Hi Everyone! Have you been enjoying the online co-op mode introduced last week? Here's another ZAMB! Biomutant Extermination update that includes:
1. Online co-op boss battles Boss fights are now available in online multiplayer, just like all the other stages.
2. Control configuration Customize your keys and buttons to fit your needs and habits.
3. Bug fixes Seeking and destroying all the irritating details.
And that will be all for now, we hope you like the changes! Stay tuned as with each update we are getting closer and closer to the final release. So if you have any ideas or comments, let us know on the game's Steam forum!
ZAMB! - The promised Online Multiplayer Update!
Hallo! It's ZAMB! Biomutant Extermination update time! We are very excited to announce that we've introduced:
1. Online multiplayer! That's right, two people can play ZAMB! together without leaving their houses, rooms, or even chairs. Technology is amazing!
But seriously, please let us know what you think, so we can eliminate any potential issues and bugs. For now it's been stable and fun, but your feedback can really help us make it even better.
One last thing. Boss levels in online multiplayer aren't ready yet, but will be soon.
What else?
2. Weapon and level tweaks We haven't stopped testing and balancing the game; some parameters of turrets and levels have been changed.
3. Minor bug fixes Minor, but annoying, and now fixed.
Online multiplayer is a pretty great step for us towards finishing the game, but as we still have time to improve it, we are waiting for your opinions and ideas. The game's forum is yours!
ZAMB! - The "Pretty Awesome but not as awesome as next week" build
Hi! Like every week, Friday is ZAMB! Biomutant Extermination update day! What have we been up to for the past 7 days?
1. New Achievements We've added 19 new achievements. Those of you who have already unlocked all the previous ones should:
a) let everybody know (because you're amazing!) and
b) prove their skills again by unlocking the new ones
2. Graphic enhancements Our artists have been improving some graphic features for the past week, particularly textures
3. Level fixes Some changes in level environments to make them even more playable
4. Minor bug fixes
We're still working in Early Access mode and preparing some pretty exciting updates for the future, so stay tuned! If you have any suggestions or comments, visit the Steam forum and let us know what you think of the game!
ZAMB! - Every Level COMPLETE! (Boss 3 build)
[IMG]http://i.imgur.com/wxOgtAe.jpg[/IMG]
Hallo! We've made another big step towards the final release of ZAMB! Biomutant Extermination. Everyone who gets the game now can play all the levels, including the final battle!
That's right, this week's update consists of:
1. The third and final Boss Fight A battle with the mad scientist Dr. Hundertwasser. Do you want to see how his biomutant army is created? Face the villain and his Slot Machine of Doom!
2. AI enhancement In single player you want to see the AI-controlled character to act smart, don't you? We've been working on that, Cye and Chrome make less and less mistakes.
3. Minor bug fixes Possibly a never ending story.
So, if you have any comments and ideas, let us know on the forum. We really appreciate your opinions and use all the feedback we can to make a great game, thank you so much for all the feedback! Have fun with the update!
ZAMB! - Second Boss and upto Twice the FPS!
Hi! Fridays always mean ZAMB! Biomutant Extermination updates.
We guess that after last week you might be ready for this. We're introducing:
1. The second Boss Fight If you want to know what a Whack-a-Golem is, try to beat it in our new boss fight level!
We've been also working on performance issues and some bugs that have come up, so:
2. Optimisation After the latest changes, the game runs with a higher frame rate!
3. Enhanced graphics Good news for everyone that plays on lower details – now the graphics have been enhanced and the game looks much better.
4. Game balance We've introduced some changes to game balance.
5. Bug fixes Except from minor issues, we've managed to fix a pretty nasty savegame bug, so now there shouldn't be any more problems with that.
The game's in Early Access, which means we can still make it better. We would love to know what changes you want to see and what you think about the game and the update. Let us know on the forum!
ZAMB! First Boss Level Released
May 9th 2014
It's the 9th of May, which means that our weekly update is here!
Today we're changing and adding:
1. The first Boss Fight You have probably guessed why some levels haven't been unlocked up till now. It is time for you to face the wrath of the Ant Queen, the first Boss in ZAMB! Biomutant Extermination.
2. New performance options Check them out if you think the game could run more smoothly.
3. Game balance We've modified some details in the challenge and difficulty.
4. Achievement icons We've replaced placeholder icons with new, unique and funnier ones.
5. Minor bug fixes
There you go!
Have fun with the boss and don't forget to feed us your opinions and ideas! Oh! and we will keep working on the game to deliver another update next week!
April 25th 2014 Another week of work on ZAMB! Biomutant Extermination is behind us, so it's time for another update of the Early Access version! What has changed?
1. Steam Achievements We've added 27 achievements for all those who like a good challenge. If you think you've mastered the game, try completing those!
2. New graphic options We've added new graphic options: 'Lighting quality' and 'Environmental animations' for all those who have had any trouble with framerate. Go check them out and let us know if it helped!
Note: Optimisation is still work in progress. And we'll continue working on it, so that you can fully enjoy the gameplay and quality graphics in the final release.
3. Bug fixes Some issues with music and sounds have been fixed, together with minor bugs.
We're here to stay and add new features every week to ZAMB! Biomutant Extermination. Meanwhile, enjoy the achievements, test new options and help us improve the game by posting your feedback on forums. Thanks!
April 18th 2014 A week has passed and it is time for the first ZAMB! Biomutant Extermination Early Access update. We're introducing a bunch of new gameplay features as well as fixing some bugs.
What has been added?
