Fixed an error when loading empty custom chapter or level files, preventing the game from loading properly
Fixed an error when launching a custom level from the level editor resulting in tanks getting stuck in breakable walls
Patch 1.3.15
Fixed a crash on startup if the settings file is empty
Patch 1.3.14
Fixed characters sometimes not dying when falling as they should
Fixed some physic objects passing through walls
Fixed scream visual effects not playing
Patch 1.3.13
Fixed corpses being removed too quickly
Fixed tank getting stuck after falling during a dash
Fixed fast zombies sometimes missing a door they should have attacked
Rolled back Steamworks version to fix a startup crash on Mac OS Yosemite
Reduce CPU usage when using fast forward
Patch 1.3.12
Prevent saving in levels already finished
Fixed corpses never disappearing after new ones appeared
Fixed zombies glitching while attacking some characters
Fixed being able to open multiple settings menu click behind it while ingame
Fixed progression issues in the level editor
Fixed errors when playing some sounds
Patch 1.3.11
Fixed Pancake achievement not working
Fixed Zombie Apocalypse achievement unlocked by Moonwalkers levels
Updated Unity version
Updated Steamworks API
Added missing intro logos
Editor: Fixed signal preview lines not visible after loading a level
Editor: Fixed typos in some brush names
Patch 1.3.10
Fixed a case where the chemist boss would roll forever
Fixed overlord pause setting not reflecting the actual value
Tweaked the Living Horde level to fix the snipers position and the chemist not moving
Tweaked fire position in The Three Towers level to prevent a bug with the crawler
Fixed DNA preview text not showing when the time was paused
Fixed "save as" in level editor, the correct level was not loaded
Spanish Translation and patch 1.3.9
Thanks to Carlos Javier Cuevas, one of our players who graciously made the translation for us, the game is no available in Spanish.
We hope our Spanish players will be happy to enjoy the game in their native language!
If you find any issues with it, don't hesitate to let us know in the forum.
We also fixed a few bugs:
Editor: Fixed selection menu not showing content after selecting an object with a lot of components
Editor: Fixed not being able to select scrolling foreground props
Editor: Fixed scrolling props not painted at the correct size
Editor: Fixed a recurring error in paint menu when closing the editor with a prop selected
Editor: Fixed gravity setting
Editor: Fixed level 504 incorrect name
Fixed a missing animation in blood harvest cut-scene
Fixed being able to zoom in tutorials
Patch 1.3.8
Fixed character selection not working properly in level editor preview mode
Fixed resizing moving decors changing the height of the decor
Changed fire to try to fix a glitch in the explode preview
Level Editor Steam Workshop Contest Has Been Extended to December 1st
Hey there again fellow Deadites,
We've heard your requests for more time to get fully familiar with the new level editor and to perfect your devious custom creations for the Steam Workshop contest. To this end, we're really happy to announce that we're officially extending the deadline for contest submissions to December 1st!
This is meant to give everyone a bit more time to work on their levels or put together more dastardly submissions.
To help those that read about the contest for the first time, we've been putting together a series of tutorial videos to help explain how the level editor tools work and how they can be used to create complicated levels. These videos can be found here: https://www.youtube.com/channel/UCiGN1qxWu3rTmQltBbWMesw/videos
We hope that this extra time will help more people to participate in the contest or create more levels for submission. We can't wait to play everyone's custom beauties!
Good luck everyone and thanks a lot for your continued support!