New Playtest Map Minor Changes to Respawn/Death code Added Unload sound option Workaround for InventoryDetails resetting in Player Inventory
Improvements
Added vendor buy and sell amount to tooltip Improvements to Player Inventory Initialization Improved GameMode Initialization Performance improvements to placing foundations
Fixes
Fixed starting magazines/weapons with incorrect ammo count Fixed resource destruction effect Fixed missing left hand IK setting in first person anim bp Fixed item decay on dropped items Fixed possible issue with magazine not attaching to weapon on cancel reload Fixed issue with player Initialization Fixed issue with C4 not damaging build part foundations Fixed item replacement added to respawn player if it killed player Fixed plot pole ownership zone blocking resource respawn Fixed world items not using Replace Empty Item setting Fixed ammo stacking inside weapons Fixed single player pockets not loading save items Fixed Auto Save Name not working Fixed dropping weapons while reloading Fixed missing Init Component variable Fixed multiple resource blueprint removed together Fixed item decay not removing inventory components Fixed dead bodies not clearing when in game load save Fixed Index variable default value resetting after engine restart Fixed issue with door open replication Fixed loading save spawning player at 0,0,0 Fixed issue with respawn point loading on in game load Fixed double durability decrease for hitting resources Fixed placing build part breaking holdable equipping Fixed preview collision actor not rotating Fixed issue with tooltips visibility Fixed resources not removing on clients Fixed hold sound not playing when holding weapon slot item