To celebrate our first year live, we've added some new graphical updates, a new arcade stage, some bugfixes, and a few new surprise features!
Thanks to everyone along for the ride, and look forward to a huge Summer update in the coming months.
February Update 3
- massive updates to Chapter 1 Final Boss fight
- adjusted enemy waves in stages 4, 5, and 8 - various bugfixes
February Update pt2
- hotfixed an issue with stage indexing
February Update
- added seasonal effects
- graphical updates
- fixed an issue with respawning when Mav dies in the air
- cleaned up some old scripts that were contributing to performance issues
- created new enemy types
Winter Update pt 1
2022 Winter Update pt. 1
- fixed an issue which had significantly increased load times - full controller support for cutscenes and menus (clickable background objects still need to be clicked for now) - added 'advance cam' and 'reverse cam' buttons for easy navigation - updated various bossfight characteristics - streamlined dialogue system; now players can double-click 'submit' button to see all of any text box - locked down aspect ratio to 16:10 and 16:9 to minimize scaling issues - various graphical updates
Summer Update!
- graphical and audio updates
- Arcade Mode and Arcade Stage 1 now accessible upon completion of Story Mode
- enemies now have a chance to drop quarters, which can be used in the arcade
- added quarter inventory system
- updated interactible objects in level 1-6
1-Month Update Patch: 1.01
- added Stage Select; you can now skip directly to any Story Mode level you have unlocked
- fixed a bug causing levels to load paused if a level was restarted while paused