Added a new avian companion to a certain area of the game.
Changed the description of an achievement
Small Bug Fix
Fixed a bug where players could go to the menu while falling out of the wormhole and get sucked back up without falling.
Late Game Changes
Added a way to quickly revisit a late game area.
Reworked the difficulty of master mode completely.
Re-added the achievement for beating master mode.
Added tips for new players on the pause menus indicating that the game has saved progress.
Added a tip on the mode select screen advising new players to try Arcade Mode.
Addressing Impossible Achievements
It has come to my attention that a group of delinquents has recently started trying to 100% my game. This is obviously unacceptable, and since all of the achievements in my game are currently obtainable, I have decided to add a new achievement that you literally cannot obtain. This should hopefully stop anyone from trying to 100% the game. /s
In all seriousness, there was an achievement in the game that was basically impossible to get that I have removed, along with another achievement that is no longer necessary. I don't believe any players have legitimately obtained either of these achievements, so there shouldn't be any negative side effects. The positive side effect is that the game is now possible to 100%, for the few people who are crazy enough to try.
Other tiny changes were made to parts of the game I thought no one would ever see, since they might soon be seen. Good luck everyone!
Save file restoration
In the last update, people's save files were getting deleted, so I pushed a hotfix yesterday that would prevent this from happening in the future. The catch was, in order to do so, I had to change where I was storing data, which meant everybody's save files got deleted. I felt really really bad for this because I thought I might have betrayed my players or lost their trust, so I have come up with a solution!
In the newest hotfix that released today (6/12/2021), any deleted progress will be restored!
The save data that was getting corrupted was a .txt file that stored information about player position, rotation, velocity, etc. However, the location where skins were being saved did not get corrupted. So, I can look through the save file for the skins, figure out what the furthest one is, and set the players position to the location of the skin. This isn't an exact restoration, but it's a lot better than being put back at the beginning.
In more basic terms:
If you have already beaten the game or haven't gotten the first skin, nothing will happen to your current save file.
If you have collected any skins in the game, your position will be set to the furthest skin you have collected.
I hope this fix helps out, and thank you for sticking with me through this situation :)
Save file deletion
It has recently come to my attention that the previous update was wiping peoples save files, and this is an issue with how I was storing saved data. This is completely my fault due to an inexperience of working with Steam, and I apologize to any players affected. Sadly, to fix this issue, I have had to rework how data is saved, so updating to the most recent version will put you back at the beginning of the game. Fortunately, you will keep your skins since they are saved separately from in game progress.
Again, I sincerely apologize to any players affected, but this fix is necessary to ensure that no more save data corruptions will happen in the future.
Patch 1.2 help for new players + new skins
After seeing a lot of players get stuck in various locations and be overall confused about the game, I have decided to change 3 things:
The arrow signs are now on by default. Some players felt that the arrows were "cheating" but simultaneously complained about not knowing where to go, so the arrows are now on by default. This makes sure that the arrows aren't viewed as cheating.
Multiplayer is now also on by default. Lots of players thought that clicking multiplayer would take them to a completely different area or that they would lose their progress by clicking it. So, to fix this, you instantly join a lobby (as you would by clicking Quickplay) when you open the game. You still have the option to leave the server if you would prefer to play solo.
The "hang with the fam" ending has been completely removed, as well as some of the floating platforms leading to it. Some players would reach this ending and never discover the wormhole and just quit. Hanging with the other worms will still award the achievement, it just wont stop the game and send you back to the main menu.
Along with the above changes, 4 new hidden skins have been added to the game, and 2 existing skins have been modified slightly. The 4 hidden skins occur in the world just like the regular skins, but you will have to venture off the beaten path and explore a bit to find them :)
I hope making the game more accessible with this update will help players discover everything this game has to offer!