles.
Will you achieve the rank of Generalfeldmarschall in the German army or the rank of General in the American army?
COMING SOON
Map rework
As we mentioned in previous communications, the map design work is still being done, we are improving the map in all aspects, new towns, cities and farms as well as repainting the terrain with new material.
Soon, we will incorporate the rework in the B5 sector, including new areas where you can loot, trade and help civilian NPCs, of course the military will also be present in this new area:
Vehicles rework
Although in the last update, the physics and general handling of the vehicles were improved, we are still working on them, further improving them to offer you a good experience.
Don't forget that we are always happy to hear your suggestions, so if you would like to chat with us, we invite you to our Discord(click para abrir el link).
We have been working for months, day by day very hard to bring you as always the best, a super update. The early access version 0.2. We always listen to the community and here we bring you many improvements for you to keep enjoying as you deserve.
NEW MECHANICS!
Now you can heal your teammates if they fall, we have a new critical status, new loot vision in proximity and 40 new building missions.
For drivers; we have redesigned physics, lighting, sounds and car effects to make the experience even better. Let's race!
We've also added new ambient sounds for total immersion!
NEW GRAPHICAL IMPROVEMENTS!
Now the whole graphic system has been improved by adding new corrections and improvements that in general give us a spectacular result. Some of them:
- VFX - Color correction - Camera movement smoothing - Illumination - Fire suppression
CHEER UP WITH OUR NEW ANIMATIONS!
We have new animations for some of our iconic weapons:
- Mouser Shot - MG42 firing
THANKS TO YOU
Special dedication to those who have helped us these months to solve and improve bugs and many other things, without you this would be nothing:
Tormo1, Elmacoco1, Kamatary, Jota and Hector.
We hope you enjoy the update very much. We keep working to give you the best.
Very soon there will be even more new things coming, as well as different events and raffles. So to not miss anything you know that you can follow us on our networks.
We have had to delete the database, we recommend all administrators with private servers to delete it as well. If you have any questions, please contact us.
Don't forget that we are always happy to hear your suggestions, so if you want to chat with us we invite you to our Discord.
Development Update
GREETINGS, TITANS!
First of all, we would like to thank to the entire World Titans World community for your collaboration in this exciting project, as you know, any suggestion are welcome and analyzed by the developer’s team.
Because our history would not be possible without you, THANK YOU.
We want to take the opportunity to show you everything that will come in a close future. After adding more than 300 missions and seeing the great reception they have had among the players, we have decided to incorporate three new modes: construction, destruction and siege. Those ones will include a new merchant’s mechanic, increase gameplay and immersion.
Siege Missions
You will be sent to a random point on the map, where an enemy will try to spread panic. It will be in your hands to recover the peace. At first, it will seem easy, but they won’t give up without fight and the difficulty will increase. Can you against everyone?
Construction and destruction missions
Those two go hand by hand and now you will know why. You will receive instructions on where and what to build, but not the materials. Easy? Go for it. Once you finish the construction, another clan will receive orders to destroy it, or perhaps, your own clan. Poor merchant… oops, I missed it.
Vehicles
Although the vehicles have improved a lot, we as players demand even more of ourselves, that's why we are going to implement new mechanics, which apart from improving performance on the servers, will give better playability.
One of the suggestions of a titan named Sergio_M (᚛Θω☢᚜) was to include two-wheelers vehicles. We want to tell you that we already have them designed, but yes, it will take more time for us to integrate them.
Do you want to discover new settlements?
We know that you want diversity in landscapes and different areas to explore, so here we leave to all of you some new locations and terrain images you haven't seen yet. Remember, this will be incorporated step by step in future updates, we will inform you of our progress. We can only say that it is already being tested on our private testing servers.
Although already snows in the world of WTW, we are creating a new biome of mountainous areas, where the temperature will make much more sense, the need of using warm clothes... A different combat.
The trenches were deep, but how about a hard-to-reach and well-protected Bunker?
Our goal is to introduce more armies and cities that can take you to the Europe of 1939 – 1945. Here is a small sample.
Vive la France!
WTW HotFix
Fixed issue causing vehicles to be duplicated.
