Watch the Wytchwood developers go through the first Quest
Wytchwood Gameplay Premier - Publisher Livestream
Are you ready to be enchanted?
Join one of Whitethorn's Community Managers, Manta, as he leads us on our first steps into the mysterious world of Wytchwood! Catch a quick glimpse of some of the first ever gameplay, meeting the inhabitants of the woods, gathering ingredients, and crafting some spells!
The magic starts at 4PM PDT/7PM EDT/1AM CET! Don't miss it!
Be sure to check out the excitement going on in the Indie Houses Direct @10AM PDT/1PM EDT/7PM CDT, as well as the rest of the event to see what we and our friends have in store!
New Wytchwood Trailer - Releasing Fall 2021
[previewyoutube="YLB7S9yhvpg;full"]
Hey everyone! We're happy to share this brand new gameplay trailer with you, along with the news that Wytchwood will be releasing Fall of 2021. Be sure to wishlist us and stay tuned as we get closer to launch! https://store.steampowered.com/app/729000/Wytchwood/
Partnership with Whitethorn Digital
We’re very happy to announce that Alientrap Games will be partnering with Whitethorn Digital to help bring Wytchwood to the wider world! Whitethorn has an amazing catalogue of chill and approachable indie games, and we think Wytchwood will feel right at home. You can check out their recent winter announcement trailer here (be sure to stick around to the end!) [previewyoutube="Ji6r8UYL4Wo;full"]
We're all hard at work to bring Wytchwood out on Steam (and elsewhere!) in 2021. Stay tuned for more news as we get closer to release.
Steam Game Festival - Try Wytchwood Now!
Step into the shoes (talons?) of a most curious crone, as she begins to unravel that which binds the wood.
A deal is made, a deal of hair and slime and stone and feather, and such a witch is she to fulfill it. Use perception beyond sight, and craft beyond the mundane to see past wrongs made right.
This demo offering will only be around for the duration of the Steam Game Festival (June 16-22, 2020).
Wytchwood in the PAX 10
Hey everyone,
We’re very pleased to announce that Wytchwood has been selected for the PAX 10 at PAX West in Seattle WA, August 30th to September 2nd!
Let us know if you are a media or content creator, and want us to set a specific time to check out the game at PAX East by emailing: contact (at) alientrap.com
That's all for now, stay tuned for more updates after PAX.
https://store.steampowered.com/app/729000/Wytchwood/
Merry Wytchmas!
Season's greeting from the Wytchwood team! While we're hard at work making the game, we want to take a moment to wish all of you a happy holiday, and merry Wytchmas!
Hey everyone, we’re fresh back from San Francisco where we had a great time demoing Wytchwood at the 6th Annual Day of the Devs!
We had an all new demo to show, featuring a more developed intro tutorial to the game. Here’s a peaks at some new places and characters we’ve been working on.
What’s a witch without a creepy house in a swamp to hang out in?
To guide the witch through her quest, this grumpy goat will be around to offer advice.
And speaking of the witch’s quest, it might have something to do with this sleepy lady in this fancy glass casket!
Hello again! Welcome to The Month Of Spook (October.)
In this post we'll talk a bit about about making Wytchwood's unique soundtrack and what we do to make it pleasantly unsettling (and spooky.)
Wytchwood's soundtrack is composed by myself and Ryan Roth. In this example we take a page out of a modern film composition technique. As soundtracks get more complex, instruments can often get lost in the audio mix or sound weak on their own. To remedy this, composers will layer or double the instrument track. For Wytchwood, we use this technique to make a unique, full-sounding keyboard. This keyboard acts as a sonic signature in Wytchwood.
Take this example of a simple piano line:
https://youtu.be/9spRhBG0tkQ
It sounds nice but it's a bit quiet and doesn't carry a lot of character on it's own. Here it is layered with a few more keyboard samples:
https://youtu.be/rqxgFW_YlKA
Definitely a more powerful and unique sound print. But we can do better and here's where things get really fun. We take this sound, send it to a hardware output, process the signal through out board effects, re-amp the signal and re-record what we wrote in the music software. This means the signal goes [computer -> external effects -> computer]
In this case we're using a couple of guitar pedals: a trustworthy Electro Harmonix Memory Boy and a Mr. Black Supermoon (as far as I can tell, the spookiest effect pedal ever manufactured.)
The result is a big, washed out sound that certainly fits Wytchwood's audio profile. As a bonus benefit, we can tweak the settings while recording and add a human element to the production.
https://youtu.be/vvzBYJ_nK_c
All this together with a nice ambient pad and the result is an arangement that is dramatic, ambient and fitting to Wytchwood's themes (and spooky.)
https://youtu.be/9-GR_NVlELQ
This is just one example of Wytchwood's extensive soundtrack. Full of different themes and instruments to fit the many locations and characters you'll see. We can't wait to show you more.