Xark cover
Xark screenshot
Genre: Role-playing (RPG), Strategy, Indie

Xark

Release 0.1.4

1) Made trackpad movement the default movement type
2) Did some bug squashing on the trackpad movement that was causing it to lock up on occasion
3) Added a new tileset for the end of the alpha levels.
4) Introducing a bug + progress tracker!
https://waffle.io/SpencerMalone/Xark

Release 0.1.3

1) Moved levels 5-10 to the new map generator. You should notice increased level variety and more traps.
2) Added some checks to ensure that one controller's movement doesn't accidentally disable the other controller entirely. Still occasionally having this occur, trying to track down why.

Release 0.1.2

Changes:
1) Updated tutorials to be more responsive and helpful. Lemme know if you feel there's anything missing with these.

2) Began migration process to a new map algorithm. The first 3 levels will now be on the new system, while the other levels will still be on the old system. The new system should make more "meaningful" maps with less dead ends and other awfulness.


Coming soon:
1) Further map generation migrations
2) Introduction of a new character stat
3) Hints in the loading menus
4) More "misc" items (potions, one time use things, etc.)

Release 0.1.1

First patch release, woo!

1) Cleaned up the code for sneaky AI (Goblins). They should be a lot better at doing their sneak thing.
2) Swapped the damage+parry animations around. Still not happy with this, more changes around this will come soon.

Xark Alpha Release

This marks the initial release of the Xark Alpha. You can try it by downloading the "Demo" off of the steam page!

Initial features:
1) ~8 levels (30 minutes of gameplay if you never die)
2) Combat
3) Items
4) Leveling
5) Multiple locomotion styles
6) Traps
7) Randomly generated levels

Hopeful milestones I'll be going for before this is released in beta / paid early access:
1) Trap items
2) Potions
3) Chests and destructible objects
4) A first area boss
5) A cleaned up tutorial
6) Shop system