Fixed an issue with the camera causing it to constantly shake.
Due to this fix, we advise private server administrators to run the #deleteallvehicles command, this command will cause all vehicles on the server to be deleted and thus avoid possible server instability, we are sorry for any inconvenience this may cause .
WTW HotFix
Fixed issue causing hunger and thirst to consume too quickly.
Fixed weapon and clothing replication issue.
Update WTW v.01.23.01.55
To arms Titans!
A group of mercenaries has destroyed all your advances... but don't worry. Because with the new civil conquest you will not only have the opportunity to hunt them down, but you will also be able to obtain rewards of all kinds.
¡¡Vendetta!!
Find the NPCs marked with the Titancoin symbol and complete the more than 250 missions scattered around the map.
We have radically changed the look of the scope when aiming, now the feeling is much more immersive.
New save system
Server Optimization
Correction of the problem that caused the construction plan to not be drawn.
Improved animations
We hope you enjoy the new update, in the meantime we will continue working to offer you the best possible experiences. Remember that we are delighted to hear your suggestions, so we invite you to enter our discord and chat with us.
WTW Hot Fix v.01.23.01.54
Adjusted the animation speed of the character running with a weapon in hand.
Fixed issue causing constant camera movement.
WTW Update v.01.23.01.54
Greetings Titans!
Today we bring you one of the most desired updates for all WTW players. We want to thank you for the support we have received as it is allowing WTW to continue developing and we can provide you with updates like today's.
The efforts of the last few weeks have been worth it, a picture is worth a thousand words, so here are some short videos so you can see the big animation change.
We also included the bow and the slingshot, this was left pending for the month of April because we wanted to polish the mechanics well, you can craft it from the crafting menu and attack your enemies with stealth.
With the right tool, you can now upgrade your modular builds, you can upgrade them to stone builds and metal builds. With this improvement you will complicate the entrance to your enemies. You will need a hammer to upgrade it.
Texture optimization
Solved sound problem of the doors of the modular construction.
Fixed the bug that occurred with the rotation of the icons in the interface.
Fixed issue causing character to crash when climbing some stairs.
We hope you enjoy the new update, in the meantime we will continue working to offer you the best possible experiences. Remember that we are delighted to hear your suggestions, so we invite you to enter our discord and chat with us.
WTW Update v.01.23.01.53
Today we bring you a new update, then we detail the new things that you can find in WTW.
The military will thank you! From this moment you can launch a plane from the military base with the supplies that the team needs, advance through the air and avoid the enemy tanks, drop the supplies in the rear and take the opportunity to crush them.
Among all the suggestions for DROPS that we received from the players, we liked one of the proposals and we have carried it out.
It's about plane crashes, every once in a while a plane will start to fly around the map, at one point in its journey it will break down and end up in a tragic accident. The survivors will be able to go to the area and loot the resources that the plane was carrying. But beware! Fire and gasoline are not good friends so there will come a time when the plane will explode.
As we already advanced in the previous communication, we have included new types of locks so that you can protect your modular constructions. These same locks can be used to close the houses that are already in the world of WTW. Attention! Due to this change the doors of the houses can be destroyed with explosives.
In total there are 4 types of padlocks, metal, copper, gold and platinum.
The rainwater collector will help you make your life in the world of WTW easier, forget about collecting dirty water to boil it, now you only need a few materials and build a collector in your base, so every time it rains the collector will take care of doing the work for you and you will only have to enjoy that fresh and filtered water.
The Abejorro's house is already with us, you will need to find its blueprint to be able to build it. It is an elevated construction that will allow you to combine it with other constructions in such a way that you can have a large basement.
Increased spawn percentage of levers
Increased spawn percentage of dynamites
Visual modification of the user interface
Incorporation of the ambient temperature in the HUD.
Incorporated the hand Slot.
Server and client optimization.
Solved problem that caused the server to crash when a tree was cut or fiber was collected.
Fixed visual bugs reported by players.
We will continue working on the development, finally the bows have not been possible to incorporate them in this update since we want to polish some details, we hope to be able to incorporate them in the next update.