Because I'm testing a new error handling method for level indexing, please let me know if loading doesn't work for you anymore!! I'm 99% confident it should all work fine but there's a 1% chance that stuff gets very broken for some people.
Please let me know!!!
Edit: The new error handling method for level indexing caused significant slowdowns for people, I've removed it again with patch 57 :)
Patch 55
- fixed an issue where you could softlock the game by continously pressing Esc during level loading - live testing a new error-catching method for level indexing, please let me know if loading breaks - equilateral triangle primitive - fixed "trash" button being active in horns garage folder - more neons - more special glasses - improved shadow LOD calculations
Patch 56
- Hotfix on broken LOD implementation
Patch 57
- Removed new error-catching method for level indexing, it was slowing people's loading screen a lot
Zeepkist Beautiful Beta - Version 16, Patch 54
Patch 54
- new matte cyan material - logic ball dropper set to "deadly ball - ice" now drop a deadly ice ball instead of a heavy ice ball - removed slashes from drawing in the server list, to fully remove them I need to update the server which I'll do some other time, I want to prevent downtime :) - fixed x05 missing checkpoint - fixed a weird level indexing bug - fixed big terrain pieces letting light through its mesh edges - fixed a tiny bit of green that was left on CL-04 - possibly made gifts saving to your progression file more robust - changed an internal setting to hopefully fix anti aliasing being broken
Zeepkist Beautiful Beta - Version 16, Patch 53
Patch 53
- updated rewired to version 1.1.58.1, more controllers should now be supported :) - fixed new soap glass not having soapy physics - added tube S-Bends and split-tracks - awarded two "I helped" hats :) - added "inside halfpipe" curved and sloped curved pieces - added 4 new "ultra-clear glass" colors to fans
December Gift Hunt is live now!!!
December Gift Hunt
Heyo Zeepkisters!! It's finally December!!
That means it's time for another seasonal gift hunt!!
Just like the Halloween Gift Hunt, the December Gift Hunt consists of 101 gifts that you can only collect during December!
December gifts look like snowflakes, like this:
And you can find them in any Zeepkist adventure level!
They work just like any other gift, except that they're only available during December. But don't worry if you can't get all of them this year! The same seasonal gifts return every year! :)
Lastly, here's some pictures of the cool December swag you can find in December gifts! :D
Seasonal gift hunts take your local time-zone into account, so it will start for you as soon as it becomes December for you :)
Happy gift hunting!!!!
- Yannic
Zeepkist Beautiful Beta - Version 16, Patch 51+52
Patch 51
- Added unlit "greenscreen" materials - Added 3 blue tree wood materials - Added two new ultra-clear glass materials - Added one soapy ultra-clear glass material - Added 4 "special glass" materials
- Scrollbar in level editor now remembers its position when selecting and deselecting blocks - Fixed localization term on sloped roads - Fixed Bobo hats localization - Possibly fixed the numbering on Tab Leaderboard pages above page 1 - Fixed block 2311 and 2312 thumbnails
Patch 52
- moved soapy glass from glass to soap - added 5 grayscale grass materials - added some extra checks to initial game loading - added black and white special glass
Timeslot 1 (1 Room, 64 player capacity, Hosted by Akane)
Sunday 1st December at 11:00 PT
Sunday 1st December at 14:00 ET
Sunday 1st December at 18:00 GMT
Sunday 1st December at 19:00 CET
Timeslot 2 (1 Room, 64 player capacity, Hosted by Kernkob)
Sunday 1st December at 19:00 PT
Sunday 1st December at 22:00 ET
Monday 2nd December at 02:00 GMT
Monday 2nd December at 03:00 CET
Super League Details
We will be competing on 15 of the 40 level submissions from the level contest held earlier this month. You can checkout all submissions on the Steam Workshop!
The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)
The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!
Top 6 with the most points will receive a special soapbox IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!
Who can join?
The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.
Look out for the following rooms hosted by us:
Zeepkist Super League: Tubular
What tracks are we racing on?
The 15 tracks we're racing on have been picked out by our judges.
