Hello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things,
And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.5 (Steam + Mobile) - 21.09.2023 - Added new bugs - Fixed some bugs - Added "Raw" yerba type, lower sales but higher price - Added "in-game achievements" system, for in-game achievements, they are something like "milestones", when reached they give us extra bonuses. - Added global event for raised yerba creation cost + event for lowered additive sales - Added yerba event for +100 hype, and "complete failure" of yerba (almost no sales), they are very low chances for them + they got various requirements, but they spice the game a bit. - Added tooltip for "Chimarrao", "Second Additive" + "raw" unlocking - Changed created yerba panel, the information about "prepare type" has been changed to "yerba type", so we can see if yerba is chimarrao, etc. - Nerfed diamond additive - Updated Steamworks - Fixed font problems with Chinese Language + few more - Update of Random Generation number script. - Update of Charts script. - Update of analytics - Update of localization
PS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Update V1.4
Hello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game.
I had also added a "rating system", higher player company rating = higher additive sales + a few other things. I had also added "recruit all" button at the workers recruit panel + there is "research repeat" toggle in the research panel. This update, as always, brings new bugs, some bug fixes, and a few other things.
And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.4 (Steam + Mobile) - 19.08.2023 - Added new bugs - Fixed some bugs - Added option "automatic research repeat" in research panel - Added a very simple Additive Creation system, we can set the price, icon, name, some stats, and we can use your own created additive + sell it. First we need to research additive creation, then we need to hire a new worker type "Scientists worker". - Added Company rating system, higher rating = higher additives sales + few other bonuses - In the workers available for hire panel, we can now see hired workers/max workers text - Added "recruit all" button in the workers hire panel - If we will cancel research/marketing, we will now get back the cash, before the cash was just gone - Changed a bit working of "work" panel, we can now cancel yerba creation from there, before we could do it only from the progress bar. - Optimization of progress bars - Fixed locked items tooltips on mobile. - Translations update - Tons of other small changes.
PS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Update V1.3
Hello, no one was expecting it, but here is it, a new update. I got a burnout from gamedev, and by some random events I had decided to make a small update to YMT with bug fixes, but I ended developing something bigger.
Of course, as always, I had added new bugs, but the option to copy a few yerba settings had come into the game, we can also now sell your shares, use licenses in yerba, we can search for workers by worker type, there were tons of improvements to game losing, we can now sort searched workers by type, We can also customize game start with new various options.
PS3: are there plans for new updates? No idea, there will be some updates with bug fixes/localization updates, but not sure about updates with new features, maybe.
And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.3 (Steam + Mobile) - 23.04.2023
- Added new bugs #GetThemAll - Added new easter eggs - Added an option to copy a few of settings from previously created yerba - Added "License" option for yerba mate - Added option to sell own shares - Added dropdown for searching workers by type (hiring workers panel) - Added new research "+1 worker in search" + "more workers" (multiple level search) + raised default max workers. - Improvements to game losing + added notification about bankrupt coming - Translation updates - You can now "mod": companies logos, avatars (workers/CEO), yerba packages icons, additives icons - Added faces to yerba review, which indicate rate (appearance/aroma/taste), not all stats will be there, because the rate system is more advanced. - Added new yerba companies names - Workers don't leave because of poor mood - new option at game start - Added option to hide notifications about awards/workers quitting company (settings) - Added option to preserve + (tips) in new games/slots - option at game start - Added search button in created yerba list - We can now sort the workers by salary descending + by trait numbers. - Fans given by award's default value raised + now it's based on actual fans, more = fans more, award now give also small hype bonus. - Stability/potential crashes fixes, engine update. - Tons of improvements to the tooltips system - Added option to choose number of enemy companies - option at game start. - Updated Analytics, target SDK version on Android, Steamworks version + +probably other things, I'm too lazy to write or remember it :-) - Added tooltip to Awards and rate panel - Added three new awards (chimarrao) + Additive yerba + best company - Game balance changes, panel appearances changes. - Added option to ignore random events - option at game start - Added option to unlock everything at game start (research) - option at game start - Added option to set some extra starting cash - option at game start - Added option for setting yerba creation speed (default/ slow, very slow, slowly) - option at game start. - Added option to set "more random" yerba reviews - option at game start - Added Changelog panel to game
PS2: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Update V1.23 (bug fixes)
Hello, as I have written before, I'm always here :-) The new update fixes a bug with some rare crashes, and bugs with choosing additives, and it fixes bug with loading the game, if you saved the game, but couldn't load it, it's now fixed. The saved file was always fine, that is why it was a bit hard to reproduce this issue because when you guys sent me saves, they were just loading fine for me, but I had found out what was broken. Oh, and I had added new bugs :-)
The bug with loading external .csv files (translations) is now fixed too. I had also updated translations and added a simple "fade" music system (on random music) + I had added tons of new fonts, which brings support to new various languages font characters (if someone wishes to translate the game to xx language). Thanks for all reports and ideas.
