- Even more characters can be used in matches (remember to make it inter-promotional to go beyond the limits of one roster!) and a new "Extended" FX option takes longer to remove splatters or eliminated opponents. - Characters are added/removed as quickly as you can tap the button - whereas holding it now takes you to a screen where you can hand-pick ALL participants by name! This function can be accessed instantly with a middle mouse click, where right clicks also now instantly remove a specific character. - Choosing not to participate in a match now changes the "Play" tab to "Watch". - Character outlines when switching controls in multiplayer are now optional. - More assertive AI is better at judging ranges (especially with weapons), and a new "Extremely Hard" setting makes it even more difficult to defeat CPU opponents! - Continued success at a lower difficulty level in career mode may challenge you to raise it. - More intuitive target selection is more interested in those nearby (in the direction you hold) instead of randomly browsing through every single character. - Fixed an issue that may have caused extra controllers to not have their meters displayed. - New taunts include: "Point At Sky", "Statuesque", "Rewind", "Loaded Fist", and a handful of new "Remove..." taunts can actually change your costume in real-time! - New Middle Eastern headwear at #46 (rest in peace Sabu). - New female singlets at flesh #14-15. - New falling animations include slumping forwards or backwards against a wall. - Swinging weapons can become entangled (relative to the "Skill" and timing of the defender). - Many strike counters (and entanglements like double clotheslines) are less common as standard, especially without human input (i.e. an abandoned controller will never fight back). - Powerful strikes & crushes are powerful enough to end a match on an "Adrenaline" rush (but use up more of it). - It's less likely to counter finishers but not impossible. - Spamming the same move makes it twice as likely to fail. - Holds that have very few counters are easier to break the standard way. - Alternate left-handed slap and lower slaps with either hand. - People with no arms favour kicks, etc. - Having no arms makes it harder (but not impossible) to get back up to your feet. - Missing arm limbs increase the chances of falling while climbing. - Weak strikes stop springboards as much as a strong strike. - Needing the toilet distracts you from attacking/grappling. - Improved logic when stripping costumes to remain tattooed, etc. - More relevant transitions from a front facelock (such as suplexes and DDTs). - Dropping objects from a crouching state no longer attempts to hand them over. - No shivering animation while sleeping. - Dropped objects can't be handed to opponents during a match. - Unconscious wrestlers are eventually removed from arenas if they can't walk out themselves. - Water is bluer and less transparent. - The jury reacts to the prosecution & defence as well as the verdict. - Bloodsport style "Ropeless Ring" matches show up more often - especially in the MMA-based Weekend Warriors promotion.
Go Away Heat
- New "Draft" universe option allows Pro users to jumble up the rosters (it goes without saying that you should BACK UP any cherished data before risking undesirable results!). - Lots of new taunts include: "Cero Miedo", "3 Point Turn", "Samoan Wave", "Throat Finger", "Blow Kiss", "W Sign", "L Sign", "Bicep Kiss", "Shush", "Here Comes The Boom". - Roaming in cold outdoor weather (including night in winter months) damages your health more rapidly, as indicated by a discoloured health meter and a shivering animation! This can be offset by the heat of fire. - The command for deliberately starting fires has switched to PICK-UP + ATTACK instead of taunt (think of "striking" a match!). - You can deliberately set fire to ANY flammable object nearby instead of just the one you were aiming for - including large furniture! - Upper body tethers can be used to tug an opponent closer to you if they are too far away to grapple! Spamming it can backfire depending on how much stronger your opponent is. - Lying grapples are more likely to continue to the head or legs when holding a direction (or during an adrenaline rush so you can rise up into your finisher!), and only ever trigger an instant hold WITHOUT a direction. - Holds are more likely to fall apart if the necessary limbs are missing! - Skateboard impacts risk falling over (especially during entrances!). - Slightly improved swimming physics. - Wrestlers don't change their costumes at exactly the same time. - Prevented a rare issue that may have caused the "Epic" arena video screens to crash. - More lockers can actually store objects on their shelves. - Signing to Hollywood during a conversation no longer results in a 0-week contract. - You are only charged for objects you walk out with if you have enough money. - Booking expenses can never be more than 50% of the show's revenue. - Friends spend more time together backstage when roaming. - Managers/partners follow you from scene to scene when roaming, and other players keep control of the same character wherever possible (i.e. until you exit to the titles). - Prevented any inconsistencies caused by using the 2nd controller to control the star when roaming. - Updated mod launcher.
