New: Craftable “large barrel rack” item has been added to the game
New: Craftable “paper mask” item has been added to the game
Change: Resource Nodes Tweaks
Villages can now use the setting to disable resource node spawning even when no spirit templar is hired.
Snow pile resource nodes are now slightly more likely to spawn.
Snowball item count from snow pile nodes has been significantly increased in winter. For instance, snow piles below the snow line will now yield 8 snowballs instead of 4.
Snowball quality now drops significantly less than it did before with each successive snowball collected during the action, and should now be much higher on average.
Items that decay in inventory, including snowballs and food items, now have a grace period after creation during which they will not decay. This is similar to the grace period items have outside of the inventory, but is shorter, at 12 real-life hours.
Forage and botanize will no longer require you to be on solid ground.
Change: Hanging lamps and torch lamps can now be placed on walls.
Change: Dirty caskets and bottles will now show what server they are from.
Change: World-map stamps on cartography maps will now be properly removed when an eraser is used on the map.
Change: Rebalanced tool weapons and salves for PvP servers
Added 1 second to swing timer of sickle and scythe if a player is attacking another player on PvP servers.
Removed the effect of salves on weapons if a player is attacking another player on PvP servers.
Client Changelog
Bugfix: Fixed a client crash when clicking on a world-map annotation that is linked to a cartography map that is no longer in an atlas.
Monthly Skin
Added “Santa Beard”, a skin for the new paper mask item. Available in the Marks Shop at any settlement token through December.
“A luxurious Santa beard meticulously handcrafted from the finest sheep’s wool, providing a cozy feel and gentle warmth to your face.”
Silver Shop Changes
Added Adorned Shovel, a new shovel skin
Priced at 10 silver coins
Available at a 50% discount, for 5 silver coins, until January 11th 2023
Added a Busy Gnomes Pack with 3 new garden gnomes. The pack can be purchased for 20 silver coins, the individual garden gnomes are priced at 10 silver coins each. These offers are 50% off until January 11th 2023.
Foraging Garden Gnome
Fishing Garden Gnome
Blacksmith Garden Gnome
Only from December 22nd 2023 until January 11th 2023 (during the Christmas event) the following items will be available on the shop:
Soft cap: 5 silver coins
Snow lantern: 3 silver coins
From December 22nd 2023 until January 11th 2023 the following items will be on sale:
Adorned Shovel: 5 silver coins (instead of 10)
Busy Gnomes Pack: 10 silver coins (instead of 20)
Foraging Garden Gnome: 5 silver coins (instead of 10)
Fishing Garden Gnome: 5 silver coins (instead of 10)
Blacksmith Garden Gnome: 5 silver coins (instead of 10)
Merry Gnomes Pack: 10 silver coins (instead of 20)
Axeman Garden Gnome: 5 silver coins (instead of 10)
Miner Garden Gnome: 5 silver coins (instead of 10)
Drunkard Garden Gnome: 5 silver coins (instead of 10)
Sleep Powder: 2 silver coins (instead of 3)
5 Sleep Powder: 8 silver coins (instead of 12)
10 Sleep Powder: 15 silver coins (instead of 20)\
20 Sleep powder: 25 silver coins (instead of 35)
Christmas in Wurm Online
Ho! Ho! Ho! Santa Claus is in a festive frenzy as the holiday season approaches, but disaster has struck his jolly abode - the North Pole's famed toy factory! The once meticulously organized machinery has gone haywire, leaving pipes, gears, and valves scattered all over the lands of Wurm.
From 22nd December 2023 15:00 CET until 11th January 2024 12:00 CET, you can participate in the Christmas event. Help Santa by returning his factory parts. The event is divided into mission stages for the main prizes:
First mission: return 3 gears
Second mission: return 6 valves
Third mission: return 9 pipes
Any additional stage: return any of the event items (gear, valve or pipe) in increasing numbers, repeatable infinitely
Gears, valves and pipes can be gathered from any resource node. You can also find them randomly by digging, mining and woodcutting. Return them directly to Santa (at spawn deeds) or to any Christmas tree. The reward for each completed stage is one of 3 new gift items.
