Zeepkist cover
Zeepkist screenshot
Genre: Racing, Sport, Indie

Zeepkist

Zeepkist Awesome Alpha - Version 15, Patch 43-45

- New setting: "Disable Online Player Particles"
- New setting: "Enable Particle Collisions" (used to be enabled by default, new default is off)
- Braking whiled soaped now slows your rotation, just like air controls
- Adjusted simpleboost aesthetic
- Spectated players are now always visible, even if drawing online players is disabled

Zeepkist Awesome Alpha - Version 15, Patch 42

- Fixed a major performance issue during online play

Zeepkist Awesome Alpha - Version 15, Patch 41

- Added "Disable Forcefield Animation" setting to Graphics > Post Processing, should help performance

- Added "Remember Steering Limit Between Runs" to gameplay settings

- Changed texture of level editor feather forcefields

Zeepkist Awesome Alpha - Version 15, Patch 38

Hey everyone!!



It's time for a proper update!!!

⚠️ Beware!! If you have mods installed, online might not work until your mods are updated!! It's probably best to uninstall your mods until then!! Ask on the modding Discord for further info. ⚠️

Anyway, the update! It's quite a big one!

Changelog:



🔸Voteskip is back!! use command /voteskip on to turn voteskip on and /voteskip percentage [number] to set a voteskip percentage (default 100%). Use /voteskip or /vs to vote.
🔸/servermessage [colour] [time] [message] command to display messages in your server room
🔸/joinmessage [colour] [message] command to automatically display join message in your server room
🔸Checkpoints, finishes, camera changer and zeepkist changer gates now have slightly glowly forcefields with icons that indicate what they are
🔸Settings to disable checkpoints/finish forcefields and other forcefields
🔸New hotkeys to toggle whether forcefields are enabled/disabled in-game



🔸Added a new "soap wheels" game mechanic!
🔸Added 4 "Soapy" materials
🔸Added "Soap Wheels" & "Reset Wheels" gates
🔸Added "Soap Wheels" & "Reset Wheels" forcefield blocks
🔸Added camera changing forcefield blocks
🔸Added checkpoint forcefield blocks
🔸Added finish forcefield blocks
🔸Added 3 "ring" blocks
🔸Added "bubble blower" block with particle effects



🔸6 new adventure levels
🔸24 new player cosmetics (including 3 new character colors!)

🔸Added font support for Japanese text
🔸"Particle Max Distance" setting for better particle performance control
🔸Various minor changes and bugfixes


Happy Zeepkisting!!!



And as always, if you have bugs, be sure to report them on the Zeepkist Discord! https://steelpan.dev/zk-discord




Hotfix v15p39:
🔸Fixed the player.log being spammed with a useless message
🔸Fixed not being able to pass host to other players

Hotfix v15p40:
🔸You can now add the new adventure levels to online lobbies!

Reverting to Version 15, Patch 36

So I broke a thing and now we're back at the previous version!

I know what went wrong so I'm on it!

Zeepkist Awesome Alpha - Version 15, Patch 37

- Broken levels in online will no longer lock your game, and instead boot you to the main menu. I'm looking into catching this on the server-side but for now this will be an improvement already, no more Alt-F4ing :)

Zeepkist Super League - Wild West

View the event on Zeepkist's Official Discord server!

When is the Super League tournament?



Timeslot 1 (2 Rooms, 128 player capacity)




  • Sunday 10th September at 10:00 PDT
  • Sunday 10th September at 13:00 EDT
  • Sunday 10th September at 18:00 BST
  • Sunday 10th September at 19:00 CEST
  • Monday 11th September at 04:00 AEDT


Timeslot 2 (1 Room, 64 player capacity)




  • Sunday 10th September at 19:00 PDT
  • Sunday 10th September at 22:00 EDT
  • Monday 11th September at 03:00 BST
  • Monday 11th September at 04:00 CEST
  • Monday 11th September at 12:00 AEDT



Super League Details



We will be competing on 15 of the 34 level submissions from the Wild West level contest held earlier this month. You can checkout all submissions on the Steam Workshop!

The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)

The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!

Top 3 with the most points will receive a special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!



Who can join?



The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Socks242 (Timeslot 2). Rooms are filled on a first-come-first-served basis.

Look out for the following rooms hosted by either Akane or Socks242:

  • Zeepkist Super League: Wild West (1)
  • Zeepkist Super League: Wild West (2)



What tracks are we racing on?



The 15 tracks we're racing on have been picked out by our judges. Download the level playlist here.

