- Fixed a mesh LOD bug for certain blocks - Added some output_log debug lines - Behind-the-scenes DLC preparation - Added small online leaderboard in photo mode:
Zeepkist Awesome Alpha - Version 8, Patch 9
- Changed some localization - Did some setup work for upcoming DLC
Zeepkist Awesome Alpha - Version 8, Patch 8
- Changed podium icon in level editor - Fixed a localization typo - Changed "Toggle Tooltips" to "Show Controls" in photo mode - Super-bottom-out force doesn't get triggered by rigidbody colliders anymore - Fixed a small typography error in the free play level select menu - Fixed adventure path disappearing on low graphics settings (I think) - Changed debug-info key binding from Page-Up to Left-Alt + Page-Up to prevent accidentally toggling it on - Displayed times can no longer be less than 0, will display as 00:00.000 - Times set in online multiplayer will now be saved locally, and will show up in free play - Added date and time info to race results screens, for the community-run records site*
- Changed level editor "level not validated" text - Fixed a small medal display bug (I hope this fix doesn't break anything lol)
Zeepkist Awesome Alpha - Version 8, Patch 6
- Added some cool decoration blocks :)
Zeepkist Awesome Alpha - Version 8, Patch 5
- Changed a 2 into a 3
Zeepkist Awesome Alpha - Version 8, Patch 4
- Tweaked a main menu button navigation thing - Changed a button's disabled color in the "Create Room" lobby menu - Fixed level playlist page bug in online multiplayer - Added white wind trails to windmill in lobby background - Added giant shovel
🤠
Zeepkist Awesome Alpha - Version 8, Patch 3
- Fixed toilet texture - Balanced level D06 and D07 medal times
😏
✨ The Super Shiny Stuff Update!!
The Super Shiny Stuff Update!!
Welcome friends!! It's finally happened!! Super Shiny Stuff is here!!
[previewyoutube="jEAYYlSh44U;full"]
This update is a (BIG) content update! So let's jump in and get you up to speed!!
Features & Stuff
- 12 new adventure levels - 48 new cosmetic items - Super shiny new reflections!! - MANY new terrain blocks - MANY new track pieces - New achievements!
Other Changes
- Grid helper in Level Editor - Level Editor block folders have been rearranged to make more sense - Bronze medals now unlock new levels - One of the night skyboxes changed from ugly-brown to pretty-purple
There have also been a bunch of bugfixes and stuff!
HAPPY ZEEPKISTING!!
New Update Coming Soon!!!
Hey everyone!!
Just wanted to drop a quick update showcasing some of the new features in the upcoming update, and letting you all know ITS ALMOST READY AAAAA
HERE we go!
12 New Levels & 48 new cosmetic items
The upcoming update will come with 12 new levels, each having 4 items attached to all medals which adds up to a total of 48 new cosmetic items as well!!
You'll have to get those medals to find out what they are ;)
MANY fancy new terrain pieces
So this is basically the entire new "thing" about this update: MANY MANY MANY new terrain pieces!
They come in 3 variants: Rocky, Hilly, and Smooth. Each come in 3 sizes with each 3 different steepnessess.
No longer will your Zeepkist levels need to float around in the air! :D
With all of these new terrain pieces I've also added many new blocks. Look out for those in the very near future!
SHINY new reflections!!
Zeepkist reflections always looked a bit meh, and this update I finally figured out why & fixed it!
Each "time of day" now has its own unique reflection map, making sure shiny materials will pop like never before!
New update release date???
VERY VERY soon
I'm a bit busy with the ol' day job but I only have a few little things to finish up before this new update is finished!
I can't wait to share it with everyone!! It's gonna be a very cool addition I do think! :D