Zhust: The Illusion Soul cover
Zhust: The Illusion Soul screenshot
Genre: Fighting, Hack and slash/Beat 'em up, Adventure, Indie

Zhust: The Illusion Soul

Announcement about future update



Hello everyone. I want to leave a short notes for you.

I know the game didn't had update for a while, but in my soul I want to keep this game update so much.
But I can't do it right now. I have to do a jobs to live.

But I promise, when I have enough money to take care myself. I will put a lot of update to this game for sure.

Thank you all!

By the way I'm online all the time you can still talk with me on any platform.

Update : 7 June 2018

- Fixed Practice Room songs change bug when cleared the game.
- Fixed Stage 13 terrain at boss fight. ( Closer Fight area. )
- Fixed Stage 14 ending minor bug.
- Fixed Stage 16 terrain bug.
- Fixed Stage 18 terrain bug.
- Fixed Stage 18 max enemy to 30. ( Prevent game from lagging. )
- Fixed Stage 19 slow ending cutscene bug.
- Fixed Illusion Point bug.
- Unlock all stage & all difficult to play. ( Save your time. )

Thank for Sky Yuki for bug reported : https://www.youtube.com/watch?v=x4Y3kSQ_TW8 :virility:

Why Protagonist so slow, so weak at first?

My first thought I want my protagonist be a normal person then got a power to stronger later.
Ex.Boku no Hero Academia protagonist but I didn't think that will made the game not fun at first stage.

So I'll try again by making protagonist to be strong at first and making game to be faster playing
( I will do it but maybe it's will coming very slow because I've routine work to do. ) ːvirilityː

This is my new re-model artwork ( 3rd times to do this haha )

Why Protagonist so slow, so weak at first?

My first thought I want my protagonist be a normal person then got a power to stronger later.
Ex.Boku no Hero Academia protagonist but I didn't think that will made the game not fun at first stage.

So I'll try again by making protagonist to be strong at first and making game to be faster playing
( I will do it but maybe it's will coming very slow because I've routine work to do. ) :virility:

This is my new re-model artwork ( 3rd times to do this haha )

Update : 22 March 2018

- Fixed Illusion Point bug.
- Changed Blader to easier fight they counter skill will not regeneration.
- Changed FPS Position to right-top corner.
- Fixed bug stage 1.
- Fixed bug stage 14.

I've to work around 9-12 hours per day so I had free time just 2 hours per day. The update will coming up slowly but I was thinking about my games everytime.

Thank you! :virility:

Update : 25 December 2017

- Fixed option " Invert Y " bug.
- Fixed Stage 1 bug " Always start at boss ".

Merry Christmas!! :virility:

Update : 8 December 2017

- Fixed Subtitle.
- Fixed Stage 0 bug when Tutorial HUD showed.

A little hotfix. :virility:

Update : 4 December 2017

- Change Stage Select for easier select.
- Change Practice Room visual.
- Change wording of button " Continue " to " Last Checkpoint " in Main Menu.
- Change Shock Soul power to have more effective to drag enemy to target.
- Fixed all UI in other ratio.
- Fixed all UI arrangement.
- Fixed Demon Soul particle size.
- Fixed pause the game will show cursor too. ( When joystick connected. )
- Removed " Field of View " setting. ( It's useless. )
- Removed " Loadout " button. ( It's useless. )
- Removed " Play Time record ". ( It's useless. )
- Removed Illusion Point calculator at ending stage.

I want to change many thing in my games, But I'm on working to make a living. ( Employee )
I'll fix & change other thing as soon as possible. :virility:

Update : 1 November 2017

- Fixed speed of deadly gear at chase scene in Stage 5.
- Fixed Stage 7 lighting & some terrain & some particles & added terrain animations.
- Fixed Yore attack bug and blink position for easier fight.
- Fixed Stage 8 One Shot One Soul bug.
- Fixed Stage 12 lighting & some terrain & Bhaph wrong hair.
- Fixed Stage 19 ( Boss ) lighting & some terrain & some particle & bug fixed.
- Fixed when camera auto rotate is " Off " to auto set to " On " when fight boss ( Zakan, Nakza, Bhaph ) for easier fight.
- Fixed continue button ( Main Menu ) will load old Illusion Point from last saved.
- Fixed Enemy Spawner system.
- Fixed Demon Soul particle.
- Fixed Keji particle.
- Fixed Stage 4 bug.

If you have any feedback or suggestion you can tell me! Thank you! :virility:

Update : 25 October 2017



- Added Main Menu camera animation.
- Added Main Menu hint about shop.
- Added parry tutorial.
- Changed a little about tutorial.
- Changed whole game graphics visual.
- Changed whole game particles visual.
- Changed Main Menu visual.
- Changed Tutorial Room, Stage 1, Stage 2 visual.
- Fixed bug of some particles.
- Fixed bug of Stage 2.
- Fixed bug of One Shot One Soul and Immortal Soul game difficult at Stage 1.
- Fixed bug of Impacter R-Kom attack particle not rotating.

Happy halloween! :virility: