I just wanted to post a small announcement letting people know Steam's auto cloud sync for 24 Killers will be enabled tomorrow, 5/26/2023, at roughly 5pm PST. There won't be an in-game update for this. I'll post a comment on this thread after I enable it.
See you tomorrow!
v05212023 Daily Auto Save Backup
v05212023
news: steam auto cloud saves will be coming soon! read below about the new auto backup feature that will help prevent possible save data loss by those who play the game on two or more devices. 24K will only sync your save data, not config files, because you may have different settings across devices. I encourage players to also make their own local safety save if you plan on playing between two or more devices and using the auto cloud.
changes: save backup feature added. when you save, a daily shadow copy of your whole 24k data is stored in appdata/roaming/24Killers/local store. for example, whenever you save on may 21st 2023, a folder will be made for that date and the shadow copy of your data will be updated every time you save until the next day when it will create a new folder and start a new shadow copy. save data location may vary on steam deck. see our discord FAQ for more information.
Please let me know if you encounter any new issues with this build, and take care.
Todd
Steam Cloud Saves and Backup Feature
Good morning!
I've been testing Steam's auto cloud save in 24 Killers and have it working! Something I noticed is if you're using the game between two devices with auto cloud, it's possible to overwrite the data you wanted to keep by syncing the other device's data first.
Ahead of making cloud saves available to users, there will be an update soon that makes a daily local backup of your save data every time you save. For instance, if I save my game today, it will generate a directory "Backup Saves/05202023/" and copy my 24k_foam.sol to that folder. If I save again, that file will be updated until the next day when it will make a "05212023" folder and start copying my save there instead. I hope this will help prevent some frustration, and I still encourage people to make their own local save backup.
Have a great weekend,
Todd
(announcement artwork by nonbinarygoku)
Review Milestone & OST Update!
Good morning!
We hit over 100 reviews today, 100% positive! Thank you all so much for your continued loving kindness! Reviews help the game's visibility immensely and I appreciate all of you who took the time to share your thoughts about 24K.
If you purchased the OST, you might have noticed an update this morning. I added the new version of Dreamy that plays during the in-game patch notes.
Thank you and have a great day!
Todd
Update v04112023 Blessing QoL features, Item Bubble Speed Up
v04112023
fixes: softlock when starting game because of boxing glove elevator being drawn up by treadmil on file select whisper spawns in forest map where downed ship is located. two of them were in level collision
changes: you can now pick up and put down blessings during the intro game remembers blessings you picked up last time and automatically equips them for your next playthrough. you can put them down during the intro if you don't want them open present icon for files with unlocked blessing smoothed out the process of unlocking blessings. prerequisite cutscenes only triggered by talking to an npc multiple times was very confusing for some players holding special/back during an item bubble makes it much faster. suggested by a discord user
24K Art Roundup 2!
Awesome 24 Killers fan art pulled from Twitter and our Discord! If you're the artist please let me know how I can accommodate you, whether it be posting a link to your social media, or removing your piece from this list. Let's go!!
First up, we have Teamiibo!
Next, Miniwoolf!
Glep!
Keurmythe!
Grapenoodles!
Donquixote!
Kieron!
MidySeaCloud!
Nyantchi!
Bucket Jr.!
Dandy!
BaneOfOrion!
Canana!
Thank you everyone for the continued loving kindness. If you'd like to be included in the next art roundup, please share it on our Discord. It's the easiest way for me to see your piece and include it. Have a great weekend!
Todd
v04022023.1 HOTFIX
v04022023.1 HOTFIX
fixes: able to interact with invisble punching glove from squat tv, oyaji through agrippa, softlocking game
Update v04022023 In-Game Patch notes, Box/Chest/Bowl Spawns, Music Overlap
v04022023
You'll notice that there are now in-game patch notes that read directly from the change log file in your game files!
Important!! Existing save files may have boxes/toasters/bowls spawning again after having opened them. I improved the code for these spawns and as a consequence, some of them may show up again. I don't anticipate this breaking anyone's saves.
fixes: overlapping music when talking to NPCs sometimes tad talking about the broken handle after completing their minigame and before breaking the handle pausing the game while a menu is open, then unpausing and accidentally selecting an option with the same input huey's tv not being cracked until getting oyaji photo. should be cracked after oyaji throws it not able to interact with cats or muscle mons after getting their challenge text when their event is active not able to interact with muscle mons after exiting menu or finishing "rules" cutscene on the TV squat rules menu option breaking the minigame if you view rules and exit the map treadmill sprite adding so many frames from speed that treadmill appears still
changes: new dialogue for wormy and skip after all the mons are freed and they're not running on the treadmill anymore. event trigger in jpd hub where johnny tells home he can't access the next part of the dungeon only occurs now after you've beaten the first boss and you don't have a ghost power yet. you can pick up big gabbage again at lvl 3 strength. you still get the message about needing a suitable vessel before then added red pulse to Nix's ship in forest pausing the game now pauses music added alt color for home's dialogue portrait changed item above Gunther's house in cursed box changed item in fish bowl in forest near ship changes to box code (bowls, boxes, cursed boxes) may cause some boxes to respawn on existing saves cooking boltzmann gives you nana bread treadmill shakes when the max animation speed is reached
Please let me know of any issues you encounter. Thank you guys!
fixes: mon location on photos incorrect sometimes not being able to interact with mons who need items after exiting item give menu typo in RISKY description speed cap on ball bounce minigames broken
changes: added 3 auto text speed options. the fastest option displays all text at once gabbage can picks up poo poo now constrained window scale to player's resolution e.g. if your res is 1280x720 you can't scale the game to 1920x1080 and have the game window stretch past your monitor. this is required to get Steam Deck verified. game now accounts for system chrome when centering on the screen, so if you're in windows and scale 24K to your screen's resolution, it's essentially borderless window mode improved RISKY description to show exact multiplier improved repsonse time of AUTO EAT
This update includes some changes to screen positioning and window resolutions for Steam Deck certification. It will reset your config file which is your key bindings, video settings, etc..
Update v03232023 Claw softlock, BR PT, bedtime cutscene priority, Know It All
v03232023
fixes: dropping home on gabbage costume barrier tutorial can softlock game home sprite error when doing tabby's challenge for the first time after echo possessed mon in prant's cafe, mon exits in center of room
changes: Strawblaze updated various BR PT texts changed Wormy dialogue where he asks you to run on the treadmill after you've already hired him taxi tutorial not played for know it all blessing anymore moved plant mature cutscene priority above toast cutscene so you don't get two separate toast cutscenes after helping a plant mon while other mons are waiting to give you toast
I'm working from a spreadsheet compiled from our Discord, but some other things on my to-do are fixing the bounce minigame speed cap bug, making it clear which puzzles in JPD are solved, making Know It All Blessing prevent costume tutorials, Giving the last couple of soldier mons better later dialogue, fixing mon locations on the photos tab.
Thank you guys for your continued support. I'm really trying to make 24K the best it can be with your feedback.