And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog:
1.23 (Steam + Mobile) - 14.08.2022 - Added new bugs - Added basic music "fade" on random music option - Added support for tons of new languages (font characters) - Translation system update, translations update. - Bug fixes (loading language from .csv file, the problem with loading game, selecting additive, and a lot more)
PS2: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Update V1.22 (bug fixes)
Hello, in the update V1.21-V1.22 I had added new bugs, and I had fixed some bugs (failed contract problem, problem with companies level icons, and few others). Except it, I had added some easter eggs + new companies names, so nothing big, but some people have reported some bugs, so I fixed them :-}
And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
[previewyoutube="sgCn3_zpxWY;full"]
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.22 (Steam + Mobile) - 18.03.2022
- Added new bugs - Bug fixes - Added new easter eggs
1.21 (Steam + Mobile) - 13.02.2022
- Added new bugs - Added new companies names - Bug fixes - Translation updates
PS2: I'm working on a new mini rouge-lite inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite inspired game :-} *If it will be even finished :D
I'm always here, so if you got any question, always feel free to ask it :-} And I'm working on new game :-} More few years and I will release it :D
Update V1.2 (biggest update after leaving early access) :-}
Hello, Yerba Mate Tycoon has left early access a few months ago (3 Sep, 2021), from time to time I was developing "smaller" updates with bug fixes, translation updates, and a few Qol things, around ~1 week ago I had released some small update, and after it, I'm not sure why, I had started working on new things, and here it is. The biggest YMT update after leaving early access.
What has changed? As always full changelog is available on the game forum/bottom of this post. But in the summary, the additive search option has been added (name), now in the yerba creation panel, we got a "random" button for name generation, 2 new additives, 4 research, new companies have been added to the game. Except it, computer companies are now creating their yerba, very very simple system, it mostly adds +1% to the game depth :-} Oh, and we can now set "policy" for owned companies, which will give us bonus (bonus % depends on owned companies + their level). As before, we are starting the game with 20 companies, but during the game, more companies are joining the game. And yes, we can now rename yerba during creation. We can also ignore trade shows, set time for autosave, or disable it, we can ignore country notifications (stats changes). In products history, we can see a lot more stats + percent focus we had chosen. In the statistics panel we can see how many awards we have gained, some additives got new "appearance" and "taste" modifiers. Research button got number of available researches on it, the game is now a bit harder, and a lot more, I had also fixed tons of bugs + added tons of new one :-}
Why did I had done this update? I got no idea, but here is it, have fun :-}
And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
[previewyoutube="sgCn3_zpxWY;full"]
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog:
1.2 (Steam + Mobile) - 26.01.2022
- Added new bugs - We can now search additives :-} It's not the best solution, but yep here is it :-} - Added "random" button for yerba name (yerba creation) - Added 2 new additives: Sweet Potato, Chips - Added 4 new research: Cocido, FuirTrade, Recycling, Better Management - Computer Companies are now creating their own yerba (#+1% to depth) - We can now set a policy for all owned companies (>= 75% shares). - We can now rename yerba during creation. - Added new types of enemy companies, they are not available at the game start, they are coming during the game. - We can now ignore trade shows (they won't appear) - Added new notification type to settings "Country", we can ignore all country stats change information. - Added new stat "appearance modifier" to yerba additives, it can raise/lower appearance % focus - Added new stat "taste modifier" to yerba additives, it can raise/lower taste % focus. - A lot more additives now got % focus modifier, before I had even missed Durian :D - Added new 10 companies to game + 4 new yerba names (combination). - Added new sub-panel to products stats, it will show % focus chosen during yerba creation. - In the statistics panel, we can see how many awards we have gained (it won't show data from the past, only from this update). - Added "created products" number in company stats panel. - The research button now got a number of available research positions on it. - In created yerba mate statistics, we can see if yerba got awarded. - Added to product statistics "months in the sale" to yerba stats. - On medium or higher difficulty, yerba rate has now higher impact on max months in sales (before we could get yerba with a rate of 1.5, which would be sold for 7 months), this makes a game a bit harder, more "dynamic". - In settings, we can now set autosave time in seconds (or set it to 0 = disable). - Added "total sold yerba mates packages" to stats. - Time-restricted additives now got tooltips about it with Month's info. - History of made yerba mates will only show yerba mates removed from the market (sales end). Before it was even showing yerba during sales, it caused some problems. - Translations Update - Tons of other small changes/bug fixes :-}
I'm always here, so if you got any question, always feel free to ask it :-} And I'm working on new game :-} More few years and I will release it :D
Update V1.12 (first in new year)
Hello, today I had released a small update V1.12, no one was excepting it, but here is it :-} First update in the new year, this update brings "bankrupt indicator" in a left bottom corner we can see days left until we will lose the game, except it, I fixed some bugs + as always I had updated translations, a lot more texts are now translated. And of course, I had added new bugs, I love creating new bugs. Wish to help with game translation?
Hello, today I had released a small update V1.11, which added support to Chinese/Romanian language (50% done) + I had resolved some issues with Russian language. Except it, I had resolved an issue with crash on Win11 + I had fixed many other bugs (hacking decision was always showing at game start, it was a bug). I had also updated the translations for all languages. Oh, and I had fixed a big bug with date formatting. And as always, I had added new bugs :-} Wish to help with game translation?
And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
[previewyoutube="sgCn3_zpxWY;full"]
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog:
1.11 (Steam + Mobile) - 05.12.2021
- Added new bugs - Added Chinese/Romanian language (they are 50% done) + fixed issues with Russian language. - Fixed crashes on Win11 - Updates to translations. - Improvements to date formatting. - Tons of bug fixes - Bug fixes