- Awarded Event Cosmetics - Added a small half-second delay to downloading workshop levels in online, to test if this prevents a small issue that sometimes pops up
Steam Deck Bug - Stuck at 100% Downloading
Hi everyone!
Over the past few days I've received some bug reports where players on Steam Deck get stuck on the "Downloading Workshop Levels - 100%" screen.
I've asked for their player logs and found out that this is caused by the Steam API throwing weird errors... but only on Steam Deck.
These issues don't occur on Windows, even though the code is the exact same.
This leads me to believe that it's an issue that I can't solve on my own, and so I've made a support ticket on Steam's special developer page.
I hope we can figure out what's going on and causing these issues. I'll post an update when I've got news to report.
Until then, I'm afraid this bug will keep popping up on Steam Deck :(
I hope I've informed you all well and that this issue gets resolved soon!
- Yannic
Level Contest - Fixed Checkpoints
THEME: Fixed Checkpoints
Build a level that passes through 4 pre-placed checkpoints. You cannot move, rotate or scale these checkpoints. However, you can freely place the start and finish blocks!!
This contest is in honour of one of the first community-driven level contests for Zeepkist, the Monthly Mapping Madness (MMM) that had fixed checkpoints, start and finish blocks over 12 events!
Looking for ideas? How about a cliffside layout or big loops!
Save the file in %userprofile%\AppData\Roaming\Zeepkist\Levels\Fixed_Checkpoints
You can also open the Levels folder in File Explorer by clicking the top-right folder icon in the Level Editor's "Load Level" menu.
DEADLINE
Your track should be complete and submitted by Sunday, 2nd June 2024 at 18:00 BST
Submissions will be combined into a single workshop item after the deadline above
SUBMISSION RULES
You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
Level collaborations are permitted (Maximum of 3 players per level. This counts as a level submission for each individual creator. Please name collaborators when submitting)
The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")
THEME RULES
You CAN place the Start and Finish blocks anywhere on the level
You CAN paint the 4 pre-placed checkpoints
You CAN change the skybox and toggle the baseplate on/off
You MUST NOT move, rotate or scale the 4 pre-placed checkpoints
You MUST NOT remove or add additional checkpoints
LEVEL RULES
Scaling track pieces is permitted
Level MUST follow any theme requirements set above
Level MUST be under 4000 blocks
Level MUST have an author time above 30 seconds
Level MUST have an author time under 75 seconds (1m15s)
Level MUST NOT have risky or hidden finishes/shortcuts (e.g blind shortcuts or using no-collision/invisible blocks to hide a secret path that is NOT the intended route)
Don't have Discord? You can submit your entry by linking your workshop item in the comments section of this announcement post!
WINNERS & PRIZES
Up to 15 of the submitted levels will be used for the next Zeepkist Super League event
The community will vote on their favourite maps from the theme once submissions close
Top 3 in the community votes for Best Decor and Best Track Layout will each win a special hard hat cosmetic in-game. Discord users will also get a `Level Contest Winner` role and 3,000 chat EXP in our Discord server.
BANNER CONTEST
We're also hosting a themed banner contest for our Discord server banner image where you can win a special beret hat!!
We will be competing on 15 of the 50 level submissions from the Shorty level contest held earlier this month. You can checkout all submissions on the Steam Workshop!
The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)
The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!
Top 3 with the most points will receive the Season 3&4 special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!
Who can join?
The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.
Look out for the following rooms hosted by either Akane or Kernkob:
Zeepkist Super League: Shorty
What tracks are we racing on?
The 15 tracks we're racing on have been picked out by our judges.
They are:
Socks and Sandals by ioi8
Antiquity by Maou + St Nic
Ramshackle Causeway by Shadynook
Hidden Valley (Sprint) by Lazy_Echidna
Short Showdown by Renergy
Quaint by RoundNZT
Saltyside City by DeeDeeNaNaNa
[BREAK TIME: SHORTY EDITION]
Marmalade Gyre by md_PL_
Uphill Battle by Hockmu
Snaking Pathway by justMaki
Slungle by Kernkob
Fun with Friction by Lexer
Coastal Cruise by Last
How are you feeling by AndMe42
Vulcan Hallow by Codewalt
- Akane
Zeepkist Awesome Alpha - Version 15, Patch 76
- Awarded Event Cosmetics
Level Contest - Shorty
THEME: Shorty
Build a level that has players finishing the level between 20 and 30 seconds!
Looking for ideas? How about a small compact level or a fast high speed course!
