We have some hotfixes coming your way. Thanks to all of you who took the time to report bugs, either on Discord or by email.
What has been fixed in this patch?
The localization needed fixing in a few languages, but it's now done.
Some multiplayer achievements weren't triggering they will update automatically once you log in after the patch, except for the 'Carnivore' one (win 3 MP matches in a row). Go get them, tiger!
Xbox Controller wasn't recognized by the game: no more keyboard for you, that's fixed.
Your player level was sometimes not updated after an MP match: it was a display bug and your XP has been collected properly, now it will appear as it should in the online match result screen.
Your new personal record didn't update in a leaderboard: it was also a display bug, but your awesome performance was taken into account. It will appear correctly after the patch.
Please take a look at our roadmap to get an idea of the content coming your way in You Suck at Parking™.
Roadmap Update
Hey Parksters,
It’s release week and first of all, we want to thank you for playing You Suck at Parking™ at launch. We got to see some amazing streams and cool screenshots and we loved it!
A lot of you requested more information about the roadmap of the game, and have raised concerns about its live aspect. We want to provide some milestones in this post today which hopefully will reassure you about YSAP’s future, and give some clarity about our ambitions for the game.
September 28th
First Level Rotation
We have more multiplayer levels in store for you! Every two weeks, the 20 levels in the rotation will change to provide even more challenge and diversity for online players. Next up: we will ice up some levels because winter is coming.
October
Friend Parties
We’re currently finalizing this feature to allow for parties of 4 players with your Steam friends. It wasn’t ready to go for launch, and we want to make sure everything works properly before deploying it, especially for such a highly expected feature. It should be available next month. Please note that you won’t be able to create cross-platform parties. You can learn more about the cross-platform aspect of the game here.
November
All new Multiplayer levels and Seasonal bundles
Exclusive bundles will drop for Halloween and Movember. You can also expect a whole bunch of new multiplayer levels that will test your parking skills like never before.
December
Season 2 and new biome
The Parking Pass Season 2 will start this December. Around the same time, a whole new biome will be available, providing brand-new content in the campaign and new multiplayer levels. More on that later!
Stay tuned! For world premiere announcements, join our Discord server.
You Suck at Parking™: Available today
Here we go
Today is RELEASE DAY! We’ve been working on YSAP for more than two years now and it’s time to pull up the handbrake, and start parking. The game is already available on Steam. Yes, now, as you're reading this!
What’s in store?
The store is filled with lots of cool bundles that you can already get your hands on! Will you go for some neon paints or shoot for the stars with the Space Trucker bundle? With Oktoberfest just around the corner, why not join in the celebration! Still feeling peckish? Then check out the hot dog-themed pack. There’s something for every taste.
Look good, do good
This season, we partnered with Lifepack to provide you with a charity bundle to support a great cause. Get a truckload of items for a sweet price: all revenue will go to Lifepack, which fights against hunger and malnutrition around the world. You can find more information here.
SPECIAL RELEASE DAY Broadcast
Join us for a very special program to celebrate the launch day of You Suck at Parking™!
New Demo Alert!
After taking it for a spin during Gamescom this year, our new 2022 demo comes to Steam, 14 little days before release!
What to expect
A truckload of single-player new levels, revisited ones, and the actual overworld so you can have a feel of what the full game is gonna be like, in a small demo portion! If you're grinding to get a nice spot on the leaderboards, please note that they will be different in the full version: your score won't carry on from the demo version to the full one. We thought it was important for you to know. The competition is already raging though, it's a good training field!
Now for the technical part, we're already aware of some issues thanks to our lovely QA team and some experience with the build at Gamescom. Find the list below.
Known Issues
updated September 1st
Reward screen isn't showing & landmark does not show as updated after certain steps
Collision is partly missing on the Mastery Island portal
Some texts overlap each other in the career screen if the player sets the language to Russian and sets the text size to the biggest
The car falls off the map if the player tries to travel through the other side of the portal on the VIP Island
The loading screen flickers if the player travels from one biome to another
The controller does not vibrate if the player parks a car and immediately respawns a new one
The text "Unlocked in full game" can be seen behind the island cannon if the player changes the language and sets the text size to the biggest
The screen flickers if the player tries to go through the other side of the portal on snow island 1
The car spawns underwater while traveling to another biome after certain steps
The car is redirected to Island 1 after completing the VIP landmark level
Island unlock popup is not invoked after unlocking an island
The tutorial gets skipped if the player updates from the old demo save
Old demo leaderboard times are sometimes shown in new demo
The car wheels collide with the car's body if the player drives the car through the boost pad and immediately travels to another island using the island cannon (but apparently, the wheels are right on this one, it's the car that doesn't follow)
The controller continues to vibrate if the player opens the level selection screen while drifting (don't drift and level select)
The newsletter, landmark, and the pause menu cannot be triggered if the player opens the newsletter popup and closes it again
Car camera ends up inside the car after certain steps
The landmark P sign blinks if the car moves around it
Need to report a bug or ask for help? Feel free to join our Discord and use the appropriate channels, or email support[at]happyvolcano.com.
You Suck at Parking™ out on September 14th
Sooner than ever
Warm up your Steam account and engine, as You Suck at Parking™ will be available Sep 14, 2022. As you can imagine, we’re genuinely excited to be able to reveal the release date, finally! The game has been in development for more than two years now and it will soon™ be time for you all to pull up the handbrake and start parking right here on Steam!
What to expect
Over 100 solo levels await! Gain XP for each level cleared and start making your way up the leaderboards (if that’s your jam). The grass biome contains some emblematic levels which you may have played before in the demo. We revisited some of them with our talented/evil level designers to ensure each brings the right amount of challenge and fun!
Need some more competition? Jump right into some extreme parking action in the online multiplayer mode. Up to 8 players, make your way to all the spots as fast as possible to pull out in first place in this 4-round game mode.
Countdown has started
Only 15 days until you can start parking! Join the community on Discord, share the hype, and start getting acquainted with our chill Sunday parksters and fearless speedrunners!
Check out our new trailer below!
Summer Parking News
Hello there!
Long time no honk! We’ve been quite busy this summer, making sure multiplayer parking is stable and amazingly fun and preparing other surprises that are yet to be revealed! Check out the latest news here:
Multiplayer parking?!
In case you missed it, an online multiplayer mode will be available at launch. Up to 8 players online, we made ideal for maximum fun with all of your friends. Speaking of which, we’re also still building the friends party, to make sure you can ride with your pals and show them who’s the parking master.
Indie Racers Festival: win your Steam key!
From August 26 to August 29, we join forces with other indie racers to celebrate the joy of racing! Join our Discord and enter the special giveaway to get a chance to win your Steam key. Find more information on the official website.
Hallo Köln
Gamescom is just around the corner, and even if we’re still waiting on our parking ticket to go there (it’s the truth), we are ready to meet you at Koelnmesse. We’re bringing a whole new demo with us in the trunk, and a part of the team will be here to welcome you to the Indie Arena. Not at Gamescom? It’s 2022, events now come directly to you! Keep your eyes open for the Steam event and the online edition of the Indie Arena!
That's all folks! When's the release you ask? All we can say for now is.. dangerously soon™