Update Version 1.04: New animals, freak of nature animal variations and park facilities
New features:
- 2 more animal species (King Penguin and Oryx)
- 14 animal species with Freak Of Nature variation breedable (i.e. white tiger, black panther)
- Freak of Nature occurance (about 2% probability per birth) and inheritance rules implemented
- GUI modifications and control improvements (i.e. local grid visualization, plant deletion when building fences and pathways, animated load cursor, soilage renamed to green fodder, object info changes)
- new build options (like popcorn machine and more decoration/plants)
- improved gameplay balancing (i.e. pricing)
Fixed bugs:
- sporadic lost objectives problem fixed
- unappropriate "needs more space" message fixed
- remove problems with trees/trunks (lost invisible trunks)
- performance improvements
- some animal stuck problems fixed
- vet work priority problems fixed
- other minor bugs
Update Version 1.02: New animal and ground textures
- An additional zoo residents: The one-hump dromedary - Redesigned ground/water textures: Higher resolution and more detail
Minor changes:
- Some animal animations emit particles
- Made dead animals and carcasses movable
- Vets treat life-threatening needs
- Build menu subcategory buttons redesigned
- Game version added to the main menu
- Enabled texture filtering for smoother ground textures
Fixed bugs:
- Keepers no longer get stuck underwater
- Animals can no longer die multiple times
- 3D Objects on ways no longer disappear
- Binoculars generate revenue now
- Fixed crash while loading after playing for a long time
- Fixed crash when creating a user with a long username