2019-04-26 [v 0.59.0426 Early Access 2 Alpha(wip)]
• Bug fixes : Item comparing for left screen side now correct
• Bug fixes : Quest line any time breaks himself
+ Added world states system :
• Johnny (Help repair fence quest) will permanent open fence.
• Matt (Find a medic quest) will locked on 8 hours after complete, after 8 hours you must complete quest for unlock Matt medic shop.
+ Added shop system
• Shop has limited size but unlimied moneys
• Items can be selled only into free slots
• Shops has "refresh time" : after time is ends shop will be refreshed to one of default states
• Shop fee is 33% (include selled items from player)
• All items in shop will be saved until "refresh time" is ends.
• One shop can be in multiple world positions in one time!
• Any sellers have free slots, you can sell items only if seller have free slots!
• Matt medic shop - refresh peroid 10 min
Work in progress screens
First ingame shop presentation
Shops will be available in near update
Shop has limited size but unlimied moneys
Items can be selled only into free slots
Shops has "refresh time" : after time is ends shop will be refreshed to one of default states
Shop fee is 33% (include selled items from player)
All items in shop will be saved until "refresh time" is ends.
One shop can be in multiple world positions in one time!
I was return!
I was complete my difficult treatment and now i`m start working again.
In the near plans :
Saving the game state (opened doors, founded secrets, completed quest lines will be temporarily frozen)
Shops
Scrap and remelting of scrap
New scenario for survival
Survival base
New weapons
New equipment
And other....
New updates (and new bugs ^_^)
2019-02-19 [v 0.59.0219 Early Access 2 Alpha(wip)]
! Full reworking of zombie movement system
! Rest bonus EXP, now limited to 1440 points (24 hours)
! Bug fixes : Enemies HP and Damage level calculations, include difficulty modes now correct!!!
! Heavy weapons now "slows down" your character
+ Added zone 2 map
• + 3 Bosses
+ Added 2 Quests
• AI teammates now moves to points near player
• AI teammates now has some as player base characteristics
• Bug fixes : AI teammates equipment now affect AI stats
• Bug fixes : Re equipping of some items not remove stats correctly
• Bug fixes : Replaced map borders (any times player can fall down)
• Bug fixes : Navigation in survival scenarion
• Some buttons renamed for better understanding of game process
• Bug fixes : Rubie femenized in localization
+ Added new achievements
+ Reworked parts of currently completed zones
+ Added additional help
+ Added hint about wrong key-binding
+ Added items comparing
• Hold [1], [2], [3] buttons, to compare item with squad member
+ Added puddle debuff system
+ Added "Drag & Drop"
+ Added "Options dialog" on game start
+ Added "Container" in "Save point" - this quick open "Containers" dialog.
• Bug fixes : key-binding of left mouse button now works correctly
Sunday screenshot
Lord Frank Brady is first caster enemy in game. He will be final boss in the next map.
New bosses prototype and old zones updating preview