During the start of the game scene, small game brakes were visible. This was due to loading the level. This problem was especially visible on mobile devices. But now, this problem (masked) has been fixed on all platforms.
Fixed two items
Two items with food (meat and bad meat) were corrected in the game. It did not update the amount of health when consumed. Now everything is working.
Bug when saving at low HP
Fixed a bug that occurred when saving a game with a low HP. for Example, when a player is starving and has a low HP, he presses save. Then he dies and continues the game. After that, the game was buggy.
Optimization!
In the game, a lot of work was done to optimize the load on RAM. Now the game consumes 80 percent less RAM! This optimization also makes it easier for the video card and CPU to work. Thanks to these changes, the mobile version of the game will get a full-size generation of the game world with a length of 30 locations (previously there were 15 locations for the mobile version). If anyone is interested in the android version of the game, you can download it for FREE here https://play.google.com/store/apps/details?id=com.HeX.ThirtyDaystosurvive
Access to the Google Play platform!
Hello everyone You can already register in Google Play on the game page, and then you will be the first to know when this game will be fully available on Google Play.
The mobile version of the game differs from this one only in the length of the game world. Instead of 30 locations that are generated during the game, 15 will be available. But in total, they will all be randomly generated as it is now in the windows version. I'll be glad to see you all!
Fixed a critical error
A bug was fixed in the game that broke the mechanism of the entire game. It happened when the player picked up some of the weapons. Now there should be no problems with this!
New achievements! The completion of the game.
Two new achievements have been added to the game, for which you can get rewards: 1. Live 30 days; 2. Repair the boat. Also, in addition, the game found a place from which the player could pass through the wall and "fall under the location". Now this flaw has been corrected.
Fixed bugs. Added a hotkey. Optimized the game.
1. Inventory errors were fixed in the game (there were problems with guns, when they were moved from quick access to the satchel - cartridges were added), this error appeared after the last update. 2. Now the game has a hot key for opening and closing of the container. To do this, press the "TAB"key. 3. The game was further optimized by removing duplicate materials. This optimization reduces the load on the video core.
You have the opportunity to help find errors!
The game has added the ability to view the developer console. Now in case of an error (red exclamation mark), you can understand that a critical error occurred in the game. To activate the console, you need to go to settings in the main menu and click "Console". During red errors, click on it and copy it, or take a screenshot and send it to the community. I will be very grateful to anyone who can help us detect such bugs in the game!
Other updates in the game: 1. Skins for wood and metal armor have been updated; 2. The system for selecting new weapons was slightly changed.
Note: The game will soon be ported to the mobile platform.
Added character skins to the game. Fixed inventory bug.
Now in the game the player can change skins! A wardrobe was installed on the base (it is outlined with a white stripe). 10 completely free skins for the main character were added to the game: 1. Russian man; 2. Biker; 3. Shaolin; 4. Cowboy; 5. Reper; 6. Medic. 7. Specialist in radiation safety; 8. Classic; 9. The officer; 10. The traveler.
Also, a critical error in working with inventory was fixed in the game. Specifically, a problem could sometimes arise when removing an item from a satchel.