20 Minutes Till Dawn cover
20 Minutes Till Dawn screenshot
Genre: Shooter, Role-playing (RPG), Indie, Arcade

20 Minutes Till Dawn

V0.7.3 - Magic Bow Hotfix


  • Fixed a bug with Magic Bow where if too many arrows return you at the same time, it may cause some of the arrows to get stuck in midair.
  • Added achievement for Magic Bow.


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Thanks for being patient as a sort out bugs and issues with the 20MTD.

Abby + Magic Bow Hotfix

Fixed a bug where spamming Abby's ability with Magic Bow may cause arrows to get stuck in midair when returning to your character.

V0.7.2 - New Weapon: Magic Bow

New Weapon



  • Added Magic Bow to the game. Shoot out arrows that linger on the ground. When you reload, all arrows return to you and deals damage to all enemies it passes through.






  • Adjusted Endless Mode enemy scaling.

Localization



  • Added Korean.
  • Added Hungarian.


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Looking forward to hearing your feedback about new weapon! Thank you!

V0.7.1 - Hotifxes

Bug Fixes



  • Fixed a bug where at the upgrade selection screen, the selected upgrade wouldn't be highlighted.
  • Fixed a bug in Endless Mode that caused Bosses to scale much faster than they were suppose to.


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Thank you for playing my game!

V0.7.0 - New Character: Yuki! + Endless Mode

New Character!


Yuki is now available to all players!



Send out waves of butterflies that freeze all of your foes.



Endless Mode


Chase high scores! In Endless Mode, you can stack upgrades multiple times for even more overpowered builds!



What's Next?


Upcoming content planned for the next month or so:

  • Mod support! I'm currently working to make the game a little more mod-friendly and then open up Steam Workshop for the game.
  • New Character!
  • 2 New Weapons!


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Hope you all enjoy the new contents! Look forward to hearing feedback soon!

Test Branch - Endless Mode Hotfix #3. New Character Teaser

Changes


<*> Endless Mode: enemy scaling now scales exponentially instead of linearly.
<*> Vision Range capped to 250%.
<*> Saccade: Increase from stacking multiple Saccades changed from multiplicative to additive.
<*> Stalwart Shield: Holy Shield cooldown decrease from stacking Stalwart Shield changed from multiplicative to additive.

New Character Coming Soon!


A new character, Yuki, will be coming later this week! I hope everyone is excited to meet her!



Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Beta Branch - Endless Mode Hotfix #2

Changes



  • Enemies HP scales slower in endless.
  • Cap for multiple upgrades raised from 3 to 5.


Fixes



  • Fixed a bug where the boss arena would get progressively smaller each loop.
  • Fixed a bug where endless would start on your last selected Darkness level, instead of Darkness 0.


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

I hope you guys continue to support&enjoy 20 Minutes Till Dawn! Thank you!

Beta Branch - Endless Mode Hotfixes

Endless mode is still fairly unbalanced, and certain builds let players scale their damage much faster than enemies could scale in HP, which made endless mode too easy and uninteresting later on. This patch mainly tries to address this issue. More balancing is likely to come in the future to ensure that endless mode can be a fun experience. Leaderboards have been reset, and will be reset again when the patch moves to the live branch.

Balance Changes



  • Enemies HP and spawn rate scale faster.
  • Enemy spawn patterns changed.
  • Increased XP required to level for level 60+.
  • Upgrades can be taken, at max, 3 times in Endless Mode.
  • Summons can attack at max of 5 times per second.
  • Trained Dragon: Attack speed scaling changed from multiplicative to additive.
  • Magic Lens: Damage scaling changed from multiplicative to additive.
  • Intense Glare: Damage scaling changed from multiplicative to additive.
  • Stalwart Shield: Shield cooldown reduction changed from 60 second flat reduction to reducing cooldown by half.


Bug Fixes



  • Fixed certain summon related upgrades not applying to summons that were acquired after picking the summon related upgrades (i.e. if Vengeful Ghost is taken and then Ghost Friend is taken, Vengeful Ghost would not apply to Ghost Friend).
  • Fixed Magic Lens not orienting correctly if you take more than one.


Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

By the way, Erabit is handling the mobile port work for 20 Minutes Till Dawn and have created store pages for pre-register:

Google Play:https://play.google.com/store/apps/details?id=com.Flanne.MinutesTillDawn.roguelike.shooting.gp

App Store:https://apps.apple.com/us/app/20-minutes-till-dawn/id1630887189

TapTap Global:https://www.taptap.io/app/234986


We hope you guys continue to support&enjoy 20 Minutes Till Dawn! Thank you!


Beta Branch - Endless Mode

How to join the Beta Branch






Endless Mode!


Chase high scores and compare with your friends! Endless mode will let you take upgrades multiple times to stack effects for even more overpowered builds!

Other Changes


Can now mouse over upgrades at the pause menu to see their descriptions.
Character and weapon selection is now shown at the end of game screen.

Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Thank you to everyone for playing and supporting 20 Minutes Till Dawn. I hope you guys continue to enjoy the game!

V0.6.5 - More Hotfixes

Fixes


Fixed a bug where the crossbow would shoot while the game was paused.
Fixed a bug where if the player released and pressed the shoot button too quickly while charging the crossbow, it would cause the crossbow to continue charging rather than release its shot.

Join Discord to give me feedback




You can report bugs here: https://20minutestilldawn.youtrack.cloud/issues

Thank you to everyone for playing and supporting 20 Minutes Till Dawn. I hope you guys continue to enjoy the game!