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Zeepkist screenshot
Genre: Racing, Sport, Indie

Zeepkist

Zeepkist Awesome Alpha - Version 15, Patch 27

- Limited amount of feather particles able to be spawned per single feather block (100)

- Feather blocks now also affect dynamic objects

Zeepkist Awesome Alpha - Version 15, Patch 26

- Fixed Z-Fighting on feather forcefields

- Disabled "Filename" input field in level editor loading screen, to avoid confusion

- Added "Use Legacy LOD Calculations" toggle in graphics settings, enabling it causes big-scaled objects to no longer appear "further away" for the LOD calculation. (The way it used to be before the LOD update a while ago).

Zeepkist Awesome Alpha - Version 15, Patch 25

Small Update!!



- Added Banner & Level Contest winners

- Added "Feather Forcefield" blocks

- Added feather primitive

- Moved road physics blocks (fans, tilt blocks, feather forcefields) to the roads folders

- Placed an extra podium back into the statues folder


Feather Forcefields!



Hi everyone!!

Zeepkist 2D and the sound update are still taking a while, so I figured it was time to give Zeepkist another neat cool fun feature while the big stuff isn't done yet.

Introducing: Feather Forcefields!!



Feather forcefields are built as a solution for cases where you made a biiiig yump, but the landing doesn't quite fit right and Unity throws you some occasional landing bugs.



Feather forcefields will slow down your velocity along the forcefield's local Y axis (green), while not touching your velocity along the X and Z axis (red & blue).

There's settings for slow down force and max-slowing-speed, so they're highly customizable for your specific situation!



In game, they don't look like big blue transparent forcefields, but instead display as a bunch of white feathers floating around where the forcefield is active.


Happy Zeepkisting!



If anything's broken, let me know in the Discord!! (the blue-purple button in the main menu)

Happy Zeepkisting!!

Zeepkist Awesome Alpha - Version 15, Patch 24

- Fixed not being able to exit character select and level select with controller in split-screen

- Changed level editor tip "Level needs 1 start & at least 1 finish!" to be reactive, now mentioning start & finish if those aren't placed yet, mentioning podium if that isn't placed yet, and letting you know everything is all good when you've placed a start, finish, and podium.

Zeepkist Awesome Alpha - Version 15, Patch 22 & 23

- Fixed switching from paint tool in editor while hovering over a block with a new paint not resetting the previous paint

- Added 3 green concretes

- Added 3 "Roman Pillar" blocks

Zeepkist Awesome Alpha - Version 15, Patch 22

- Fixed switching from paint tool in editor while hovering over a block with a new paint not resetting the previous paint

- Added 3 green concretes

- Added 3 "Roman Pillar" blocks

Vote for the City Level Contest winners + City ZSL Results!!

The first Zeepkist Super League event of Season 2 concluded yesterday and now it's time to vote for the best themed levels from the City level contest!

Builders were tasked with building a level that has players racing around a city environment.

For example, a level that takes place on rooftops, in a subway, a city park, through a busy street lined with skyscrapers or in a post-apocalyptic city ravaged by kaiju!

Vote Here!!



Voting is open until Saturday 3rd June, 2023 at 18:00 BST

Play the level submissions



All of the submissions are available in the Zeepkist Super League - City level pack on the Steam Workshop!

Other Contests



The Gravity level contest and Beach banner contest are underway with just under 2 weeks left! Head on over to the #level-contests or #banner-contests channel in our Official Zeepkist Discord server to join in! (make sure you pick up the Level Contest or Banner Contest roles when joining the server)

Super League Event Results & Season Standings



You can view the complete season standings for season 2 on the Zeepkist Records website!

The results of the City Super League tournament held yesterday is also available now: View event results

- Akane

Zeepkist Awesome Alpha - Version 15, Patch 21

Zeepkist Super League - City

View the event on Zeepkist's Official Discord server!

When is the Super League tournament?



Timeslot 1 (2 Rooms)




  • Sunday 21st May at 10:00 PDT
  • Sunday 21st May at 13:00 EDT
  • Sunday 21st May at 18:00 BST
  • Sunday 21st May at 19:00 CEST
  • Monday 22nd May at 04:00 AEDT


Timeslot 2 (1 Room)




  • Sunday 21st May at 19:00 PDT
  • Sunday 21st May at 22:00 EDT
  • Monday 22nd May at 03:00 BST
  • Monday 22nd May at 04:00 CEST
  • Monday 22nd May at 12:00 AEDT



Super League Details



We will be competing on 15 of the 39 level submissions from the City level contest held earlier this month. You can checkout all submissions on the Steam Workshop!

The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)

The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!

Top 3 with the most championship points will receive a special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!



Who can join?



The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Socks242 (Timeslot 2). Rooms are filled on a first-come-first-served basis.

Look out for the following rooms hosted by either Akane or Socks242:

  • Zeepkist Super League: City (1)
  • Zeepkist Super League: City (2)



Level Contest Community Vote



After the Super League event, we will be opening the community vote to everyone on Steam and our Discord server. You will be able to pick your 3 favourite levels from the City theme!

- Akane

Zeepkist Awesome Alpha - Version 15, Patch 16-20

Hey everyone!!



I went ahead and took a shallow dive into the online photo mode "camera mode" code, to see if there were improvements to be made!

And there were! In fact the whole thing can probably use a big overhaul in the future, but for now I figured I'd just slap on some extra better options to improve usability in the meantime!

SO


New Camera Modes!



I've added 2 new camera modes to online photo mode!
Static Follow and Dynamic Follow

Static Follow follows your target player statically, from a fixed point behind the other player.

Dynamic Follow does much the same, except the camera will stay level to the horizon.

Static:


Dynamic:


The difference isn't super big, but they're nice options to have.

You'll need to hop into the keybinding settings to bind keys to "Camera 6" and "Camera 7".


Only Spectate Favorited Players



kAN and the boys also told me they were interested in a way to only spectate players they'd favorited, in order to more easily watch what their friends are doing. So I made it so you can "spectate priority" people from the leaderboard now!

By default I've bound them to Ctrl+N and Ctrl+M. (The bindings for looping through all players are M and N)

You can change these in the keybinding settings if you'd like!


Favoriting People From Leaderboard



To aid with the new "Only Spectate Favorites" feature, I've added "Spectate Player" buttons to the Leaderboard view!



This should make it a lot easier to spectate people!

Remember, favorited people will always be able to join your lobbies, overriding the "max allowed players" in a lobby!


Patch 17:



- Someone found a bug in singleplayer which I fixed!
- Improved Dynamic Follow camera
- Press Camera 6 and Camera 7 multiple times to toggle between looking forward and backwards!

Looking backwards:



Patch 18:



- Fixed favoriting people not working as non-host


Patch 19:



- I had to decouple the "spectate favorite" system from the "join room priority" favorite system because it doesn't work on the backend. Uhh anyway these are now separate systems! The "spectate favorites" can be set through leaderboard view! :D

Eyes emoji for "spectate favorite"


Eyes emoji for "spectate favorite"



Patch 20:



- Small fixes


Happy Zeepkisting!!