Large sled "A fairly large sled designed to be dragged by an animal."
Works exactly as a large cart. It has the same crafting recipe, but can not be crafted. You will receive an unfinished large sled as mission reward, which you can finish building yourself.
Statue of elf "An impish little creature wearing a funny hat. Is that... a gift in its gnarled hands?"
It's made randomly out of any metal type, with a lower chance to be made out of moon metals.
Merry wreath "A ring-shaped wreath crafted from fir branches, thoughtfully decorated with candles and shiny crimson red baubles."
After the third mission, you will have a small chance to receive a gift from previous Christmas events instead: a yule goat, yule reindeer, lunchbox, saddle bags, snowman, bedroll, checker board or jewelry box skin. The mission items (gear, valve, pipe) are only collectable while the event is running and won't be removed at the end of the event. All three of them are made from unspecified metal and can be used for decoration afterwards. The pipe can also be equipped as a (rather useless) weapon and uses the clubs skill.
In addition to the missions, you can also find gifts through archaeology again this year. There are 3 new items obtainable through archaeology during the event: a wooden bell, a wooden reindeer and a wooden comet. The archaeology gifts from previous Christmas events can be found at a lower rate as well:
candy canes
wooden snowflake
wooden fir tree
wooden star
ornamental baubles
yule goat figurine
yule reindeer figurine
Last but not least, you will receive a 10% bonus to skill gain and a 10% higher chance to gain affinities for the whole duration of the event.
We wish you a wonderful Christmas time. Happy Holidays from the whole Wurm Online team!
The existing foraging, botanizing, and snow-collecting systems have been replaced by a new system where visible resource nodes spawn on tiles from which you can gather resources.
Each type of resource node has its own appearance, set of possible items, and skill associated with it, and can be spotted visually while exploring the wilderness.
All items previously available through foraging and botanizing are still available in the new system, along with many others, such as clay, ore/mineral shards, and a wider variety of plant products.
Unlike the previous foraging and botanizing system, resource nodes are available on virtually every type of tile, including some exclusive to shallow water. Several tile types also have their own exclusive types of resource nodes that cannot appear anywhere else.
Resource nodes spawn and disappear randomly over time, and also disappear when items are collected from them. Only one can exist on a tile at any given time. A resource node will also be removed if the type of the tile changes, such as grass being packed with a shovel.
A new settlement management setting has been introduced to prevent resource nodes from appearing within your village. This requires at least one spirit templar to be hired as part of the village plan.
The possibility, and probability, of a type of resource node spawning on a tile depends on factors including, but not limited to, tile type, altitude, season, and proximity to water.
Similarly, the possibility and probability of getting specific items from a resource node can also depend on a variety of conditions. Some plants are more common in certain seasons, for example, and some very uncommon items might only be possible at high skill.
Using “Lore” on a resource node will tell you what kinds of items you could collect from it, in order of how likely they are, as well as how difficult the action will be compared to your skill level, and the number of items you will receive. Using “Lore” on a tile will tell you what resource nodes might spawn there, also in order of likelihood.
The number of items you can collect from a Foraging or Botanizing resource node depends on the type of resource node, some other factors (such as tile type or grass length), and your skill level. Unlike in the previous system, higher skill level simply adds a flat value to the number of items you will receive:
* 20-50 skill: +1
* 50-70 skill: +2
* 70-90 skill: +3
* 90+ skill: +4
“Snow pile” resource nodes, the new source of snowballs, can now be found outside Winter at sufficient altitude. This “snow line” changes elevation throughout the in-game year, so some areas may get snow year-round, while others may only experience it closer to Winter. All snow piles, however, will provide more snowballs in Winter than in other seasons.
