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Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Indie

Wraithbinder

Update For Oct. 21st

Greetings, person! After listening to feedback from you all playing the Wraithbinder Beta, here's the first update. Another update is planned for tomorrow, October 22nd.

Punch and Dodge are two new abilities which you always start with. When you get the Blade ability it will override your Punch. When you get any of the Speed abilities, they will override your Dodge. In addition, Dungeon 1 is full of enemies rather than being bare.

The elements (Fire, Ice, Acid & Lightning) no longer cost MP. You no longer have to wonder why your mana is draining.

If anyone was using an Xbox controller and thought it weird that you pressed up & down on the right stick to rotate the camera, this was actually a binding issue. You can delete the "controller-xxxx" section of your Saves.txt and it will automatically use the new bindings which correctly map the camera rotation to left & right on the right stick.

In addition to these improvements, the following things are part of this latest build:

* Created a ranged Creep that fires arrows

* Created the Blade Gate, Shield Gate and Wraithbind Gate

* Created a new variety of dungeon where there are permanent walls instead of sky

* Increased MP cost of Bow's Arrow from 1 to 4 MP

* Changed hold button from B to Y (used when purchasing items, using elevator, etc.)

* Required holding Y to use a key

* Enabled some extra defense when using Boots

* Made frozen entities more blue colored

* Disabled camera locking onto one area

* Made it so if you clear an area of Creeps, they will not respawn

* Changed healing of small red orb from 15 to 10 HP, medium red orb from 25 to 20 HP

* Changed cost of Guardian from 125 to 300 MP

* Disallowed building Mender in dungeon mode

* Made small red orbs more rare

* Reduced the maximum spawnable Creeps from 255 to 127 (Spider miniboss cannot create as many now)

* Created support for ultrawide (21:9) and super ultrawide (32:9) aspect ratios

* Solved an issue where all spiders would run in the same direction

* Solved an issue where you could get stuck with a charged blade

* Solved Xbox One controller on Windows had left/right axis mixed up with up/down axis

* Solved missing libfmodstudio.so on Linux

* Solved "Disk write error" trying to install Windows version

Cheers,


Nathanael

Wraithbinder Beta Is Now Available!

Greetings, person! From now till November 1st, you can play the beta version of Wraithbinder. May your experience be wondrous and fill your heart with glee.

What can you expect in this beta version?

1. Single-player only. I’m saving multiplayer for a future Play Test as it still needs some work
2. Demo-length game. You are playing only 6 out of 16 dungeons planned for the final version. Many things still need some work like the ability-progression gates.

How can you give comments, report bugs, etc.?

1. Built-in online form. Whenever you succeed or die in the game it offers you a link to this Google form to share your thoughts. Feel free to submit this multiple times if you wish.
2. Discord channel. There’s also a Feedback channel on the Discord server where you can share your comments, report bugs, etc. When reporting bugs, a screen recording video helps if possible.

How long will this beta version be available?

Until November 1st, 2022.

Future play tests?

There might be a future play test for the multiplayer co-op and PVP. If you want to be a part of this, wishlist and follow Wraithbinder so you can be notified

Updates

Your feedback is very helpful. I will be patching and updating the beta version often over the next couple weeks to incorporate as many of your suggestions and fix as many issues as possible.

Ready to play?

Just click “Request Access” button on the Wraithbinder's Steam page.

Cheers,



Nathanael