1. A new game environment The red-hot stuffy asteroid Mine.
2. Eight new stages to beat Tougher than the one's you've already played.
3. New challenges Just as all the stages before, the new ones have challenges. Try to complete all of them!
4. Six new enemy types:
Exploding Tick
Spitter
Crusher Bug
Security Tower
Disorienting Tower
Sentry Bot Mk. II
5. Four new powers for Cye:
Impact Orb
Acid Trap
Rejuvenating Aura
Seismic Wave
6. Three new turrets for Chrome:
Thunderstorm
Toxic Mortar
Laser Sniper
7. The development system As all turrets and powers are now available, if you play enough you can level up and upgrade all of them completely - the whole development system is ready.
8. Combos! In ZAMB! combos are created by combining the effects of turrets and powers. Now you can check out all the combinations.
9. Bug fixes
improved GUI
improved AI system
minor bugs
Known bugs we're still working on:
Graphics optimization We do realize some of you have had trouble with framerate. We're running some tests, following up the leads you've given us and fixing it.
Enjoy the update and let us know what you think!
ZAMB! All Environments complete! (May 2nd 2014)
May 2nd 2014 It's Friday and ZAMB! Biomutant Extermination is getting updated again!
This time it means we're adding:
1. A new game environment Search Dr. Hundertwasser's Lab for any signs of his evil mutants, which are plenty.
2. Eight new stages More stages come with more hours of play. Have to beat them all!
3. Four new vicious enemies: - Paralyze Scorpio
- Frost Wasp
- Freezer Tower
- Taser Tower
4. New stage challenges Will you manage to collect all the Stars?
5. Bug fixes This time, we've fixed some issues with ranged combat and turrets.
We hope you like the update! If you have any ideas or comments, visit our Steam forum and share them. Have fun!
April 25th 2014 Another week of work on ZAMB! Biomutant Extermination is behind us, so it's time for another update of the Early Access version! What has changed?
1. Steam Achievements We've added 27 achievements for all those who like a good challenge. If you think you've mastered the game, try completing those!
2. New graphic options We've added new graphic options: 'Lighting quality' and 'Environmental animations' for all those who have had any trouble with framerate. Go check them out and let us know if it helped!
Note: Optimisation is still work in progress. And we'll continue working on it, so that you can fully enjoy the gameplay and quality graphics in the final release.
3. Bug fixes Some issues with music and sounds have been fixed, together with minor bugs.
We're here to stay and add new features every week to ZAMB! Biomutant Extermination. Meanwhile, enjoy the achievements, test new options and help us improve the game by posting your feedback on forums. Thanks!
April 18th 2014 A week has passed and it is time for the first ZAMB! Biomutant Extermination Early Access update. We're introducing a bunch of new gameplay features as well as fixing some bugs.
What has been added?
1. A new game environment The red-hot stuffy asteroid Mine.
2. Eight new stages to beat Tougher than the one's you've already played.
3. New challenges Just as all the stages before, the new ones have challenges. Try to complete all of them!
4. Six new enemy types:
Exploding Tick
Spitter
Crusher Bug
Security Tower
Disorienting Tower
Sentry Bot Mk. II
5. Four new powers for Cye:
Impact Orb
Acid Trap
Rejuvenating Aura
Seismic Wave
6. Three new turrets for Chrome:
Thunderstorm
Toxic Mortar
Laser Sniper
7. The development system As all turrets and powers are now available, if you play enough you can level up and upgrade all of them completely - the whole development system is ready.
8. Combos! In ZAMB! combos are created by combining the effects of turrets and powers. Now you can check out all the combinations.
9. Bug fixes
improved GUI
improved AI system
minor bugs
Known bugs we're still working on:
Graphics optimization We do realize some of you have had trouble with framerate. We're running some tests, following up the leads you've given us and fixing it.
Another week of work on ZAMB! Biomutant Extermination is behind us, so it's time for another update of the Early Access version! What has changed?
1. Steam Achievements We've added 27 achievements for all those who like a good challenge. If you think you've mastered the game, try completing those!
2. New graphic options We've added new graphic options: 'Lightning quality' and 'Environmental animations' for all those who have had any trouble with framerate. Go check them out and let us know if it helped!
Note: Optimisation is still work in progress. And we'll continue working on it, so that you can fully enjoy the gameplay and quality graphics in the final release.
3. Bug fixes Some issues with music and sounds have been fixed, together with minor bugs.
We're here to stay and add new features every week to ZAMB! Biomutant Extermination. Meanwhile, enjoy the achievements, test new options and help us improve the game by posting your feedback on forums. Thanks!
A week has passed and it is time for the first ZAMB! Biomutant Extermination Early Access update. We're introducing a bunch of new gameplay features as well as fixing some bugs.
What has been added?
1. A new game environment The red-hot stuffy asteroid Mine.
2. Eight new stages to beat Tougher than the one's you've already played.
3. New challenges Just as all the stages before, the new ones have challenges. Try to complete all of them!
4. Six new enemy types:
Exploding Tick
Spitter
Crusher Bug
Security Tower
Disorienting Tower
Sentry Bot Mk. II
5. Four new powers for Cye:
Impact Orb
Acid Trap
Rejuvenating Aura
Seismic Wave
6. Three new turrets for Chrome:
Thunderstorm
Toxic Mortar
Laser Sniper
7. The development system As all turrets and powers are now available, if you play enough you can level up and upgrade all of them completely - the whole development system is ready.
8. Combos! In ZAMB! combos are created by combining the effects of turrets and powers. Now you can check out all the combinations.
9. Bug fixes
improved GUI
improved AI system
minor bugs
Known bugs we're still working on:
Graphics optimization We do realize some of you have had trouble with framerate. We're running some tests, following up the leads you've given us and fixing it.