They are:
Transport Tubes by MomCorp by Codewalt + ioi8
Tubular rush by Lazy_Echidna
String theory by ZOMAN
Fautumn by justMaki
Tooooobs by Tommygaming5132
mmMMmm Toooob by Renergy
Northwind's Quarry by Northwind
Tubular Worlds by Metalted
[BREAK TIME: TUBULAR EDITION]
Xenopulse by AndMe16
Ivy Island by NworBic
Snowfall by agix + schmxrg + st nic
ZeepNightmares by maxie12
Pipeage by ARCHIEEE
Twisty 2b by Lexer
Spilled Coffee by Kernkob
Download the level playlist at https://drive.google.com/file/d/16AS8HscquJnbDkQIol4JeN2BRdHfkmM2/view?usp=drive_link
Save the downloaded playlist in "%userprofile%\AppData\Roaming\Zeepkist\Playlists" and load it inside an Online room!
Vote for the Best Layout & Best Track Décor
Voting is now open! The top 4 levels with the best layout and the top 4 levels with the best decoration will earn their creators the Season 5 & 6 level contest soapbox cosmetic!
Build a level that uses only grayscale paint colours.
Looking for ideas? How about a course built around a giant chess-board; a track racing through a minimalistic city silhouette; a track racing through the streets of a dimly lit dystopian city; a track winding through an eerie forest; or a snowy track at night!!
DEADLINE
Your track should be complete and submitted by Sunday, 15th December 2024 at 18:00 BST
Submissions will be combined into a single workshop item after the deadline above
SUBMISSION RULES
You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
Level collaborations are permitted (Maximum of 3 players per level. This counts as a level submission for each individual creator. Please name/mention collaborators when submitting)
The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")
THEME RULES
All blocks should be painted grayscale colours/materials (shades of black, grey or white)
LEVEL RULES
Scaling track pieces is permitted
Level MUST follow any theme requirements set above
Level MUST be under 4000 blocks
Level MUST have an author time above 20 seconds
Level MUST have an author time under 75 seconds (1m15s)
Level MUST have at least 2 checkpoints. Consider adding additional checkpoints for split timing or where it would prevent a cut, as cuts do not make for good tournament tracks!
Level MUST NOT have risky or hidden finishes/shortcuts (e.g blind shortcuts or using no-collision/invisible/logic blocks to hide a secret path that is NOT the intended route)
Don't have Discord? You can submit your entry by linking your workshop item in the comments section of this announcement post!
WINNERS & PRIZES
Up to 15 of the submitted levels will be used for the next Zeepkist Super League event
The community will vote on their favourite maps from the theme once submissions close
Top 4 in the community votes for Best Decor and Best Track Layout will each win a special soapbox cosmetic in-game. Discord users will also get a `Level Contest Winner` role and 3,000 chat EXP in our Discord server.
- Akane
v16-hotfix branch is no longer necessary! :)
Hey all!
In a recent news post I encouraged everyone to move to the v16-hotfixing beta branch, because of a Steam issue with updating games.
I'm happy to say that the issue has been resolved and you can now use the main branch again!! :D
That's all for now :D
- Yannic
Garage Screenshot Contest - Winners
Earlier this month you were all tasked with decorating the main menu garage building using the new Level Editor block for a chance to win one of SIX free copies of the new BOBO Tires DLC!!
You submitted a staggering 24 entries, with Yannic hand-picking the six winning screenshots earlier on Monday. Winners were contacted by Yannic on Tuesday.
Winners
The six winners who won a free copy of the BOBO Tires DLC are, in alphabetical order:
Diabler
J-Man
Khord
MackCheezy
NUH UH
tws20so
Runner Ups
Check out the remaining 18 amazing screenshot entries!
- Akane, Yannic and the Modding Discord
Free Demo + Bobo Tires DLC released!!
HELLO EVERYONE
RELEASE DAY WOOHOO :D
Today I released the Free Zeepkist Demo as well as the BOBO Tires DLC!!
More details about the demo and the DLC can be found in the recent announcement post here: https://steamcommunity.com/games/1440670/announcements/detail/4445708897933590817