Off The Rails!
v1.7.3 - Real-time costume changes make it optional to change into your ring gear before your entrance or during it! - Barriers/railings are destructible at the smaller corners! - New ring canvases full of sponsors. - Characters are highlighted by outlines during match setup or when changing controls. - Missing limbs are not restored every time you start a new career. - Missing limbs reduce a character's weight. - Leaving the scene with an "Adrenaline" rush removes the overhead label. - Unconscious wrestlers are correctly eliminated from all match types (and simulated results). - Slightly improved collision detection when the head or legs fall near a weapon. - Right clicks can be used to quickly browse options backwards on PC. - Middle clicks can be used to instantly reset an option. - Pro camera options include not being distracted by entrances or eliminations.
Performance Enhancing Drugs
- New headwear includes a firefighter helmet, wizard/witch hat, and alternative crown/tiara. - Medical kits and syringes help you restore health/spirit more quickly! - Consumables are regenerated more reliably. - Improved collision detection on stomps or ground grapples from taller people. - Seated grabs don't snatch from other people. - Improved logic when copying costumes between genders. - Improved consistency in how severed limbs heal. - Weight missions are not set if your stats leave no room for improvement. - Prevented any conflicts between injured dates and court dates.
All The Right Moves
- New family of moves at the front includes various "Alabama" slams and "Dead Head". - New family of moves at the rear includes various "Wheelbarrow" slams. - New flying front move includes "Block Buster". - New "Head Snap" move at the ground. - Wider variety of handshakes that you can choose in the "Gestures" section (although your choice may not always override the choice of the other person). - Improved evasion logic prevents glitching out of the ring during a rope turn. - The controller button you use to unpause is disregarded in the game itself. - Wrestlers who get knocked out do not automatically have falls scored over them (thereby instantly ending the match) and must still be pinned or found to be unconscious by the referee.
Ring Rust
- Lots of new costumes from the prison game (Hard Time III) include robotic metals! - New "Transparent 4" hairstyle works as a toupee (which can be applied automatically if you press "Restore Default" on the Wally Stacks character). - Improved consistency in the colouring of transparent hair length and fringes. - Age-appropriate relationships with the opposite sex are assumed to be romantic and may include kissing! There is not yet a separate relationship slot for it. - New taunts include "Goosebumps" and the "Milk America Great Again" dance! - The motorcycle from Old School is available as the fastest vehicle in wrestling! - Court case attendance times are highlighted brown when roaming. - Roaming dialogue is less likely to be delivered in a violent situation. - The roaming tutorial is only repeated at the default difficulty level or lower. - Louder thud when landing from a height. - You don't automatically sleep on a bed if you're angry/hyperactive or pressing any other command. - Changing weight mission is half as likely. - Court cases are rarer and fines are lower. - It's half as likely that team-mates will want to synchronize costumes. - Severed limbs that are dismissed as a "false alarm" are restored properly. - There's a rare chance that somebody will die instantly with no writhing! - Dead/unconscious participants are properly eliminated (including referees). - Swapping hands while seated no longer risks crashing. - Changing the venue in exhibitions only resets "Standard" furniture/prop selections, so that unique settings remain intact. - Adjusted furniture weight to make more of them easier to lift overhead (by holding the command with enough Strength). - Title match results cannot (yet) be disputed in court. - Removed console that looked too similar to the N64 because Nintendo can't take a compliment. - Promotion editor criteria reduced to winning ANY title at each promotion. - The controller button you use to unpause is disregarded for a split-second in the game itself (i.e. attacking when you didn't intend to).
v1.6.9+
A tiny bit of fine-tuning to the most recent patch ensures that the correct dialogue is always used for the new weight change missions, etc. And you can now "roam" into court the same way you would any other confrontation!
