• Bug fixes : Loot open dialog, now always checking free inventory space
+ From now : All squad members own personal equipment panels
! NOTE : All squad members are "class specified" units.
! NOTE : If squad member marked with rifle gun - it can assign only rifles, and rifle bullets!
! NOTE : If squad member marked with hand gun - it can assign only pistols, and pistols bullets!
! NOTE : If squad member marked with pomp gun - it can assign only pomps, and pomps bullets!
+ From now : When you hold squad member button [1], [2], [3].. your [Right MB] on item in inventory will place this item into selected squad member (if he can assign this item)
+ From now : Squad automatically heal itself, if his life under 80% and has medic boxes in squad member inventory.
+ From now : All squad members save state between gameplays
+ From now : If opened personal box - [Right MB] on item in inventory will place this item into personal box
• Bug fixes : Inventory wrong free space calculations, some times drop items into void
Loot box upgrades and some bugfix
2018-12-21 [v 0.48.1221 Early Access 1 Alpha(wip)]
• Bug fixes : Resources can be destroyed by right mouse click
• Bug fixes : Item name not translated in stack divider dialog
+ From now : You can not open loot boxes if you does not have 5 free slots in inventory
+ From now : You can add additional slots in your personal box
+ New achievements
! Wood icon changed
Containers exchange and Personal box
Added ingame porsonal box, it always near "save game point".
Containers exchange now awailable in loot containers dialog.
Bug fixes day 2
2018-12-17 [v 0.48.1217 Early Access 1 Alpha(wip)]
+ From now containers panel automatically hide when you outside safe platform
+ From now you can view containers in inventory
+ "Savant Vigil" perk activated : Savant increase max HP each time when zombie die near him
+ New Achievements for hard boss killing
+ New Achievements for engineering
• Bug fixes : Dissasemble not gain EXP + ingeneering skill upgrade
• Bug fixes : Upgrades not gain EXP + ingeneering skill upgrade
• Bug fixes : Floating texts was starting in wrong place
! Pistol and Rifle bullets repainted for better visual recognition
• Bug fixes : Wrong killing rating
+ From now Engineering improvements need more goods
+ From now Right click on bullets in inventory now combine stacks
Bug fixes day
2018-12-16 [v 0.48.1216 Early Access 1 Alpha(wip)]
• Bug fixes : Some times character not loaded correctly
+ Now cursor changes to exclamation or question, when you hovering Qest Giver in game world.
• Bug fixes : In engineering dialog was enabled extra keerning
• Bug fixes : Grenade prediction still enabled when you die
• Bug fixes : Proper level display in stats panel, when your character was loaded
• Bug fixes : When player re-opening inventory, all previously opened windows will be closed
• Bug fixes : Difficulty experience bonus no longer affects on exp received by upgrading or disassembling item
• Bug fixes : Stats progress on healing
• Bug fixes : Stats progress on receiving damage
• Bug fixes : When you return to the main menu, the character level is not properly updated.
• Bug fixes : Wrong elements transcription after restart game with another language.
• Loot : Silver loot lowered by 2 times
• Bug fixes : Survival window language not changing properly
• Bug fixes : Blood position corrected
Bug fixes in aiming system
2018-12-15 [v 0.48.1215a Early Access 1 Alpha(wip)]
• Bug fixes : New aiming correction system - now when you target close to you, you shoots more precision
Bugfixes and new Grenade throwing system.
2018-12-14 [v 0.38.1214 Early Access 1 Alpha(wip)]
• Bug fixes : Camera movement loose 1 frame movement iteration
• Bug fixes : Some times grenade explodes too quick
• Now "Throw grenade" [Right Mouse Button] will activate "Grenade Throw Prediction" on first "button UP", on second "button UP" - throwing grenade.
• "Prediction" will disabled when you use any other action :
Start shooting
Complete grenade throw
Use medic box
Sharing or Giving bullets
• "Prediction" are not disabled when you change weapon
+ New Steam achievements
Working on teammate controls
• Now teammate controls always visible above teammate frame
• Now no slow-mo and [space] command
• Slow-mo timer removed
+ Now when you move mouse into teammate frame, team unit will highlighted
+ Teammate buttons now with hints
New dynamic item generation system and character system
+ Now you have Character. It will Save and Load automatically when you start or exit game rounds.
+ New boss and quests loot system called "Loot boxes"
• You can open it only in safe zones!
• You loose loot boxes if you pick up it but not reach the safe zone (leaving game or died)
• Loot boxes level is equivalent to your current difficulty level!
+ New experience system
• Now in game presented 5 difficulty levels
• When you die, you will return to last safe zone, but you loose your loot capsules
+New items system with "Item level"
• When you loot box, you will earn one item equivalent to your current character level
+ You can find additional loot boxes in survival maps!
King of hills survival mode added
Take and keep key zones under your control, and on them ammunition will appear.
Every second you lose one victory point (time between waves is not taken into account).
Murders and keeping key zones will earn victory points