Magical enchantments on equipped gloves can now be used when collecting from resource nodes, as well as when creating or improving clay items with the hand:
Only magical effects such as runes and spell enchantments function for this purpose. For example, Wind of Ages will improve action speed and Circle of Cunning will improve skill gain.
The glove is not being used as an actual tool, so it will not receive damage, and its quality, rarity, and material will have no impact on effectiveness. However, like a tool, enchantments will still decay from use.
Enchantment/Rune effectiveness is averaged between both gloves. For example, having 100 Wind of Ages on one glove and 50 on the other will be equivalent to having 75 Wind of Ages on a tool, and having a rune on one glove but not the other will result in that rune being half as effective as usual.
Bugfix: Black Claw will now spawn as steel.
The material change will also be applied to already existing items.
Bugfix: Animals hitched underground should no longer disappear on server restart.
Bugfix: Ribboned shoulder pads should no longer be burnable.
Bugfix: Fixed a situation where animals would teleport elsewhere after being led into water
Client Changelog
New: The client now uses a new method for outlining objects, intended to look cleaner on complex objects with a lot of transparent parts. This feature is only available using the modern renderer.
The default neutral outline color has been changed. The outline color can still be manually changed in the settings
Launcher settings allow you to set the outline color by RGB values. Values for the old default outline color: (128, 128, 255)
Change: Changed FoV (field of view) calculations to work better on widescreen setups. Note: If you run the game in a square or vertical window, you might need to tweak your FoV setting to have the same view angles as previously
Change: Increased the visibility of snowfall on the modern renderer
Change: Removed some unused options that have been causing an issue on graphics profile settings for some users.
Change: Changed default setting for “Cartography Indicator Fade-out Distance” to 2 tiles from 8.
Bugfix: Updated client runtime libraries with potential rare crash fixes.
Valrei International: Resource Nodes & More!
A new community news post has been released. Click on the image above to learn more about the upcoming Resource Nodes update, our new content creator partner program and other things that are currently going on in the Wurm community!
The silver shop received an update today, in accordance with the Black Friday sale.
Besides the changes announced for Black Friday already, two new skins were added permanently to it, including a highly requested one: the uncovered wagon.
New Item: "Uncovered Wagon" This new skin can be applied to a wagon. It's initial price is 10 silver coins, which will increase to 15 silver coins after the Black Friday sale. (December 2nd, 2023, 6:00 CET)
New Item: "Jousting Helm" A new skin for the great helm. It's initial price is 5 silver coins, increasing to 10 silver coins after the Black Friday sale. (December 2nd, 2023, 6:00 CET)
Black Friday Popular Skin Rerun As announced previously already, 10 popular skins from the Marks shop will be temporarily added to the silver shop for the Black Friday sale. They are available until December 2nd, 2023 at 6:00 CET and cost 5 silver coins each.
"Staff of the Dragon" (metal staff skin)
"Bjarne Backpack" (backpack skin)
"Sigvard's Wrath" (huge axe skin)
"Bulwark Shield" (large metal shield skin)
"Winged Helm" (open helm skin)
"Blacksmith's Hammer" (hammer skin)
"Shield of the Ageless" (large metal shield skin)
"Bunny Backpack" (backpack skin)
"Seeker's Lantern" (lantern skin)
"Seafarer's Hat" (leather adventuerer hat skin)
Black Friday Item Sales Some items are also on sale during Black Friday. The discount is available until December 2nd, 2023 at 6:00 CET.
Merchant Contract - 4 silver coins (instead of 8)
Transmutation Rod - 20 silver coins (instead of 40)
Merry Gnomes Pack - 10 silver coins (instead of 20)
Axeman, Miner and Drunkard Garden Gnome - 5 silver coins each (instead of 10 for each)
Sleep Powder - 2 silver coins (instead of 3)
5 Sleep Powder - 8 silver coins (instead of 12)
10 Sleep Powder - 15 silver coins (instead of 20)
20 Sleep Powder - 25 silver coins (instead of 35)
Maple Leaf Necklace Also don't forget to claim your free "maple leaf necklace" item through the silver shop ingame! Any player with an active premium account can redeem it once until December 2nd, 2023 at 6:00 CET.