Justice Is Served
- New missions in career mode include gaining/losing weight. - Hardcore violence is better tolerated in match ratings, and losing limbs gets a bigger pop! - Hardcore gimmicks are less likely without a rivalry. - Asking to join someone's promotion via the approach method now has the correct dialogue. - Court fines are paid to the correct company in booking mode. - Court cases can't be booked within a month of each other (unless you're the one pressing charges). - Computers can be used to reveal data about other characters, and reading out of books or magazines sustains the reading animation. - You can't sleep while having an adrenaline rush or a nervous breakdown. - You're not blamed for fatalities in career mode unless they were your opponent. - You're less likely to be taken to court for "interfering" if you were a manager or referee. - Employees are less likely to complain that they've been "devalued". - Arena damages are more expensive in career mode (relative to how much you're worth).
Court Appeal
This emergency patch fixes a handful of inconsistencies with the new court cases and gore:
- Lots of new headwear includes earrings, hairbands, and berets. - New body materials include a zipped up leather jacket (in both black and white). - Severed limbs are disabled by default unless you go looking for the option. - You can request to restore a missing limb in the hospital, and bookers can also encourage you to do it like any other surgery. - The chances of dying from severed limbs are much less. - Headless characters are treated as eliminations. - Deceased characters no longer appear as jurors. - Court cases versus dead opponents are cancelled (and a relevant mourner is more likely to be assigned on their behalf in the first place). In the unlikely event a dead person is involved, the court case (or any other cut-scene) will still be heard to a conclusion. - Most court cases aren't so common, and certainly don't happen twice in the same month. - Court fines aren't so high, and can certainly never be more than you own! - Non-existent news report 819 is now correctly identified as a corrupt booker's attempt to terminate your contract through the courts. - The promotion editor criteria has changed to winning every World title (or topping the TV charts with each promotion). - Using a "Splash" as a standing attack no longer confuses the striking system.
Hard Times
- To celebrate the release of the new "Hard Time III" game, grievances can now be heard in court in both career modes! This new location is also accessible in roaming via the black door to the east of the barber shop. - Handcuffs can be used to temporarily tie an opponent's arms behind their back when you grab them! There is a new gimmick match to this effect. - The level of gore can be raised to risk losing limbs in particularly dangerous spots! (But this is still realistically rare) - Shovels can be used to dig tunnels to another location in roaming mode if you step into a large enough hole! - New objects from the "Old School" game include lots of sports equipment and a backpack for storing a 3rd item! - Books and a different magazine cover. - Lots of new food types and more noticeable body changes from your diet & exercise. - Some locations may now have a computer desk that you can interact with by taunting nearby. - By holding the pick-up command, furniture can be lifted & thrown overhead by characters who are strong enough! - A hairdryer lets you access costume editing anywhere when roaming instead of just in the barber shop. - The gym now has a basketball hoop, where scoring improves your stats! - Lots of new themes include extracts from the main medley as well as other games. - Fixed move animations at "Smooth" speed (60fps). - New responses to assault compare the weapons involved. - Only aim low at furniture if you're close enough to it. - Improved AI doesn't interrupt team-mates or enemy eliminations. - Changing your character's face when setting up a new career is no longer treated as plastic surgery. - Scars remain visible in backstage meetings. - Improved logic in Hall Of Fame entries. - Seated pick-ups no longer smash fragile objects. - In roaming mode, you only greet allies you have chosen to look at instead of being constantly distracted against your will. - Either thumbstick button can be used to reset an option instead of both of them. - Washing in a sink cleans all limbs instead of just the hands. - Adrenaline rushes boost your health in roaming mode as much as in a match. - Stat changes are displayed longer under the health meter. - Pen & paper dialogue sound FX consistent with more recent games. - Built in the latest version of Unity for enhanced compatibility.