UPDATE: Rewriting the launcher to fix the Windows Terminal crash
Today's update introduces a new launcher written in our usual game engine to replace the old launcher, which used the built-in Windows console (and crashed for people using the new Windows Terminal).
There was an antivirus false-positive in a test build I pushed yesterday, but that should be fixed with today's build, hopefully...
UPDATE: Small launcher fix for non-English locales
Today's update fixes a bug where the launcher text would be completely garbled for some non-English locales. If you see any launcher bugs you should report them to zach@zachtronics.com so that we can investigate.