They are:


  • Outlaw by kernkob + RoundNzt
  • Might as well overheat by Parrazarre
  • Sandy City Circuit by Lexer
  • Doc to the Rescue by TheBamboozler
  • Jackeroo by Linzi
  • Spaghetti Western by PlusMicron
  • Wesmo by Khord
  • [BREAK TIME: WILD WEST EDITION]
  • Mechanical Mesa by zivecef
  • Sluice Valley by Codewalt
  • Tumbleweed Tumblestone by Gearworkdragon
  • Ghostriders in the sky by Lazy_Echidna
  • Bootsnake Ranch by 𝔖𝔱. 𝔑𝔦𝔠𝔥𝔬𝔩𝔞𝔰
  • El Condor by IStaySideway
  • Train Beyond by Maki + @Finn
  • Dynamite Plateau by Shadynook



Level Contest Community Vote



After the Super League event, we will be opening the community vote to everyone on Steam and our Discord server. You will be able to pick your 3 favourite levels from the Wild West theme!

- Akane

Level Contest - Compact

THEME: Compact (7x7x7)



  • Build a level that has players racing within the confines of a 7x7x7 wide cube.

  • ⚠️ This is the first official contest that requires downloading a template level. Please see section below on how to download it ⚠️

  • Looking for ideas? How about a tiny race track, using all surfaces of the cube with fans or twisty wall rides!

DEADLINE



  • Your track should be complete and submitted by Sunday, 24th September 2023 at 18:00 UTC+1

  • Submissions will be combined into a single workshop item after the deadline above

DOWNLOAD 7x7x7 TEMPLATE



  • Download the template for the level contest! This provides the outline of the 7x7x7 grid boundries.


  1. Do NOT remove the outline blocks
  2. You CAN NOT place decoration or track pieces outside of the 7x7x7 grid boundary
  3. You CAN paint the outline blocks a different colour
  4. You CAN remove the cube's grass baseplate
  5. You CAN change the skybox (P cycles them, or use track options menu)

How to get the level in the editor


  1. Open %userprofile%\AppData\Roaming\Zeepkist\Levels in File Explorer
  2. Create a new folder named Compact
  3. Download Compact.zeeplevel into that folder
  4. Load the level in Zeepkist level editor!
  5. Save your level with a new name :)

SUBMISSION RULES



  1. You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
  2. Level collaborations are permitted (this counts as a level submission for each individual creator)
  3. The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")

LEVEL RULES



  1. Scaling track pieces is permitted (within the 7x7x7 grid)
  2. Level MUST follow any theme requirements set
  3. Level MUST be under 4000 blocks
  4. Level MUST have an author time above 30 seconds
  5. Level MUST have an author time under 1 minute 30 seconds (90s)
  6. Level MUST have at least 2 checkpoints. Consider adding additional checkpoints for split timing or where it would prevent a cut, as cuts do not make for good tournament tracks!
  7. Level MUST NOT have hidden finishes/shortcuts (e.g using no-collision or invisible blocks to hide a secret path that is NOT the intended route)

HOW TO SUBMIT YOUR LEVEL



  1. Join our Official Discord server
  2. Upload the level to the Steam Workshop
  3. Link the workshop item in the theme's thread in #level-submissions

    Don't have Discord? You can submit your entry by linking it in the Steam forum thread for this announcement!

WINNERS & PRIZES



  • Up to 15 of the submitted levels will be used for the next Zeepkist Super League event
  • The community will vote on their favourite maps from the theme after the ZSL event
  • Top 3 in the community votes for Best Decor and Best Track Layout will each win a special hard hat cosmetic in-game. Discord users will also get a `Level Contest Winner` role and 3,000 chat EXP in our Discord server.

BANNER CONTEST


We're also hosting a themed banner contest for our discord server banner image!

The theme is Airtime and ends at the same time as this level contest!! View the banner contest event details on Discord

- Akane

Zeepkist Awesome Alpha - Version 15, Patch 36

Hey everyone!!



Time for another another patch!!!

This patch is basically the same patch as last time, except back then it broke the server. So I went back in the code, fixed some stuff, enabled better logging, and I hope everything works now!!

⚠️ Beware!! If you have mods installed, online might not work until your mods are updated!! It's probably best to uninstall your mods until then!! Ask on the modding Discord for further info. ⚠️

Anyway, the update! It's quite a big one!

Changelog:



🔸 Added "Steering Limit Keys", which you can use to limit your max steering angle



🔸 Added "Time" and "Input" displays to online photo mode
🔸 Updated the input display with extra info



🔸 Added a "Tag" option to online settings, allows you to add a 4-letter tag to the front of your name, without having to change your Steam name (Blame Ronan for this idea, it caused the update to take a while lol)



🔸 Awarded special influencer hats to 4 influential influencers ❤️
🔸 Awarded special "I helped!" hats to a bunch of people testing the update
🔸 Various small fixes


Happy Zeepkisting!!!





Rollback To Version 15, Patch 34

Hey everyone!!



There were issues with the server in the new patch, so I'm rolling back to patch 34 until I can fix it!!

Sorry for the inconvenience!