DEADLINE
Your track should be complete and submitted by Sunday, 5th May 2024 at 18:00 BST
Submissions will be combined into a single workshop item after the deadline above
SUBMISSION RULES
You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
Level collaborations are permitted (Maximum of 3 players per level. This counts as a level submission for each individual creator. Please name collaborators when submitting)
The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")
LEVEL RULES
Scaling track pieces is permitted
Level MUST follow any theme requirements set above
Level MUST be under 4000 blocks
Level MUST have an author time above 20 seconds[UPDATED]
Level MUST have an author time under 30 seconds[UPDATED]
Level MUST have at least 2 checkpoints. Consider adding additional checkpoints for split timing or where it would prevent a cut, as cuts do not make for good tournament tracks!
Level MUST NOT have risky or hidden finishes/shortcuts (e.g blind shortcuts or using no-collision/invisible blocks to hide a secret path that is NOT the intended route)
Don't have Discord? You can submit your entry by linking your workshop item in the comments section of this announcement post!
WINNERS & PRIZES
Up to 15 of the submitted levels will be used for the next Zeepkist Super League event
The community will vote on their favourite maps from the theme once submissions close
Top 3 in the community votes for Best Decor and Best Track Layout will each win a special hard hat cosmetic in-game. Discord users will also get a `Level Contest Winner` role and 3,000 chat EXP in our Discord server.
BANNER CONTEST
We're also hosting a themed banner contest for our Discord server banner image where you can win a special beret hat!!
We will be competing on 15 of the 36 level submissions from the level contest held earlier this month. You can checkout all submissions on the Steam Workshop!
The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)
The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!
Top 3 with the most points will receive a special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!
Who can join?
The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.
Look out for the following rooms hosted by either Akane or Kernkob:
Zeepkist Super League: Racetrack
What tracks are we racing on?
The 15 tracks we're racing on have been picked out by our judges.
They are:
Flos Patriae by [XTR]Hawk
Sundering Sunset by Maou + Maki
ZSL Stadium by [TOG]Lazy_Echidna
Oasis Racecourse by [oops] Wombat!
Alley Cat by icRS + St Nic
Shambly Grand Prix by Codewalt
Borgo Mozzafiato by Riccio97
[BREAK TIME: RACETRACK EDITION]
Verdant Highlands by Shadynook
Zeepa Horizon by Diabler + Reholmes92
The Frigid North Circuit by Lexer
Spoooooooky Factory by [CTR] Sandals
LTB Community Circuit by [RRG]ttv/Lilly the Bun
Forest Raceway by [Lord] bernhard
F-Zeepo by [CTR]OwlPlague [CTR]TheBamboozler [CTR]NathWalt
Floating Fantasy Fortress by [meh] Renergy
- Akane
The Road to v16 - Zeepkist Devlog Part 5
Zeepkist Devlog
Hey everyone!!
If you've been following along on the Discord you may have been keeping track of some recent developments!
You may also have read the previous devlog and been waiting for more!
It's been a while since part 4, but work on the update has been steadily progressing. So I thought it was time for devlog 5!!
The New Garage
This entire devlog is about showing off the new v16 garage, as well as the increased cosmetics options you'll have!
Currently, in Zeepkist v15, you have to enter adventure mode to be able to change your cosmetics. In v16, you'll be able to do it straight from the main menu!
Cosmetics are now grouped by folders, which should make it a lot easier to find the specific cosmetic you're looking for!
We've also got a bunch of new types of cosmetics!
Hats and Glasses have been split up into separate categories, so you'll be able to mix and match to really find your own style!
With the trash button you're also able to now REMOVE your hat (or glasses) entirely!
You'll now also be able to select the front and rear wheels of your Zeepkist, overriding the Zeepkist's default wheels!
The character color picker has also received an upgrade, now allowing you to change each color of your character individually!
And instead of your online chat name color being derived from your body color, you'll now be able to select your own custom color through the online settings menu!
And last but not least, here's what selecting a paraglider looks like!
The End
That's it for this devlog!! I hope you enjoyed the little behind-the-scenes insight and I hope all of you are as excited for Zeepkist Version 16 as I am!!
If you want to be even more up to date on Zeepkist development, you can join the Discord!
Happy Zeepkisting!!
Zeepkist Awesome Alpha - Version 15, Patch 74
- Awarded Event Cosmetics - Added Steam ID to Online Spectate Mode:
We will be competing on 15 of the 49 level submissions from the Empty Paint Can level contest held earlier this month. You can checkout all submissions on the Steam Workshop!
The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)
The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!
Top 3 with the most points will receive a NEW special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!
Who can join?
The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.
Look out for the following rooms hosted by either Akane or Socks242:
Zeepkist Super League: Empty Paint Can
What tracks are we racing on?
The 15 tracks we're racing on have been picked out by our judges.
They are:
Bucket of Sun by Paraazarre
Merlot Manor by Meromeronomi
Cubes are great by Zoman
Summer Afternoon by icRs
Moonlight Cove by Shadynook
Mountain Village by Codewalt
Corporate Headquarters by Striking Viper + OwlPlague + TheBamboozler