November's Monthly Skin
You like fighting with a scythe, but are worried that you look too much like a farmer with it? You might be interested in "Libila's Liberator" then - a menacing looking skin for the scythe, available in the Marks Shop at any settlement token through November!
"Libila's Liberator - A menacing-looking scythe, reserved for tasks entirely unrelated to mowing grass or harvesting grains"
Black Friday Sale 2023
We are running a Black Friday sale this year again! From November 23rd 23:59 CET until November 27th 6:00 CET, all premium time and silver coin offers on our web shop and Steam shop are 30% off.
In addition to that, we prepared something special for the ingame silver shop. From November 23rd 23:59 CET until December 2nd 6:00 CET, the following is available in the silver shop:
A rerun of the 10 most favoured old skins, available for 5 silver coins each
Various discounts on other items, including sleep powder
The new "maple leaf necklace" item, redeemable for free for any player with an active premium account
So don't miss out on these limited-time offers and don't forget to claim your free item through the ingame silver shop!
- The Wurm Online Team
Halloween in Wurm Online
"Under the veil of the eerie moonlight, when malevolent spirits emerge from the shadows, we gather once more to invoke the time-tested tradition of cleansing."
Sharpen your weapons and slip into your armors, polish your trowels and prepare your chisels - it's time to push the evil forces back into oblivion!
From October 27th 2023 until November 5th 2023 it's Halloween time in Wurm. Besides a 20% skill gain bonus and a 20% increased chance to gain an affinity, you also have the chance to find new special Halloween items:
"Skjaldi the Scarecrow" (archeology item)
"Autumn wreath" (archeology item) (placeable on walls!)
"Black-winged shoulderpads" (creature drop)
That's not scary enough yet? Boo! There is still more! You can also find the items from the previous years at a lower rate:
"Sigvard the Skeleton" (archeology item)
"Flaming skull candle" (archeology item)
"Pet bat cage" (archeology item)
"Statue of Pumpkin Terror" (archeology item)
"Pumpkin shoulder pad" (creature drop)
"Troll mask" (creature drop)
"Skull mask" (creature drop)
"Deception mask" (creature drop)
"Plague mask" (creature drop)
"Faceless mask" (creature drop)
"Minion mask" (creature drop)
"Witch hat" (creature drop)
"Black bear helm" (creature drop)
And that's still not all! We are also running a sleep powder sale during Halloween time. Use this opportunity together with the 20% skill gain and affinity chance increase to grind until you look like a spooky skeleton yourself! (Just joking of course, please don't do that... or?)
We hope you'll enjoy this special time in Wurm. Happy Halloween from the whole Wurm Online team!
Source crystals can no longer be added to socketed rings.
A hammer may be used on a socketed ring with a gem inserted to remove the gem without using all of the gem’s uses
Artisan rings will now give an event message and remove the buff icon when depleted
Added Rift sickness information to /rift menu
Wave 2 has been rebalanced to have more diverse mobs (and less ogres)
Libila buff has been reduced to 1.5x mob spawns, down from 2x
Change: The creature limit on Cadence has been significantly increased
This means that more wild creatures will be around on Cadence now
Change: Added a 10 minute cooldown to epic portals to fix a lockpicking skilling exploit
Bugfix: You can no longer found a village or resize a village near No Build Zones (Must be at least 20 tiles between perimeter edge and zone edge)
October’s Monthly Skin
Ever dreamt of having your very own caravel without having to cut down an entire forest for it? Good news for you then: meet the “Small Caravel” skin – a small decorative caravel, sitting on a wooden base, available in the Marks Shop at any settlement token through October. It can be applied to the decorative ship item.