Magnificent Zedhunters! Version 0.761 is out with just a few fixes.
Fixes:
Fixed an issue where the Tesla Coil Traps n' goodie would waste charges on friendly targets, like Lennart and the Dude (Objective).
Fixed an issue where weapons wouldn't get kills, meaning you couldn't level/upgrade a weapon.
I hope y'all have a great day!
0.76 EA-Update
Hello there Zedfest Contestants!! Version 0.76 is here with bugfixes, changes and some freshly added stuff!.
Fixes:
Fixed some Music tracks playing at a higher volume than others.
Fixed an issue that would occur when winning a game and dying at the same time.
Fixed an issue regarding Ragdolling mode. There was a possibility to spasm out when entering Ragdolling mode. This is now fixed.
Fixed a collision issue on some stairs in the map Cyber Alert!
Fixed a Keybinding issue where you couldn't rebind the Q key to do anything else than opening the Ring menu.
Current song being played (window) is disabled when the Music slider is at 0.
Fixed a minor issue with the Banana Bomb displaying the wrong purchasing currency.
The HP/Armor text(above the players head) would display the wrong percentage of HP/Armor when switching class at P.U.G.S. This is now fixed.
Fixed some issues that could occur when Sliding and then doing a roll.
Fixed an issue where the music would play at a low volume during the level up-stinger sound even though the music slider was at 0%.
Fixed an issue with the Zed "unstuck" feature that would kick in when a Zed got stuck somewhere. This is improved upon and working correctly now.
Fixed an issue with the Muminous Luzi X2's shooting sound.
You can no longer stand on top of the Snus virus machine.
Changes:
Some weapons are now purchasable using the yellow nugget currency instead of Z₭. When upgrading said weapons, you will have to spend the yellow nuggets.
Some changes have been made when Sprinting and pressing LMB(shoot button). It is behaving a little bit different now.
Max possible Score Multiplier is now X10, instead of infinite.
Removed Acid Puke Masters speed increase that would happen after every puking session.
Changed the way bullets are spawned for hit-scan weapons. Much better optimized, especially in multiplayer.
Further network optimizations.
Rivan Dragoknight's (Boss) Shooting gloves are now homing, meaning they will follow the player until explosion.
Hackers Aimbot Gun's (Traps n' goodie) ammo is increased by 30% and its fire rate by 30%. It is now also aiming at the head of the Zeds instead of torso.
Changed the floor at AquaWorld.
Added:
Added a small window showing the current song being played in the Pause menu as well.
A new grenade, the Homing Brick! Aim (RMB) to lock to a target, and throw it away with LMB.
A new Traps n' goodie, the Tesla Coil! Discharges an electric arc on nearby Zeds. Very effective on Acid Puke Masters.
You can now switch Perks, characters and emotes at P.U.G.S.
Prestige:ing a class is now also possible to do through P.U.G.S.
9 new Season challenges for you to dig into!
0.75 EA-Update
Fellow Contestants! Version 0.75 is here with bugfixes, changes and some freshly added stuff!.
Fixes:
Fixed a bug where the Xtreme 101 MiniGun and DIY Zero-G Gun could start to shoot without pressing the Shoot button (LMB) after a reload.
Fixed an issue with the Xtreme 101 MiniGun's slow down audio.
Fixed an issue where you would instantly get to the ground if sliding and started the roll near an edge.
Fixed an issue where you could start running in normal speed again while holding RMB (Aiming).
There was an issue with Rivan Dragoknight's (Boss) Shockwave attack, it could damage the player several times in a manner of frames, killing the player almost instantly. This is now fixed.
Fixed a serious exploit where you could achieve a very high score early in the game.
Fixed Pathfinder's shorts.
Fixed a bug that would occur when selling an item at P.U.G.S.
Changes:
Rivan Dragoknight's (Boss) shooting Boxing gloves are now faster in Enraged mode.
You can no longer pick up Piggybanks when you already have maximum ₹.
The first Shotgun-pellet will now go straight forward along the mouse pointer and the rest of the bullets spread accordingly. This way you are guaranteed to hit a Zed when pointing at them. Before this change, every pellet would spread, making it hard and very unreliable to hit a Zed at a distance when using a Shotgun.
Slightly better performance on Wonderful Winterland.
You can now start shooting while sprinting, you'll automatically start jogging. The "penalty" for this feature is that there is a small delay (0,2sec) until you start shooting. Before this change you had to release the Sprint button in order to shoot with a weapon.
Added:
A small window showing the current song being played. Pops up during song-change.
7 new Heavy as hell Music tracks!
New Short banger music stingers when leveling up, when prestigeing a class and when prestigeing a weapon.
Added Turn in-place animations when the character is rotating while standing still, instead of just "sliding" in place when rotating.
Added a option in Settings > General to Fade the inventory 5 seconds after hitting a inventory-key or scrolling through it. You can now choose between Fade/Always show.
When you have a weapon eligible for upgrade, a text will be shown at P.U.G.S to remind you to upgrade.
2 new Steam Achievements.
7 New Seasonal challenges with a small seasonal reward.
A few new Daily Challenges for added variety.
0.743 EA-Update
Zedfest contestants! A smaller update (0.743) with a couple of bugfixes and changes.
Fixes:
Fixed the Daily challenge: Just two Victories! There was a problem where it didn't work correctly before.
Siren Head and Acid Puke Master (Zeds) are no longer initiating their special mechanics if they happen to be in the air.
Fixed an issue with the Steam achievement "You Finished Every Challenge?!" not being popped when completing every seasonal challenge. If you finished every seasonal challenge prior to this update and didn't get the achievement, just go to Challenges > Seasonal Challenges and it should pop for you.
Fixed an Ammo bug that would occur when switching weapon from Primary to secondary or vise versa and picking up an ammo box at the same/almost at the same time.
Fixed an Issue with the Sniper Scope not showing correctly when holding Aim, switching to another Inventory slot and switching back to the Sniper.
Fixed some collisions at a few places where a player could get stuck at Wonderful Winterland.
You can no longer stand on top of the Christmas tree at Wonderful Winterland.
Changes:
The price to fill up ammo at P.U.G.S is now capped at 800₹ for the Primary weapon and 500₹ for the Secondary weapon. Before this change it could be extremely expensive to refill, especially when having Ammo perks activated and being high level.
The Ammo Generator (Traps n' goodie) now cost 1000₹ instead of 800₹.
P.U.G.S arrow location (shows on screen when not looking at P.U.G.S) have been enlarged quite a bit to make it easier to find.
Happy New Year Zedhunters!
0.742 EA-Update
Zedfest Contestants! Just a small update (0.742) with a some improvements for the Sliding and rolling abilities.
Improvements:
Sliding and Rolling is now working much better when playing as a client with high ping.